It seems different people have different reasons for purchasing a console or handheld system at - or as close to as possible - its launch, so I'm wondering how you guys feel about it. Do you buy anything right away, or do you typically wait? And if you do have a tendency to buy certain systems at launch, what's your main reasoning for doing so?
For me, it's a combination of the price, launch games, upcoming games, and the hardware itself. If at least one of the launch games are worth purchasing, future releases appear to be worthwhile, it's priced around or under $300, and the system is functionally intriguing, I'll typically buy on day one. I don't need lots of games right away if the hardware itself is unique, such as the dual screens/touch screen of the DS, the gyroscope/AR/3D/StreetPass/SpotPass functions of the 3DS, or the motion controls of Wii. Backwards compatibility tends to play a role for me in this regard too. Even when you have nothing specifically released for that system to play, you can at least keep it handy for something else until some good games finally are released.
Not surprising, I'll typically wait on a hardware purchase when the reverse occurs. If a system is basically just upgraded power and little more, isn't backwards compatible, is super expensive, and/or doesn't have at least one or two games I really want, I'll pass on it until after some price cuts or those must-have game are finally released.
Most recently, this is how things went with my PSP, PS3 and 360. I ended up buying all three, but not until their gaming libraries bulked up and their prices were reduced. Couldn't justify the launch prices of the two consoles, PSP had nothing that interested me yet, and Blu-ray wasn't overly important to me back then either. Wasn't until after HD DVD died that I showed any interest in Blu-ray really.
For me, it's a combination of the price, launch games, upcoming games, and the hardware itself. If at least one of the launch games are worth purchasing, future releases appear to be worthwhile, it's priced around or under $300, and the system is functionally intriguing, I'll typically buy on day one. I don't need lots of games right away if the hardware itself is unique, such as the dual screens/touch screen of the DS, the gyroscope/AR/3D/StreetPass/SpotPass functions of the 3DS, or the motion controls of Wii. Backwards compatibility tends to play a role for me in this regard too. Even when you have nothing specifically released for that system to play, you can at least keep it handy for something else until some good games finally are released.
Not surprising, I'll typically wait on a hardware purchase when the reverse occurs. If a system is basically just upgraded power and little more, isn't backwards compatible, is super expensive, and/or doesn't have at least one or two games I really want, I'll pass on it until after some price cuts or those must-have game are finally released.
Most recently, this is how things went with my PSP, PS3 and 360. I ended up buying all three, but not until their gaming libraries bulked up and their prices were reduced. Couldn't justify the launch prices of the two consoles, PSP had nothing that interested me yet, and Blu-ray wasn't overly important to me back then either. Wasn't until after HD DVD died that I showed any interest in Blu-ray really.