Alrighty, so, to reaffirm a couple things discussed earlier, and please, correct me if I'm wrong about any of this, it seems like we're in agreement that Digivices are likely all going to have the same function, generally as a sort of menu-navigation within the virtual/digital world, and therefore they aren't any concrete, physical device. They're just a sort of virtual construct for each of our characters, so each one could look distinctively different, since they'd be installed to our avatars.
Another thing seems to be that we don't really have one major antagonist. The villains seem to be more an ensemble, with none of them really standing out primarily... though I'd assume those considered the strongest of their particular sides might have a bit more prominence, so, for example, Lucemon Chaos Mode might have a little more distinction among the Demon Lords, perhaps?
All that being said, I'm gonna just go ahead and put down what I've got for a character bio. Depending on how certain details go I might change or add some things, but, with what we've got so far, this is what I've got in mind for my characters:
Name: Rupert Alinejad
Gender: Male
Hometown: Currently resides in a small rural town in Ibaraki, Japan
Age: 24
Height: 6’2”
Hair: Dark brown, crew cut
Eye Color: Hazel
Clothing: A suit consisting of a grey jacket and slacks, a white button-down shirt with a white t-shirt underneath, a red tie, and black business shoes.
Identifying Marks: A faint scar on his left eyebrow that makes it look perpetually unkempt.
Musculature: Though he’s heavyset, he’s still fairly physically capable, so, he’s not necessarily flabby.
Personality & Bio: A perennial yes-man, Rupert greatly fears getting on the bad-side of... just about anyone, but especially his higher-ups. As a particularly introverted sort who just wants to go in, get his job done, and get back to the comforting solitude of home, the idea of making waves is terrifying to him. That's not to say he doesn't care about his work performance, and as a teacher, the assurance he's effectively educating his students is a top priority, but he's far more likely to do what it takes to keep his job, rather than actually progress any further with it. This applies outside of the workplace as well. Rupert greatly dislikes confrontations and will generally stay as silent as possible to avoid saying something that might embarrass or offend, no matter how unlikely he is to do either. Prioritizing fewer enemies over more friends, just par for the course.
However, despite this diffident demeanor being his more predominant sort of personality, Rupert has his more energetic moments. Whilst teaching, he becomes far more active and lively, harkening back to his teenage years in theater, clearly able to put up a performance of a more dynamic persona, and this occasionally shows up elsewhere as well, whenever his timidity doesn't take charge, generally in more leisurely activities.
From as far back as he could remember, Rupert had been the shy type. First impressions would always leave him an anxious wreck, and though he steadily got better at hiding this, it never entirely went away. That fear that he'd come across as some incompetent moron at best, and a complete jerkass at worst, kept him shelled up to most people. Even his closest friends, who did nonetheless see a more outgoing side of him, rarely heard him state a strong opinion for fear of it being something that they'd disagree with to such an extent that they wouldn't want to see him again.
Confrontation, disappointment, punishment, hatred, these were the things he feared about as much as death itself. No matter how many years passed, no matter what activities he partook in, sports he played, or jobs he had, Rupert's self-confidence seemed to never improve. He'd always be too afraid of failure... apart from one exception. Theatre always seemed to be the one place where that fear seemed to temporarily vanish. Being on stage in front of an entire crowd of onlookers was something he took to like a fish to water. It all seemed to revolve around the fact that everything was scripted out. His lines, his blocking, his musical numbers, all of that was already done by other people. All he had to do was learn it and put it to practice. It was pretty much the philosophy of his whole life - All he had to do was what he was instructed. It was always so much easier to just do as he was told. It got him approval from people with authority, and it essentially became his default method of behavior, even as he reached adulthood.
Play it safe. Don't make waves. Be the nice guy. Sure, as he grew up, he liked to think he had the capacity to think for himself and that he was independent-minded... but deep down he knew he would always fall back to being a sycophantic subordinate to whoever directed him. It was really the only way he could perceive any kind of longstanding success.
Though he enjoyed theatre, Rupert never attempted to make a living off of it. Perhaps in the end even his passions couldn't escape that fear of failure, but it wasn't the only thing of interest to him. He enjoyed a number of things some would likely perceive as on the geekier side: science fiction movies and tv shows, video games, plenty of animation, and of course, much of these things came from outside of his home country... and a great deal of that came specifically from Japan. In wanting to learn more about the country beyond simply consuming the products they exported to western markets, he gained an increased interest in seeing Japan for himself, and the day came when he got that very opportunity by landing a job... as an English teacher.
