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Name: Erin Fusslis

Gender: She's a girl

Race: Bicara

Class: Trapper

Appearance: Erin, in her human forme, could be described as (still) appearing somewhat like a fox. Her upturned nose, boyishly-cut ginger hair, and excessively freckled light skin only add to such an assumption. Her brown-amber eyes drive the resemblance to her bestial form home, appearing startlingly similar to that of a regular, not-transforming fox. Erin's frame is rather wiry; had she covered her face, it would be virtually impossible to tell if she was male or female. She wears a standard light grey shirt with darker brown pants, a rusty orange sash tied around her waist. Of course, she also dons a black hooded cloak (with more sewn-in pockets than necessicary, because what would any mmorpg character worth their salt be without one. She prefers to walk barefoot with mere wraps around her feet instead of actual shoes. Guess who is going to lose several toes to frostbite

In her bestial form, she is just a typical red fox. Wow. A shocking twist. I bet you never would've guessed. (I'm being sarcastic I swear)

Personality: Personality-wise, the similarities to a textbook fox disappear. She is rather shy, preferring to both attack (with traps) and socially interact from a distance. Even though trapping requires trickery and her smile is probably reminiscent of someone who has previously committed a felony, she is actually rather shy and would likely fumble over her words—if she had any. Erin was unfortunately born with somewhat disfigured vocal chords, relying for the most part on paper and pen/visual cues in order to communicate instead of croaking out words and hoping to not completely lose her already limited manner of speech. She is also extraordinary loyal to those she cares about/those who care about her. Unfortunately, however, business as a merchant has driven her to become somewhat greedy in terms of hoarding objects of value (or not of value) unnecessarily.

Backstory: Erin, along with her family grew up as a merchant. She learned from a very young age how to make and arm a variety of traps as well as use a blowgun (the only other non-trap weapon she is proficient with) in conjunction with various plants/her fox forme in order to bring in and sell game/pelts (bar for any form of fox pelt, of course). After an excessive amount of time (compared to her siblings) kept under the wing of her family due to her lack of speech, she was finally allowed to branch out and continue the family business elsewhere. Things ran smoothly for the most part, that is, until her quote on quote "best friend" is kidnapped. With such knowledge as well as concern for her family who may have also been abducted (not to mention she was lucky she wasn't kidnapped herself), she decided to venture off into the unknown in order to rescue them; even if going alone is somewhat foolish.

Other: The fox doesn't say anything. The joke's on you.


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