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Ask to Join Eiropia: The Land Of Peace (Discussion Thread)

Welcome to the illustrious city! A place where all your dreams can come true, if you're a law abiding citizen! Lots of opportunities await those who do not disturb the bustling peace of this ideal utopia! So come, live in the realm of dreams where 'reality is all that shackles you from your dreams'!


Welcome to the realm of Hell advertised as the Eden on Earth. A terrible Government tries to keep it together while the underbelly of crime and terror is left to simmer. The Heroes are painted as villains, and the villains as Heroes.

Nobody is safe, for the government rewards throwing your neighbors under the bus. Comply and pretend everything is fine in order to secure a high status, or revolt and potentially ruin any chance of having a future?


This is a sci-fi, fantasy sort of thing inspired by many dystopia fictions. The city's name? Eiropia
Be a citizen here, or work as a government official? Or perhaps you're a member of the rebels!

In a world where a nuclear weapon of unimaginable power was unleashed, the remaining humans decided that it would be disastrous to ever have such weapons again. Using their advanced technology, they built a floating city and wiped the knowledge of such weapons from its officials. While starting out virtuous, the government soured through the generations; passing controlling laws that gradually grew to what they are now. The Government actually rewards those who
cooperate with them, but advancement requires sacrificing another person to a harsh punishment by ratting them out or framing them for a crime.

Guns are in low supply, and they're not up to date as other equipment, so the people who are allowed to carry weapons (Police, High Ranking Government officials, Council, Goldcoats) usually carry different kind of equipment to defend themselves. Rebels usually use jury-rigged weapons or stolen ones.

The story revolves around 3 main forces, fighting and aiding each other in a war invisible to the main populace

The Government
The Government is almost completely lacking morally. The Council of 5 that lead it all had to sacrifice their neighbors and friends to get where they are now, and they still play a political game of checkers to gain dominance over their fellow members. They all wear masks to hide their true identities, for names are weapons in the council.

The Rebels
Though each Rebel calls their organization something different, they all share the same goal; to eventually clean or topple the Government. Though their numbers might be lacking in relation to the Government's forces, they, at least, haven't abandoned their morals. Their motives are not clear to the common man.
Recently stole a valuable object that the Government is desperate to retrieve.

The Blindside Detective Agency (BDA)
A large crime-resolving agency that technically belongs to the state, but they are not actually encouraged or required to solve any crimes that are put to them. The BDA, shortly before the plot begins, was handed an urgent request from the Council; Save a hostage from the claws of the Rebellion (Though in actuality they are chasing an object that the Rebels stole). Technically part of the police, yet they have higher authority.

The amount of authority and rights you have are based off of your place in society. The levels are;

Government Official
While wearing the mask of authority, one is allowed to do whatever they wish. No restrictions exist as long as they have not broken laws out in the open.

Goldcoat (Also known as the Obedient)
Goldecoat is the highest rank most people can hope to achieve. While on paper they have no right to control the police force, they have the means and ability to bribe them. Goldcoats have built a throne upon the bodies of their neighbor's futures, and they are denied very few things; a place at the Council's table, for example. They can have minor jobs in government.

Police
The Police Force, including the BDA, have rose thriving off the work of others. They become the ones who punish anyone who 'commits a crime', and are rewarded for doing so. Thus, they often owe their position to the Goldcoats, whom have reported enough crimes to raise both of the people in question's ranks. The highest position in the Police is Grand General, whom has more authority than the Goldcoats but less than the Council.

Bluecoat
One step down from the Goldcoats, they have earned the right to join the Police Force, should they choose. They have also earned the right to use cosmetic changes such as hair dye and earrings. They can also run businesses.

Greencoat
The average person is born a Greencoat. They have very little power or rights, and are the main workforce. The only right they have that the Coatless do not is the right to work at a decent establishment.

Coatless
Those who were framed for or committed crimes. Criminals who cannot get a job, they don't even have the right to wear a coat. They must get by with thin government supplied shirts.


In this city, you can be whomever you want as long...as you abandon all morals!
Rules
-Regular Pokecharm Rules always apply
-Don't be a jerk, obviously.
-I don't know, seems pretty complete to me.


Name:
Age:
Gender/Pronouns:
Appearance (pictures can also be used):
Personality;
Backstory/History:
Likes:
Dislikes:
Rank (See Castes segment):
Role/Job:
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?):
Weapon:

Name: Hana Bailey
Age: 32
Gender/Pronouns: Female
Appearance (pictures can also be used):
generated image

Personality:
A somber woman who takes her job (and everything else) very seriously. Though a liar herself, she values the truth above all else. She reluctantly does what the Government tells her to, even taking a job she thinks she is hardly qualified for. She performs her job well, and is better suited for the role than any random scumbag the Government could have picked up off the street. Could have been a better person in another reality.
Backstory/History: Born to a high class family of Goldcoats, Hana had plenty of opportunity to throw people under the bus. She was spoiled, but Hana didn't know whether or not she liked that. She befriended a Greencoat of a gentle disposition, but eventually threw him under the bus. She has regretted this choice to this day, and any other target she sacrificed from then on was someone who actually deserved it in her eyes. Rose to the rank of Goldcoat due to her inherent ability to lie to people. The Government appointed her as the Chief of the BDA on a whim, but she wears the badge somewhat well. Humbly wishes to keep others from having to lie like she had to.
Likes: Truthful People, Her Rights, Chocolate, Crosswords
Dislikes: Makeup, Deception, The Police, Herself
Rank (See Castes segment): Goldcoat
Role/Job (What do they do? Remember that certain ranks cannot have certain jobs): BDA Chief
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): Government (reluctantly)
Weapon: A whip very much like an enlarged Cat of Nine Tails, but scaled up to the length of a regular whip. Using it requires a certain amount of strength and finesse to actually hit right.

I'll make a few more characters, such as a leader of the rebellion and the Council Members, but other than that really you can be whatever you wanna come up with, as long as it's approved.

Any questions, feel free to ask. Hope this works!
 
Last edited by a moderator:
Name: Ajay Jinx
Age: 17
Gender/Pronouns: he/him
Appearance (pictures can also be used):
IMG_2412.png

Personality; A mad and immature teenage boy from a poor family with little to no knowledge (as he never was taught anything) Adventurous, and does whatever you ask of him (unless you are a government official) with no problem! Most importantly he is on the journey for a better life.
Backstory/History: Born into a poor family and worked as a side-gig as a kid stealing from the gold coats and pawning the items to provide any kind of food for his family. One day, tensions arose between his siblings and a government official about their state of living and was then later blamed for stabbing the official by his own siblings (even though his step sister had committed the crime). Now, he lives on the streets as a beggar and befriends anyone who comes his way. He later then found a rebel group and decided to join it to look cool for the ladies.
Likes: Money, any kind of currency, mac and cheese, a partner in crime
Dislikes: The government, any official leader, any sort of a goody two shoes, chocolate
Rank (See Castes segment): Coatless
Role/Job: Rebel
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): Rebel
Weapon: Two machetes that can shrink and grow in length when commanded to (stolen from a government official)
 
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Name:
Warren Steel
Age: 46
Gender/Pronouns: He/Him
Appearance (pictures can also be used):
download20230904164628.png

Personality:
Old and grizzled on the outside, Warren Steel is a very traditional man. Although high up in the BDA, he lives a double life, secretly selling information to the rebels. His upbringing in the slums gave him a bitter attitude towards authority, and often a bitter attitude towards people. Warren is a liar and a sour man who is difficult to get close to. But deep down, he has a desire to see the people free, even if he has to crack some eggs along the way.
Backstory/History: Born to two coatless, Warren knew the meaning of tough living from day one. With no legitimate income, he had to learn how to earn money through other means; lying, cheating, and stealing his way through his life. He has reported anyone he could to escape the poverty of his youth. Eventually, the guilt of it all catches up to him, and he secretly begins aiding the rebels to try and put some good back into the world.
Likes: Coffee, bars, reading the newspaper, sword fighting, antique guns.
Dislikes: The government, loud noises, large groups of people, nepotism.
Rank (See Castes segment): Bluecoat
Role/Job: Detective
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): BDA, Rebels
Weapon: A straight short sword with no hand guard over the grip, almost like a machete but more equipped for combat.
 