Suddenly he was experiencing that rare position of being the authority... and as one might expect, it scared him half to death. Still, he'd already taken this leap, and he couldn't back away, so he simply did what he did best... He took what his employers instructed him to present, and he put it into practice, just like his prior theatrical performances, and really, that's how he decided to view it, as a performance. If he could entertain the students while teaching them, surely that would prove to not only assuage his own fears, but more importantly, motivate his classes to learn more. For the most part it worked, even as he was brought in to teach high school students, something he had not expected, as most in his company tended to be sent to the younger grades. That being said there were... troublesome kids, and with his non-confrontational mentality, it made it all the more difficult for Rupert to actually make the right attempts at reaching out to them, and it was even worse when some students were perceived as lost causes by the rest of the teachers. Still, he tried to press forward and do what he could with what he was given, and though work ended up consuming a great deal of his time, he also got a chance to explore his new country of residence while he was at it, and it was around this point of time when he first recalled learning about a certain sensational Virtual Reality system...
Skills: He’s a decent actor, and not very likely to cave under the pressure of addressing large groups of people. His time as a teacher has also helped him from an authoritative standpoint, as he’s not unwilling to take charge of a situation if required, and can generally think up ideas fairly well on the fly... but by and large he prefers having directions to follow.
Family: Mother – Lila; Father – Robin; Sister – Aurora
Digivice: In HOMEROS, Rupert’s digivice takes the form of a matte black smartphone. Engraved on the back of the phone in bright red lettering is the DigiCode translation for Digital Monster.
Digimon: Impmon -> Wizardmon -> Baalmon -> Beelzemon
Digimon Bio: Order, law, control, complacency… HOMEROS was the biggest deception imaginable, at least, as far as the Demon Lord of Gluttonly, Beelzemon, believed it. People were so eager to bow down to those uppity Digimon that comprised the Olympos XII, so unwilling to think for themselves, turning to blind idolizing and worship. They were being conned, controlled like little puppets, dancing to their masters… it was enough to make him sick, and the other Demon Lords seemed to be in agreement, or so he figured…
Frankly this was the first time Beelzemon would have any reason to care about what the other Demon Lords thought. Though he was a part of their little collective, the big dogs with unchallenged nobility over the Dark Area (provided you ignore that whole business with Plutomon being in charge of course, which they were prone to do), he wasn't exactly "chummy" with any of his cohorts. From the blustering, obnoxious Daemon, pompous, snobbish Lucemon, conniving, manipulative Barbamon, lazy, lethargic Belphemon, brutish, mindless Leviamon, and uppity, sadistic Lilithmon, there was not a single one of the bunch that he didn't look at with some degree of contempt. They all had their little ambitions, but they weren't usually anything he gave the least bit of a damn about, so what was the point in pretending otherwise? Thus he would usually spend any obligatory gatherings just looking for a way to piss off that self-appointed leader Daemon... and he certainly did his fair share of that this time, but once he found out a plan to mess with those twelve godly stiffs was in the works? Well, he was a little more willing to pay attention for a bit...
A virus was crafted, a form of malware that would exploit a weakness in HOMEROS, create a breach, send the whole system into a mass of chaos, ripe for a hostile takeover. Beelzemon figured it would be a glorious revelation… but things would soon go awry for him. The malware scheme worked, yes; a bunch of human patsies had triggered it, that went according to plan… but his part of the scheme came at a steep price…
In order to create the vulnerability for the malware to take effect, one of the Olympos XII had to be, quite literally, thrown off their pedestal. He’d been tasked with eliminating the Goddess of Compassion and Love, Venusmon, but as one would guess, this was no small feat to achieve. The ensuing fight was so evenly matched that the two ended up taking each other down simultaneously by the time the conflict reached its conclusion.
He couldn’t clearly recall much after death overtook him, beyond the sight of a certain humanoid canine with golden wings and oversized bracelets. All he knew was, when he surprisingly awoke once more, he had reverted to an Impmon, a form he hadn’t taken in what felt like ages. To make matters worse, he wasn’t going to be able to just wait things out and have his essence return… no, that was all stowed away, in a nefarious gate to the underworld in which each of the Seven Demon Lords’ essences were bound.
In this state of unexpected vulnerability, Impmon has been left to realize that, whatever his intentions had been in helping to stage this attack, things had gone well out of hand… and yet the other Demon Lords didn’t seem to care one iota of his condition. Suddenly he had no side to call his own… The Olympos XII were still corrupt autocrats in his eyes, and his own kind, who he'd hardly liked in the first place, essentially stabbed him in the back… Who else did that leave? Only one option remained… the hapless humans who had been deceived, now trapped in HOMEROS like a digital prison. The only redemption he could fathom undergoing lied in their fates, and he thus made a swift beeline in the direction of the nearest human in the vicinity.
Impmon is a bit of an unstable personality. He has plentiful experience as a Beelzemon, and therefore, as a rookie level, he feels like an adult trapped in a child’s body. He prefers to take the path of an opportunist, but instinctively he has a desire to be a trickster, which he consciously tries to resist acting upon. Ultimately this leaves him with a very short fuse, prone to outbursts, insults, and violent confrontations, but, all the same he is well-meaning, or at least, that is what he seems to want to believe.