|/\|ANCIENTS UNBOUND|/\|
Centuries ago, in a time of great despair, humanity was threatened by a race of mana-based beings known as Unentities. These creatures were far too powerful for any weapon to oppose them, and soon enough, it seemed that all hope was lost for humanity’s survival. A lone forest-dweller, though, was able to conceive a way to extract mana from Unentities and use it against them.
Soon enough, mages spread throughout the land, fighting back against the Unentities, and in just a year, they were eradicated. An age of advancement commenced as magic was further advanced, making life progressively more convenient as time went on. It wasn’t long before a way to weaponize magic was discovered, and a war broke out across the entire world.
The human population was reduced by half because of the war, and once peace was finally achieved, it was decided that all practice of magic would be outlawed, and the concept of magic was once again thought of as nothing but an idealistic fantasy. Centuries later, though, in the peaceful kingdom of Raveria ruled by the benevolent King Harris, grief fell over the population when the King’s wife was lost to a fatal illness. Harris vowed to move on and to help his kingdom thrive despite his loss, but when his only daughter began to show the same symptoms of his late wife, he disregarded his people, instead choosing to spend all of his time and resources searching for a cure, even resorting to unethical experimentation.
Despite his best efforts, the King wasn’t able to unearth a cure for his daughter’s disease, and her condition was worsening by the day. No longer bothered by the consequences, Harris resorted to a legend passed down through the royal family, and led an expedition to an ancient burial site, where the souls of the deceased were said to wander. When he arrived, Harris encountered what he could only describe as a vision, in which a man told him that he could cure his daughter’s disease if only he were to free him from his prison within the grounds through a chant in a long-forgotten language.
Far too desperate to question what he heard, Harris performed the chant, releasing every spirit trapped within the grounds, including the one who spoke to him, who bonded with the King. The day the king returned from his expedition, it was found that his daughter’s illness had vanished, but more concerning was that all over the kingdom, gifted individuals were found to have gained extraordinary abilities, a large majority of which were beyond their control. Furthermore, those who obtained abilities claimed to receive visions of individuals who they had never seen before and were all seemingly influenced by those who spoke with them. It was soon found that when someone wielding what was then referred to as an “Ancient,” their Ancient, as well as the associated abilities, moved on to whoever was closest to them. Along with the rise of those wielding Ancients, though, another noticeable difference was the king's method of ruling, which had become much more strict and aggressive than before, so much so that the king’s daughter fled from the castle, disgusted by her father’s actions. Now, with a bounty on the princess’s head and a new prince being adopted by the king, a select few warriors are called to the castle for what they can only assume is an important mission.
|/\|Concepts|/\|
Ancients: Powerful Wizard souls that when released can give power to the person it possesses also sharing the body with that same person. These can only be seen and heard by their wielders and may not always come in the form they were alive in.
Ancient Wielders: The ones that wield Ancients, humans unable to control the magic power wield the power in a weapon.
Husks: Ancients who couldn't find a host and created their new bodies, deformed and scary. That is why they are called monsters. They will also have magical powers.
|/\|Rules|/\|
- Usual Pokecharms Roleplaying Rules.
- No controlling the story. (Don't make problems that involve your characters all the time. And don't try to be a part of everything. It gets kind of annoying.)
- No OP characters. I will decide if it's overpowered. Don't try to balance an OP power with a big weakness or a lot of weaknesses, just don't make that character have a power.
- Don't skip time at all. This could ruin a perfect spot for a plot point, make the timeline all messed up, and generally annoy some people. (Especially me.) Ask before you time skip in case other people are doing something. (We will ask you to delete the post that may have broken this rule.)
- Be Active.
- Please be patient with others and don't double post. Keep it to 3 lines minimum also.
- Please have decent grammar.
- Be patient with the creator he is only really on at night so you may need to find other ways to pass the time when he's out.
- No killing off characters without the permission of the creator or that character. (We will ask you to delete the post that may have broken this rule.)
- Don't go too far with a relationship keep it to kissing but nothing too explicit.
- When making a character make it original. (Blatantly copying a character. You can have some things that are based on a character such as powers but don't go Saitama/Goku level strong.)
- Do not make your own story inside the roleplay. I may permit it if it is exposition and is in one post explaining how you got there.
- Have at least three lines in your first paragraph and if you change paragraph, unless if it's a quote, it must be at least two lines.
If you break any of these rules you will get a warning. (Some rules may cause me to give you two warnings or even zero.) I might give you an extra chance if I'm feeling in a good mood. You will be kicked out at the third warning. If you are kicked your character will be either completely deleted or killed off.
|/\|OC Templates|/\|
●Ancient Wielder:
Name:
Gender:
Age:
Personality:
Physical Description:
Backstory:
Sexuality:
Ancient Name:
Ancient Gender:
Ancient Personality:
Ancient Physical Description:
Ancient Backstory:
Magic Powers:
Weapon of Choice:
Clothing Choice: Within Reason (Medieval Fantasy)
●Ancient Husk:
Name:
Gender:
Personality:
Physical Description:
Sexuality:
Magic Powers:
Backstory:
Extra Info: (Weapon? Clothing? Other Info?)
●Regular Character:
Name:
Age:
Gender:
Personality:
Physical Description:
Sexuality:
Backstory:
Clothing Choice:
Extra Info: (Weapon? Other Info?)
All of this could not have been done without the help of @Nintenduck thanks for the help sorry if you did not want a mention.
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