Name: Ryouga Walker
Age: 22
Gender/Pronouns: He/Him
Appearance (pictures can also be used):
generated image

Personality;
Ryouga is a harsh, cynical and strict individual due to the way he was raised. He is difficult to get along with, but once you do get along with him (somehow) you've got a friend for life. He genuinely hates people who aren't rebels, also meaning he wants his parents to burn in hell for eternity and lose their minds long after they forget the concept of time. He doesn't mind social interactions, but generally avoids them. He also has genius intellect with wiring and technology, which would've drove him to become a technician or scientist if he wasn't stripped of his coat. He also sleep-murders Government lackeys, which is more effective than his normal strategy.
Backstory/History: He was born to 2 goldcoats who punished him if he did anything "wrong", which led him to run away at the age of ten. He was then accused of mass murder of people in a hotel, even though he never knew the hotel even existed and was stripped of his coat and imprisoned. This is what led him to become a rebel after escaping.
Likes: Fellow rebels, screwing around with wiring, creating gadgets to overthrow the Government
Dislikes: His parents, people, anti-rebel movements, police, anything involving the current government, people who have abandoned all morals
Rank: Coatless (doesn't care though; he's a rebel)
Role/Job: Mercenary
Loyalty: Rebel
Weapon: A steel sword he uses to fatally overcharge the bodies of Government lackeys (original sword stolen from a Government building back when he used a rocket launcher)
Name: Chris Willis
Age: 27
Gender/Pronouns: they/them
Appearance (pictures can also be used):
generated image

Personality;
Chris is an honest person, unlike many others. They are actually quite introverted, due to the dishonesty they have witnessed. And they can notice if you're lying pretty easily. Besides all this, Chris is a decent person who lives a neutral life as a security guard for the rebels.
Backstory/History: Born to 2 bluecoats, Chris lived the good life until they were 18, when they were assaulted by a drunk Government worker. Despite being untouched, the worker blamed Chris for the assault, but thankfully Chris came up with the perfect argument; "show any video footage you have". That situation inspired them to keep to himself unless it was necessary that they give information. A rebel worker then asked Chris to keep watch for Government officials and keep them away from the base, to which he happily agreed. Since then, he's been rebel security. (The Government doesn't need to know he works for the rebels)
Likes: Security, honesty, outsmarting enemies
Dislikes: The Government official that assaulted him, social situations
Rank: Bluecoat
Role/Job: Security guard
Loyalty: Rebel
Weapon: A sword he bought from a friend (don't worry, he paid for it)
 
Name: Ajay Jinx
Age: 17
Gender/Pronouns: he/him
Appearance (pictures can also be used): View attachment 947372
Personality; A mad and immature teenage boy from a poor family with little to no knowledge (as he never was taught anything) Adventurous, and does whatever you ask of him (unless you are a government official) with no problem! Most importantly he is on the journey for a better life.
Backstory/History: Born into a poor family and worked as a side-gig as a kid stealing from the gold coats and pawning the items to provide any kind of food for his family. One day, tensions arose between his siblings and a government official about their state of living and was then later blamed for stabbing the official by his own siblings (even though his step sister had committed the crime). Now, he lives on the streets as a beggar and befriends anyone who comes his way. He later then found a rebel group and decided to join it to look cool for the ladies.
Likes: Money, any kind of currency, mac and cheese, a partner in crime
Dislikes: The government, any official leader, any sort of a goody two shoes, chocolate
Rank (See Castes segment): Coatless
Role/Job: Rebel
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): Rebel
Weapon: Two machetes that can shrink and grow in length when commanded to (stolen from a government official)
Accepted! Dumb Kids always join the rebellion, huh?
Name:
Warren Steel
Age: 46
Gender/Pronouns: He/Him
Appearance (pictures can also be used):
View attachment 947375
Personality:
Old and grizzled on the outside, Warren Steel is a very traditional man. Although high up in the BDA, he lives a double life, secretly selling information to the rebels. His upbringing in the slums gave him a bitter attitude towards authority, and often a bitter attitude towards people. Warren is a liar and a sour man who is difficult to get close to. But deep down, he has a desire to see the people free, even if he has to crack some eggs along the way.
Backstory/History: Born to two coatless, Warren knew the meaning of tough living from day one. With no legitimate income, he had to learn how to earn money through other means; lying, cheating, and stealing his way through his life. He has reported anyone he could to escape the poverty of his youth. Eventually, the guilt of it all catches up to him, and he secretly begins aiding the rebels to try and put some good back into the world.
Likes: Coffee, bars, reading the newspaper, sword fighting, antique guns.
Dislikes: The government, loud noises, large groups of people, nepotism.
Rank (See Castes segment): Bluecoat
Role/Job: Detective
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): BDA, Rebels
Weapon: A straight short sword with no hand guard over the grip, almost like a machete but more equipped for combat.
Ah, the grizzled detective type. Gladly accepted.
Name: Ryouga Walker
Age: 22
Gender/Pronouns: He/Him
Appearance (pictures can also be used):
generated image

Personality;
Ryouga is a harsh, cynical and strict individual due to the way he was raised. He is difficult to get along with, but once you do get along with him (somehow) you've got a friend for life. He genuinely hates people who aren't rebels, also meaning he wants his parents to burn in hell for eternity and lose their minds long after they forget the concept of time. He doesn't mind social interactions, but generally avoids them. He also has genius intellect with wiring and technology, which would've drove him to become a technician or scientist if he wasn't stripped of his coat. He also sleep-murders Government lackeys, which is more effective than his normal strategy.
Backstory/History: He was born to 2 goldcoats who punished him if he did anything "wrong", which led him to run away at the age of ten. He was then accused of mass murder of people in a hotel, even though he never knew the hotel even existed and was stripped of his coat and imprisoned. This is what led him to become a rebel after escaping.
Likes: Fellow rebels, screwing around with wiring, creating gadgets to overthrow the Government
Dislikes: His parents, people, anti-rebel movements, police, anything involving the current government, people who have abandoned all morals
Rank: Coatless (doesn't care though; he's a rebel)
Role/Job: Mercenary
Loyalty: Rebel
Weapon: A steel sword he uses to fatally overcharge the bodies of Government lackeys (original sword stolen from a Government building back when he used a rocket launcher)
Name: Chris Willis
Age: 27
Gender/Pronouns: they/them
Appearance (pictures can also be used):
generated image

Personality;
Chris is an honest person, unlike many others. They are actually quite introverted, due to the dishonesty they have witnessed. And they can notice if you're lying pretty easily. Besides all this, Chris is a decent person who lives a neutral life as a security guard for the rebels.
Backstory/History: Born to 2 bluecoats, Chris lived the good life until they were 18, when they were assaulted by a drunk Government worker. Despite being untouched, the worker blamed Chris for the assault, but thankfully Chris came up with the perfect argument; "show any video footage you have". That situation inspired them to keep to himself unless it was necessary that they give information. A rebel worker then asked Chris to keep watch for Government officials and keep them away from the base, to which he happily agreed. Since then, he's been rebel security. (The Government doesn't need to know he works for the rebels)
Likes: Security, honesty, outsmarting enemies
Dislikes: The Government official that assaulted him, social situations
Rank: Bluecoat
Role/Job: Security guard
Loyalty: Rebel
Weapon: A sword he bought from a friend (don't worry, he paid for it)
So you like swords, huh? Accepted.
 
Name: Sable O'Leary
Age: 22
Gender/Pronouns: Genderfluid (He/She)
Appearance:
1695953623290.png

Sable also has a short and stocky body type, built for carrying heavy things and giving people blunt force trauma. He has a tattoo of a rose just below his neckline, easily hidden under a shirt. While doing things for the Rebellion, she keeps a cloak + hood on and a bandana around the lower half of her face to hide her identity from anyone who wants to rat her out. He got his scar from being slashed on a job for the Rebellion, and it causes the right side of his mouth to sag slightly.
Personality: Sable is headstrong and brash, in a way that many people find unnerving. While she tends to have trouble with empathy and gauging others emotions, she does still care about certain people in their life, especially her father and a few members of the Rebellion. He is often more excitable and able to joke around a little more than most people, thanks to his higher class and disdain for most things dull and uniform.
Backstory/History: A bastard child left in his father Ramos' care after his mother entrusted him to the man she'd been having a fling with. Her mother was arrested soon after, though whether it was for an actual crime or not is unknown to her father and her. He was raised by his father and has a good relationship with him. She was treated with disdain by the higher-class people she grew up around for her iffy parentage and her strange personality and identity. Eighteen years after the arrest of his mother, he and his father were contacted by a few members of the Rebellion. They both agreed to join, Ramos for the sake of his former lover and Sable because she wanted to make a change and knock all the stuck-up Bluecoats and Goldcoats she'd grown up around down a peg. In the four years since, he's been in protests, riots, and robberies for the Rebellion while keeping up the guise of a loyal citizen as best he can in day-to-day life. His father provides information and place to hide for Rebels at his bar, as well as providing stable jobs for any of them who need money or an alibi.
Likes: Literature (Especially banned books), chocolate, recycling metal into new things (such as furniture, jewelry, or makeshift weapons), hitting stuff, his dad.
Dislikes: Stuck-up people, rats (both the people and the rodents), heights, misgendering.
Rank: Bluecoat
Role/Job: Works at her father Ramos' bar/speakeasy while they both assist the rebellion in secret.
Loyalty: Rebellion
Weapon: A metal baseball bat outfitted with spikes that make it similar to a mace (Scavenged from a scrapyard near his home, and fixed up and improved with the help of his father).
 

=Nightshade=

Previously Night's Shadow
OH HELL YEAH YALL BETTER BELIEVE IM JOINING ANOTHER RP WITH MY VERY SMALL AMOUNT OF FREE TIME
Name: Samira “Sam” Cruz
Age: 19
Gender/Pronouns: Female, she/they/“whatever-I-don’t-got-time-for-that”
Appearance: (imagine the scar’s at a bit of an angle)
IMG_5714.png
Personality:
Easily irritable and often snappy, Sam is surprisingly gentle when one gets to know her. She’s tough out of care and works well under pressure, though usually with no small amount of profanity. However, as good of a person as Sam tries to be, she would resort to underhanded tactics in a second if it meant protecting her siblings.

Backstory/History: Sam’s mother was always a bit of a flake, and was always on the lookout for the next man. She hadn’t expected to have a child in her twenties, but nonetheless, Sam was there. Even in the present time, Samira doesn’t know who her father was. Her mother raised her until she was old enough to have some semblance of responsibility, then returned to her previous lifestyle of parties and flings, with the occasional odd job to keep the herself and ten-year-old Sam afloat.

Unfortunately, Sam’s mother didn’t learn from her mistakes, and that lifestyle lasted all of two years before the twins — christened Brianna and Beau — arrived. Now the woman had two newborns being practically raised by her twelve-year-old while she worked as a waitress by day and partied by night. It came to a point where Sam was working fourteen-hour weeks while navigating high school and caring for the twins while her mother suffered a crisis of age, realizing that she was no longer the carefree, pretty young woman she had been. During this time, an incident with one of the twins and a pair of scissors left a jagged mark across Sam’s face.

Their lives stabilized for a time, a blissful year during which Samira didn’t have to work or spend every free moment with the twins, before her mother was killed in an automobile accident. Sam was able to graduate — albeit barely — before immediately taking up whatever jobs she could find so her siblings could continue to have some semblance of a decent life. The two seven-year-olds are Sam’s whole reason to keep going — so she stays vigilant when she picks up each new fare in her cab for anything that sounds potentially dangerous. One never knows what gossip might be overheard…

Likes: Quiet places, nature, her siblings
Dislikes: Obnoxious passengers, being patronized, her siblings

Rank: Greencoat
Role/Job: Cab driver, the predominant odd job among several others to make ends meet
Loyalty: Herself and her siblings; whatever is most convenient for them at the moment
Weapon: A kitchen knife always hidden under her coat; also fairly adept at hand-to-hand combat
 
OH HELL YEAH YALL BETTER BELIEVE IM JOINING ANOTHER RP WITH MY VERY SMALL AMOUNT OF FREE TIME
Name: Samira “Sam” Cruz
Age: 19
Gender/Pronouns: Female, she/they/“whatever-I-don’t-got-time-for-that”
Appearance: (imagine the scar’s at a bit of an angle)View attachment 947387Personality: Easily irritable and often snappy, Sam is surprisingly gentle when one gets to know her. She’s tough out of care and works well under pressure, though usually with no small amount of profanity. However, as good of a person as Sam tries to be, she would resort to underhanded tactics in a second if it meant protecting her siblings.

Backstory/History: Sam’s mother was always a bit of a flake, and was always on the lookout for the next man. She hadn’t expected to have a child in her twenties, but nonetheless, Sam was there. Even in the present time, Samira doesn’t know who her father was. Her mother raised her until she was old enough to have some semblance of responsibility, then returned to her previous lifestyle of parties and flings, with the occasional odd job to keep the herself and ten-year-old Sam afloat.

Unfortunately, Sam’s mother didn’t learn from her mistakes, and that lifestyle lasted all of two years before the twins — christened Brianna and Beau — arrived. Now the woman had two newborns being practically raised by her twelve-year-old while she worked as a waitress by day and partied by night. It came to a point where Sam was working fourteen-hour weeks while navigating high school and caring for the twins while her mother suffered a crisis of age, realizing that she was no longer the carefree, pretty young woman she had been. During this time, an incident with one of the twins and a pair of scissors left a jagged mark across Sam’s face.

Their lives stabilized for a time, a blissful year during which Samira didn’t have to work or spend every free moment with the twins, before her mother was killed in an automobile accident. Sam was able to graduate — albeit barely — before immediately taking up whatever jobs she could find so her siblings could continue to have some semblance of a decent life. The two seven-year-olds are Sam’s whole reason to keep going — so she stays vigilant when she picks up each new fare in her cab for anything that sounds potentially dangerous. One never knows what gossip might be overheard…

Likes: Quiet places, nature, her siblings
Dislikes: Obnoxious passengers, being patronized, her siblings

Rank: Greencoat
Role/Job: Cab driver, the predominant odd job among several others to make ends meet
Loyalty: Herself and her siblings; whatever is most convenient for them at the moment
Weapon: A kitchen knife always hidden under her coat; also fairly adept at hand-to-hand combat
How does one both Like and Dislike her siblings?
 
Name: Sable O'Leary
Age: 22
Gender/Pronouns: Genderfluid (He/She)
Appearance:
View attachment 947380

Sable also has a short and stocky body type, built for carrying heavy things and giving people blunt force trauma. He has a tattoo of a rose just below his neckline, easily hidden under a shirt. While doing things for the Rebellion, she keeps a cloak + hood on and a bandana around the lower half of her face to hide her identity from anyone who wants to rat her out. He got his scar from being slashed on a job for the Rebellion, and it causes the right side of his mouth to sag slightly.
Personality: Sable is headstrong and brash, in a way that many people find unnerving. While she tends to have trouble with empathy and gauging others emotions, she does still care about certain people in their life, especially her father and a few members of the Rebellion. He is often more excitable and able to joke around a little more than most people, thanks to his higher class and disdain for most things dull and uniform.
Backstory/History: A bastard child left in his father Ramos' care after his mother entrusted him to the man she'd been having a fling with. Her mother was arrested soon after, though whether it was for an actual crime or not is unknown to her father and her. He was raised by his father and has a good relationship with him. She was treated with disdain by the higher-class people she grew up around for her iffy parentage and her strange personality and identity. Eighteen years after the arrest of his mother, he and his father were contacted by a few members of the Rebellion. They both agreed to join, Ramos for the sake of his former lover and Sable because she wanted to make a change and knock all the stuck-up Bluecoats and Goldcoats she'd grown up around down a peg. In the four years since, he's been in protests, riots, and robberies for the Rebellion while keeping up the guise of a loyal citizen as best he can in day-to-day life. His father provides information and place to hide for Rebels at his bar, as well as providing stable jobs for any of them who need money or an alibi.
Likes: Literature (Especially banned books), chocolate, recycling metal into new things (such as furniture, jewelry, or makeshift weapons), hitting stuff, his dad.
Dislikes: Stuck-up people, rats (both the people and the rodents), heights, misgendering.
Rank: Bluecoat
Role/Job: Works at her father Ramos' bar/speakeasy while they both assist the rebellion in secret.
Loyalty: Rebellion
Weapon: A metal baseball bat outfitted with spikes that make it similar to a mace (Scavenged from a scrapyard near his home, and fixed up and improved with the help of his father).
Accepted! The rebel circle is expanding rapidly.
@Blotch'd

Do you have a Grand General Planned yet?
Go ahead and make it if that's what you're asking.
OH HELL YEAH YALL BETTER BELIEVE IM JOINING ANOTHER RP WITH MY VERY SMALL AMOUNT OF FREE TIME
Name: Samira “Sam” Cruz
Age: 19
Gender/Pronouns: Female, she/they/“whatever-I-don’t-got-time-for-that”
Appearance: (imagine the scar’s at a bit of an angle)View attachment 947387Personality: Easily irritable and often snappy, Sam is surprisingly gentle when one gets to know her. She’s tough out of care and works well under pressure, though usually with no small amount of profanity. However, as good of a person as Sam tries to be, she would resort to underhanded tactics in a second if it meant protecting her siblings.

Backstory/History: Sam’s mother was always a bit of a flake, and was always on the lookout for the next man. She hadn’t expected to have a child in her twenties, but nonetheless, Sam was there. Even in the present time, Samira doesn’t know who her father was. Her mother raised her until she was old enough to have some semblance of responsibility, then returned to her previous lifestyle of parties and flings, with the occasional odd job to keep the herself and ten-year-old Sam afloat.

Unfortunately, Sam’s mother didn’t learn from her mistakes, and that lifestyle lasted all of two years before the twins — christened Brianna and Beau — arrived. Now the woman had two newborns being practically raised by her twelve-year-old while she worked as a waitress by day and partied by night. It came to a point where Sam was working fourteen-hour weeks while navigating high school and caring for the twins while her mother suffered a crisis of age, realizing that she was no longer the carefree, pretty young woman she had been. During this time, an incident with one of the twins and a pair of scissors left a jagged mark across Sam’s face.

Their lives stabilized for a time, a blissful year during which Samira didn’t have to work or spend every free moment with the twins, before her mother was killed in an automobile accident. Sam was able to graduate — albeit barely — before immediately taking up whatever jobs she could find so her siblings could continue to have some semblance of a decent life. The two seven-year-olds are Sam’s whole reason to keep going — so she stays vigilant when she picks up each new fare in her cab for anything that sounds potentially dangerous. One never knows what gossip might be overheard…

Likes: Quiet places, nature, her siblings
Dislikes: Obnoxious passengers, being patronized, her siblings

Rank: Greencoat
Role/Job: Cab driver, the predominant odd job among several others to make ends meet
Loyalty: Herself and her siblings; whatever is most convenient for them at the moment
Weapon: A kitchen knife always hidden under her coat; also fairly adept at hand-to-hand combat
Ah, a civilian cab driver. That type always adds a bit of color- accepted.
Name: Serenity Miller
Age: 19
Gender/Pronouns: Female, She/Her
Appearance:
generated image
2089566_KHtdCNoy.png
1958118_wFoxrR4d.png

Personality: A loose cannon who is extremely eccentric. Her way of thinking allows her to come up with unusual tactics that ensure small victories versus the rigid, bland council. Very much into fashion and cute things, and retains a childish sense of fun in every situation, no matter how serious. Occasionally, she'll 180 into a very calm and serene presence who stays calm no matter what, but she usually returns after a spell. Prone to daydreaming and wandering, so she always has to walk with an attendant.
Backstory/History: While going into detail would be too much of a spoiler, know that she was raised in the slums by her father, whom is the true (yet backseat driving) leader of the rebellion. Serenity merely is able to keep the troops placated.
Likes: Stealing fashion from every caste, Rebellion, Confusing others
Dislikes: Boredom, inactivity, The Government
Rank: Coatless
Role/Job: Rebellion General (Though presented as the leader)
Loyalty: Rebellion
Weapon: Often uses a large scythe but can go with brass knuckles in an emergency. Also trained in using the antique guns.
 
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Let's rebel, boys!
Name: Scott "Nox" Winchester
Age: 25
Gender/Pronouns: He/Him, male
Appearance: Brown hair, navy blue hoodie, fair skin, blue eyes, black jeans, white trainers
Personality; Serious in his work, happy with friends. Prefers teamwork over solo work, but always finishes the job
Backstory/History: He was always Coatless, his parents were in the resistance, but died on the job. He has worked to avenge them since
Likes: Friends, swords, guns, dark colours
Dislikes: Government
Rank: Coatless
Role/Job: Frontline man of the Resistance
Loyalty: Rebel, and proud
Weapon:
A sword he forged himself. One command word and the sword turns into a bracer (easy to conceal)and back again when said once more

I should mention that "Nox" is his nickname, due to his love of dark colours
 
Let's rebel, boys!
Name: Scott "Nox" Winchester
Age: 25
Gender/Pronouns: He/Him, male
Appearance: Brown hair, navy blue hoodie, fair skin, blue eyes, black jeans, white trainers
Personality; Serious in his work, happy with friends. Prefers teamwork over solo work, but always finishes the job
Backstory/History: He was always Coatless, his parents were in the resistance, but died on the job. He has worked to avenge them since
Likes: Friends, swords, guns, dark colours
Dislikes: Government
Rank: Coatless
Role/Job: Frontline man of the Resistance
Loyalty: Rebel, and proud
Weapon:
A sword he forged himself. One command word and the sword turns into a bracer (easy to conceal)and back again when said once more

I should mention that "Nox" is his nickname, due to his love of dark colours
well okie dokie. There's a lot of rebels now, huh. accepted.
 
Name:
Christine Hammersmark
Age: 19
Gender/Pronouns: She/her
Appearance (pictures can also be used):
IMG_0595.png

Personality;
Christine Hammersmark is a very well put together young woman. She comes to work everyday with hope in her eyes and a smile on her face, ready to do her part in bringing down the rebellion. Despite the fact she works in the Treasury department, Christine goes above and beyond, even when she’s not asked to. She is respectful to everyone she meets, unless they happen to be a coatless, of course. She was raised to know her position in the world, and they should know it too.
Backstory/History: Christine was born to a wealthy family of Goldcoats in the heart of the financial district. From an early age she learned to properly view those below her, and that her family's status was earned through hard work and loyalty to the government. After many years of learning business and turning in the riff raff, Christine earned a cushy job in the Department of Treasury and a suitable name for herself. Despite her orders to stay in her lane, she feels she will be rewarded for helping to take down the rebels and bringing peace and prosperity back to the city.
Likes: The government, chess, politics, money
Dislikes: Rebels, coatless, coffee
Rank (See Castes segment): Goldcoat
Role/Job: Department of Treasury
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): Government
Weapon: Mostly uses a small concealable dagger, but is mostly trained to use a spear.


Name: The Herald
Age: Unknown
Gender/Pronouns: He/Him
Appearance (pictures can also be used):
IMG_0596.png


Personality;
Few living people have ever gotten close to The Herald, with most who encounter him face to face saying he speaks only in riddles and proverbs. He spends much of his time studying the Book of Worldly Flesh, a book made entirely of a leather of unknown and suspicious origins.
Backstory/History: The Herald came onto the government’s radar generations ago. The mysterious figure had only one goal, to spread the Gospel of The Judgement. His sect, Chapterhouse, preserves and the holiest story: The Coming of The Judgement, a divine figure who brought destruction to the world below and cleansed it of the impure. The Chapterhouse worships The Judgement as their god, and seeks to bring about its second coming through a mysterious ritual called the "Blinding Light"
Likes: The Judgement
Dislikes: The wretched and impure
Rank (See Castes segment): Unknown
Role/Job: Religious Leader
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): The Judgement, Chapterhouse
Weapon: The Herald is one of the few people in the city to have a working firearm, which his sect refers to as the “Right Hand of Righteousness”. The Herald is also highly skilled in hand-to-hand combat.
 
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Name:
Christine Hammersmark
Age: 19
Gender/Pronouns: She/her
Appearance (pictures can also be used):View attachment 947389
Personality;
Christine Hammersmark is a very well put together young woman. She comes to work everyday with hope in her eyes and a smile on her face, ready to do her part in bringing down the rebellion. Despite the fact she works in the Treasury department, Christine goes above and beyond, even when she’s not asked to. She is respectful to everyone she meets, unless they happen to be a coatless, of course. She was raised to know her position in the world, and they should know it too.
Backstory/History: Christine was born to a wealthy family of Goldcoats in the heart of the financial district. From an early age she learned to properly view those below her, and that their status was earned through hard work and loyalty to the government. After many years of learning business and turning in the riff raff, Christine earned a cushy job in the Department of Treasury and a suitable name for herself. Despite her orders to stay in her lane, she feels she will be rewarded for helping to take down the rebels and bringing peace and prosperity back to the city.
Likes: The government, chess, politics, money
Dislikes: Rebels, coatless, coffee
Rank (See Castes segment): Goldcoat
Role/Job: Department of Treasury
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): Government
Weapon: Mostly uses a small concealable dagger, but is mostly trained to use a spear.


Name: The Herald
Age: Unknown
Gender/Pronouns: He/Him
Appearance (pictures can also be used):
View attachment 947390Personality;
Few living people have ever gotten close to The Herald, with most who encounter him face to face saying he speaks only in riddles and proverbs. He spends much of his time studying from the Book of Worldly Flesh, a book made entirely of a leather of unknown and suspicious origins.
Backstory/History: The Herald showed came onto the government’s radar generations ago. The mysterious figure had only one goal, to spread the Gospel of The Judgement. His sect, Cahpterhouse, preserves the holiest story: The Coming of The Judgement, a divine figure who brought destruction to the world below and cleansed it of the impure. He seeks to bring about the second coming of The Judgement, through a ritual called the Blinding Light.
Likes: The Judgement
Dislikes: The wretched and impure
Rank (See Castes segment): Unknown
Role/Job: Religious Leader
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): The Judgement, Chapterhouse
Weapon: The Herald is one of the few people in the city to have a working firearm, which his sect refers to as the “Right Hand of Righteousness”. The Herald is also highly skilled in hand to hand combat.
Accepted!
Hehehehe 8)
I like options, and having someone with no loyalty gives good potential to join either side and/or double cross, the caught-in-the-middle type is always fun ✨
Just be careful she ain't converted to the Chapterhouse. That stuff sounds shady!
 
It Seems we have a lot of Rebels, so I'll send three for the Government.

Name: Sir Fenrir "The Nothern Marauder" Knightley
Age: 48
Gender/Pronouns: He/Him
Appearance (pictures can also be used): A tall (6'4") man with Green eyes under a cloak if in public and not at work. He has a uniform from the Police force as the Grand General of the force. (Will leave the design to @Blotch'd unless they want me to design it myself) Under the cloak, is some sort of dress clothes, and his gold coat, alongside a Customized Sheath made for a Longsword with Chainsaw Blades.

Personality; Fenrir is very Loyal, watchful amongst other things. He is more merciless when he sees known rebels in the area he is in. As such, he goes where the Government sends him. He is likely to scare people, between his physique and his rank. He however, knows what are orders and will back down if told by higher ups.

Backstory/History: Fenrir was born to bluecoats in the city, always hopeful for a rise in the ranks, he went to school. As he went through his life, he graduated school and went into the police force after helping a goldcoat with crime reports. It was during his middle ranked days that a group of rebels managed to do some serious damage to the Police group he mercilessly took out that group of rebels, retrieving an artifact stolen by the rebels (different artifact from the one recently stolen, this one was stolen five years before the story). He eventually Rose to The Rank of Grand General after the death of the previous Grand General, approximately two years ago. During this time, he has been keeping Order to the Police as best as he could, and making sure rebels being caught are punished accordingly. During his early days, he got married and had 5 children, the oldest of which just turned 20. His wife was killed by Rebels when his youngest was 2, so ten years ago. In the ten years between his wife's death and now, he managed to get a hold of Kevin "Nimrod" Polk's Longsword after it was stolen out of his work station.

Likes: Order, Police, Goldcoats, The Government
Dislikes: Rebels, Chaos, crime, and by extension from these three, Coatless.
Rank (See Castes segment): Police
Role/Job: Grand General
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): Government

Weapon: A Morningstar (Think a small pole with a ball on the end, ball is Spiked) and a Longsword with a blade like a chainsaw, with a little motor to move the blade, which was put together by Kevin "Nimrod" Polk.

Name: Kevin "Nimrod" Polk

Age: 29

Gender/Pronouns: He/Him (Male)

Appearance (pictures can also be used): Nimrod is 5'7" on an athletic physique, his red hair is usually in a Ponytail. His grey eyes have a distant look. He typically wears a Mechanic's uniform, but he is known to wear a BDA uniform if awaiting Assignment.

Personality;

Backstory/History: Kevin was born to Tradesmen, his father being a mechanic and his mother being an Electrician. So he knew how those things worked from a young age. He was being as helpful as possible, Especially with the Goldcoats. It was with them and studies that got him a Job with the BDA, after he got trained, he would be sent on Undercover missions as various home repair people. His numbers of catches as an undercover BDA officer were somewhere in the high teens, he would report to Hana Bailey Directly over these catches. During his career, he got married and had 2 children, a three year old son, and a one year old daughter. He had a mission where somehow, the thing he was supposed to repair as cover was made worse, which gave him is codename, Nimrod. The more impressive thing was the suspected target still got caught. Part of his work got him risen to Goldcoat, alongside various people he put away. During his time, about 2 years before the events of the RP, his shed was broken into, but the item that was stolen was recovered by the Grand General of the Police Force. He is currently returning from another mission that he was finishing up.

Likes: Mechanic work, Catching criminals, Catching Rebels, his Family.

Dislikes: Rebels, Crime, and people thinking it was a good idea to mess with his family, things breaking worse.

Rank (See Castes segment): Goldcoat (risen due to BDA work)

Role/Job: Government Spy (posed as some sorts of tradesman)

Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): Government, BDA

Weapon: A Three and a Half foot Tall Wrench whose head can double in its width based on the length of the handle.

Name: Matilda Adrianne "The Dragon" Knightley.
Age: 20
Gender/Pronouns: She/her
Appearance (pictures can also be used): Matilda is 5'0" with a Voluptuous but athletic figure. She commonly wears a Police Uniform. Her Green eyes have a pained expression, with long red hair, tied up. She has burn scars from early uses of the flamethrower.

Personality; Matilda is a very Loyal person, however, she is more likely to be swayed than her father. She however can be sweet to those of the government, however is known to be very Ferocious and more likely to use the Flamethrower if Rebels are Around. As such, she Generally does not use the Flamethrower unless necessary, preferring to use the Sledgehammer. However, if off the Job, she can even be a bit flirty, showing interest in things she even has no idea about if she seems interested.

Backstory/History: She is the oldest Daughter of Sir Fenrir "The Nothern Marauder" Knightley, with four siblings that she watched out for when she was younger with her mother. She learned various things about the world around her until from her parents until she was ten, when rebels killed her mother. This event solidified her views on rebels further than anyone would imagine. She studied, and reported, hard, making sure she had a spot for the Police. As she was accepted, she was assigned to follow an officer to learn the ropes, and ended up finding a group of rebels. The Dragon Title is planned to be gained on the First encounter with the Rebels in RP.

Likes: The Police, Goldcoats, The Government, Food

Dislikes: Rebels (may Flamethrower on sight), crime, Chaos, Those that support the Rebels.

Rank (See Castes segment): Goldcoat (risen to due to events in her Father's past).

Role/Job: Police, rookie
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): Government
Weapon: Main Weapon is a Sledgehammer. Larger, raid weapon is Flamethrower, used mainly if Rebels are sighted, or if they need a building to go down.
 
It Seems we have a lot of Rebels, so I'll send three for the Government.

Name: Sir Fenrir "The Nothern Marauder" Knightley
Age: 48
Gender/Pronouns: He/Him
Appearance (pictures can also be used): A tall (6'4") man with Green eyes under a cloak if in public and not at work. He has a uniform from the Police force as the Grand General of the force. (Will leave the design to @Blotch'd unless they want me to design it myself) Under the cloak, is some sort of dress clothes, and his gold coat, alongside a Customized Sheath made for a Longsword with Chainsaw Blades.

Personality; Fenrir is very Loyal, watchful amongst other things. He is more merciless when he sees known rebels in the area he is in. As such, he goes where the Government sends him. He is likely to scare people, between his physique and his rank. He however, knows what are orders and will back down if told by higher ups.

Backstory/History: Fenrir was born to bluecoats in the city, always hopeful for a rise in the ranks, he went to school. As he went through his life, he graduated school and went into the police force after helping a goldcoat with crime reports. It was during his middle ranked days that a group of rebels managed to do some serious damage to the Police group he mercilessly took out that group of rebels, retrieving an artifact stolen by the rebels (different artifact from the one recently stolen, this one was stolen five years before the story). He eventually Rose to The Rank of Grand General after the death of the previous Grand General, approximately two years ago. During this time, he has been keeping Order to the Police as best as he could, and making sure rebels being caught are punished accordingly. During his early days, he got married and had 5 children, the oldest of which just turned 20. His wife was killed by Rebels when his youngest was 2, so ten years ago. In the ten years between his wife's death and now, he managed to get a hold of Kevin "Nimrod" Polk's Longsword after it was stolen out of his work station.

Likes: Order, Police, Goldcoats, The Government
Dislikes: Rebels, Chaos, crime, and by extension from these three, Coatless.
Rank (See Castes segment): Police
Role/Job: Grand General
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): Government

Weapon: A Morningstar (Think a small pole with a ball on the end, ball is Spiked) and a Longsword with a blade like a chainsaw, with a little motor to move the blade, which was put together by Kevin "Nimrod" Polk.

Name: Kevin "Nimrod" Polk

Age: 29

Gender/Pronouns: He/Him (Male)

Appearance (pictures can also be used): Nimrod is 5'7" on an athletic physique, his red hair is usually in a Ponytail. His grey eyes have a distant look. He typically wears a Mechanic's uniform, but he is known to wear a BDA uniform if awaiting Assignment.

Personality;

Backstory/History: Kevin was born to Tradesmen, his father being a mechanic and his mother being an Electrician. So he knew how those things worked from a young age. He was being as helpful as possible, Especially with the Goldcoats. It was with them and studies that got him a Job with the BDA, after he got trained, he would be sent on Undercover missions as various home repair people. His numbers of catches as an undercover BDA officer were somewhere in the high teens, he would report to Hana Bailey Directly over these catches. During his career, he got married and had 2 children, a three year old son, and a one year old daughter. He had a mission where somehow, the thing he was supposed to repair as cover was made worse, which gave him is codename, Nimrod. The more impressive thing was the suspected target still got caught. Part of his work got him risen to Goldcoat, alongside various people he put away. During his time, about 2 years before the events of the RP, his shed was broken into, but the item that was stolen was recovered by the Grand General of the Police Force. He is currently returning from another mission that he was finishing up.

Likes: Mechanic work, Catching criminals, Catching Rebels, his Family.

Dislikes: Rebels, Crime, and people thinking it was a good idea to mess with his family, things breaking worse.

Rank (See Castes segment): Goldcoat (risen due to BDA work)

Role/Job: Government Spy (posed as some sorts of tradesman)

Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): Government, BDA

Weapon: A Three and a Half foot Tall Wrench whose head can double in its width based on the length of the handle.

Name: Matilda Adrianne "The Dragon" Knightley.
Age: 20
Gender/Pronouns: She/her
Appearance (pictures can also be used): Matilda is 5'0" with a Voluptuous but athletic figure. She commonly wears a Police Uniform. Her Green eyes have a pained expression, with long red hair, tied up. She has burn scars from early uses of the flamethrower.

Personality; Matilda is a very Loyal person, however, she is more likely to be swayed than her father. She however can be sweet to those of the government, however is known to be very Ferocious and more likely to use the Flamethrower if Rebels are Around. As such, she Generally does not use the Flamethrower unless necessary, preferring to use the Sledgehammer. However, if off the Job, she can even be a bit flirty, showing interest in things she even has no idea about if she seems interested.

Backstory/History: She is the oldest Daughter of Sir Fenrir "The Nothern Marauder" Knightley, with four siblings that she watched out for when she was younger with her mother. She learned various things about the world around her until from her parents until she was ten, when rebels killed her mother. This event solidified her views on rebels further than anyone would imagine. She studied, and reported, hard, making sure she had a spot for the Police. As she was accepted, she was assigned to follow an officer to learn the ropes, and ended up finding a group of rebels. The Dragon Title is planned to be gained on the First encounter with the Rebels in RP.

Likes: The Police, Goldcoats, The Government, Food

Dislikes: Rebels (may Flamethrower on sight), crime, Chaos, Those that support the Rebels.

Rank (See Castes segment): Goldcoat (risen to due to events in her Father's past).

Role/Job: Police, rookie
Loyalty (Who is this person loyal to? Are they a Rebel, or a Government lackey?): Government
Weapon: Main Weapon is a Sledgehammer. Larger, raid weapon is Flamethrower, used mainly if Rebels are sighted, or if they need a building to go down.
Sweet lord, yes, Meri, you are accepted on all three. I kept thinking there were too many Rebels about...
Love the linking backstories. Really cool.

We'll probably start soon. Maybe Thursday or so? Just hoping for a few more people that DON'T care about morals or truth (non-rebels that is), although we should be fine come start.

As for Fenrir, feel free to design him yourself. It's your character after all. I just may or may not make a picrew for my own visual reference after you're done...
 

Gold The Dragonite

Previously Dratingonair
Time to add some more neutral forces

Name: "Switch"

Age: 26

Gender/Pronouns: Male, he/him

Appearance:
2050693_6wpRAuq1.png

Personality: Switch is an enigma wrapped in pragmatism. Antisocial and driven solely by financial gain, he navigates the shadows with a steely resolve. Never one for levity, he excels at reading and manipulating people to serve his interests. Surprisingly, he has a moral code he always follows, despite not being afraid to use underhanded tactics.

Backstory/History: A child was born into a family of Bluecoats, two devout members of the government. However, this offered them both no protection against the law, being framed for crimes they didn't commit, their child left to fend for himself in the unforgiving streets. Survival being his only goal, he turned to any task that paid—ranging from petty theft to assassinations. Despite earning the Coatless label, Switch's prowess in gathering information was unmatched and sought after by scheming Goldcoats, vengeful Greencoats, even rebels and the government. He earned the nickname "Switch" for how fast he switches sides when there's a higher pay involved.

Likes: Life, coffee, money(if not obvious enough)

Dislikes: Irritating people, stuck-up Goldcoats, children

Rank: Coatless

Role/Job: Broker, willing to do any task for a good price.

Loyalty: To the highest bidder.

Weapon: His signature switchblade.

Name: Felix White

Age: 20

Gender/Pronouns: Male, he/him

Appearance:
2050693_mv2X6bFf.png

Personality: Arrogant and entitled, Felix revels in the power that his family's wealth affords him, also making him a coward that heavily relies on such. Quick-witted and charismatic, he uses charm and to navigate through situations.

Backstory/History: Born with a silver spoon in his mouth, Felix's life was seemingly predetermined by his family, the founders of the prestigious law firm "White and Co. Law Offices," with a history steeped in legal prowess and influence. From a young age, Felix was groomed to carry on this legacy.

Upon reaching adulthood, Felix's qualifications were fabricated, and he became the face of the family firm, an upcoming rookie with a flawless defense record. He was able to control every trial with ease, reaching a surefire conclusion that not even the best persecutioner could refute.

In reality, his family manipulated legal outcomes through bribery and connections, defending the guilty and framing the innocent. Despite Felix's apparent success and the public's perception of him as a brilliant lawyer, his role was more about being a puppet in the intricate game of legal power. He was a figurehead whose charm and name drew clients, while the true legal maneuvering happened behind the scenes.

Likes: Wealth, power, control

Dislikes: Inconvenience, challenges to his authority

Rank: Goldcoat

Role/Job: Head of "White and Co. Law Offices," a family law firm independent of the BDA, forced into the position for the sake of familial expectations.

Loyalty: Neutral

Weapon: A stun gun that he keeps on his person at all times.
 
Time to add some more neutral forces

Name: "Switch"

Age: 26

Gender/Pronouns: Male, he/him

Appearance:
View attachment 947391

Personality: Switch is an enigma wrapped in pragmatism. Antisocial and driven solely by financial gain, he navigates the shadows with a steely resolve. Never one for levity, he excels at reading and manipulating people to serve his interests. Surprisingly, he has a moral code he always follows, despite not being afraid to use underhanded tactics.

Backstory/History: A child was born into a family of Bluecoats, two devout members of the government. However, this offered them both no protection against the law, being framed for crimes they didn't commit, their child left to fend for himself in the unforgiving streets. Survival being his only goal, he turned to any task that paid—ranging from petty theft to assassinations. Despite earning the Coatless label, Switch's prowess in gathering information was unmatched and sought after by scheming Goldcoats, vengeful Greencoats, even rebels and the government. He earned the nickname "Switch" for how fast he switches sides when there's a higher pay involved.

Likes: Life, coffee, money(if not obvious enough)

Dislikes: Irritating people, stuck-up Goldcoats, children

Rank: Coatless

Role/Job: Broker, willing to do any task for a good price.

Loyalty: To the highest bidder.

Weapon: His signature switchblade.

Name: Felix White

Age: 20

Gender/Pronouns: Male, he/him

Appearance:
View attachment 947393

Personality: Arrogant and entitled, Felix revels in the power that his family's wealth affords him, also making him a coward that heavily relies on such. Quick-witted and charismatic, he uses charm and to navigate through situations.

Backstory/History: Born with a silver spoon in his mouth, Felix's life was seemingly predetermined by his family, the founders of the prestigious law firm "White and Co. Law Offices," with a history steeped in legal prowess and influence. From a young age, Felix was groomed to carry on this legacy.

Upon reaching adulthood, Felix's qualifications were fabricated, and he became the face of the family firm, an upcoming rookie with a flawless defense record. He was able to control every trial with ease, reaching a surefire conclusion that not even the best persecutioner could refute.

In reality, his family manipulated legal outcomes through bribery and connections, defending the guilty and framing the innocent. Despite Felix's apparent success and the public's perception of him as a brilliant lawyer, his role was more about being a puppet in the intricate game of legal power. He was a figurehead whose charm and name drew clients, while the true legal maneuvering happened behind the scenes.

Likes: Wealth, power, control

Dislikes: Inconvenience, challenges to his authority

Rank: Goldcoat

Role/Job: Head of "White and Co. Law Offices," a family law firm independent of the BDA, forced into the position for the sake of familial expectations.

Loyalty: Neutral

Weapon: A stun gun that he keeps on his person at all times.
Ooh, interesting! Accepted, and always happy to have some Puppets and Homeless Loan Sharks.

Now, for reference, y'all can at least know the rough identity of each council member...
The Elder, Lion: Named after his famous furred mask, he is an older man and extremely wise. The most respected by the people.
generated image

The Silver Tongue, Eagle: Named after the infamous Eagle mask, he is tall and extremely charming. The most trusted by the people.
generated image

The Child, Butterfly: Named after the whimsical butterfly shaped mask, she is a child. Nobody understands exactly how she got ON the council, although there are plenty of assumptions. The most loved by the people.
The Scholar of Ages, Fox: Named after the prized Fox Mask. He is extremely cunning and holds the most power of the council because he's filthy rich. The most valued by the people.
480390_NrTYBbxp.png

The Mooneater, Wolf: Named after the terrible Wolf Mask. He feels the pain of the people and their cries for help. The least powerful of the Council.
480390_FeVfCVki.png
 
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Sweet lord, yes, Meri, you are accepted on all three. I kept thinking there were too many Rebels about...
Love the linking backstories. Really cool.

We'll probably start soon. Maybe Thursday or so? Just hoping for a few more people that DON'T care about morals or truth (non-rebels that is), although we should be fine come start.

As for Fenrir, feel free to design him yourself. It's your character after all. I just may or may not make a picrew for my own visual reference after you're done...
I'll be working on Fenrir's Uniform tomorrow. Have off work.
 
I feel like maybe I made the first post too vague or something...? I should have thought it through more, maybe.

Currently, there's a Coatless rallying party for anyone who wishes to attend, with potential rebel recruiting.
Meanwhile, the BDA is dealing with normal things that agencies do.

Maybe I should think a few things through more....Gotta find out what y'all normal people who aren't fighting can do.
 
I feel like maybe I made the first post too vague or something...? I should have thought it through more, maybe.

Currently, there's a Coatless rallying party for anyone who wishes to attend, with potential rebel recruiting.
Meanwhile, the BDA is dealing with normal things that agencies do.

Maybe I should think a few things through more....Gotta find out what y'all normal people who aren't fighting can do.
I will have Nimrod on hand for any missions that Director Bailey needs when I post after getting over this annoyance called sick.
 
Decided I wanted to snag another character and pad out the government/kind of neutral loyalties thing, so here's a little guy who has experienced The Horrors ♥. I’ll be throwing up my first post with him (if he's accepted of course) and Sable soon!

Name: Raphael Marsden
Age: 20
Gender/Pronouns: Demiboy (He/They)
Appearance:
1696421980994.png

Their knee was damaged badly as a child, and they now walk with a heavy limp and use a cane to help them get around, thought they can move surprisingly quickly with it.
Personality: Raphael is often quiet and withdrawn, a product of his environment. He's selectively mute, and even when he does feel up to speaking he doesn't do much of it, but he listens to practically everything around him and is attuned to his surroundings at almost all times. When they do speak, it's quiet but pronounced, and they have a lot of insight. They also have immense amounts of anxiety and stresses a lot more than what is probably healthy. On the rare occasion he does feel comfortable is in his home or in a quiet, hidden space he knows he's safe. He always holds onto the hope that maybe one day he can get out of the situation he is, that one day he can be safe, but he's always held back by his fear and anxiety.
Backstory/History: Raphael has lived his entire life as a Greencoat in the slums of the city, with the only people lower than his family being the Coatless. They live with their parents, aunt, uncle, and twin cousins in a small, run-down community. A few years ago, they found an advertisement for a job working at a hospital in a high class area, one that required no prior education or experience and simply asked for a Greencoat to fill it. It sounded absolutely amazing to him! But it wasn't. The hospital served as less a place of healing and more a place of... research, most of which was very shady and involved a lot of bodies gained from less-than noble sources. Through the years he's been working there, cleaning, cataloguing, dissecting, he has seen a lot of things one probably shouldn't. He can't get out of it because he knows his employers are being funded by some Goldcoats and could easily have him or his family arrested or worse. He can't tell anybody about it for the same reason, so to most people, he's just really anxious about his relatively normal janitorial job.
Likes: Quiet spaces, his family, baggy clothing, tea
Dislikes: Speaking, being startled, blood/gore from living people (he's become pretty desensitized to corpses), claustrophobic spaces
Rank: Greencoat
Role/Job: Officially, it's a sanitation worker at a hospital in a higher-class section of the city. Unofficially, he works as an "assistant" in a shady thing revolving around some sort of research around human bodies. He doesn't know exactly what's happening there, but he does know that it's funded by a couple of Goldcoats, and that a lot of the bodies he deals with didn't come from the best of sources.
Loyalty: Government, purely out of fear. Could most likely be won over if he was offered a way out without getting him or his family arrested or killed.
Weapon: Doesn't have one, but if he were to gain access to a scalpel and/or knife, he would know what to do with it.
 
Decided I wanted to snag another character and pad out the government/kind of neutral loyalties thing, so here's a little guy who has experienced The Horrors ♥. I’ll be throwing up my first post with him (if he's accepted of course) and Sable soon!

Name: Raphael Marsden
Age: 20
Gender/Pronouns: Demiboy (He/They)
Appearance:
View attachment 947399
Their knee was damaged badly as a child, and they now walk with a heavy limp and use a cane to help them get around, thought they can move surprisingly quickly with it.
Personality: Raphael is often quiet and withdrawn, a product of his environment. He's selectively mute, and even when he does feel up to speaking he doesn't do much of it, but he listens to practically everything around him and is attuned to his surroundings at almost all times. When they do speak, it's quiet but pronounced, and they have a lot of insight. They also have immense amounts of anxiety and stresses a lot more than what is probably healthy. On the rare occasion he does feel comfortable is in his home or in a quiet, hidden space he knows he's safe. He always holds onto the hope that maybe one day he can get out of the situation he is, that one day he can be safe, but he's always held back by his fear and anxiety.
Backstory/History: Raphael has lived his entire life as a Greencoat in the slums of the city, with the only people lower than his family being the Coatless. They live with their parents, aunt, uncle, and twin cousins in a small, run-down community. A few years ago, they found an advertisement for a job working at a hospital in a high class area, one that required no prior education or experience and simply asked for a Greencoat to fill it. It sounded absolutely amazing to him! But it wasn't. The hospital served as less a place of healing and more a place of... research, most of which was very shady and involved a lot of bodies gained from less-than noble sources. Through the years he's been working there, cleaning, cataloguing, dissecting, he has seen a lot of things one probably shouldn't. He can't get out of it because he knows his employers are being funded by some Goldcoats and could easily have him or his family arrested or worse. He can't tell anybody about it for the same reason, so to most people, he's just really anxious about his relatively normal janitorial job.
Likes: Quiet spaces, his family, baggy clothing, tea
Dislikes: Speaking, being startled, blood/gore from living people (he's become pretty desensitized to corpses), claustrophobic spaces
Rank: Greencoat
Role/Job: Officially, it's a sanitation worker at a hospital in a higher-class section of the city. Unofficially, he works as an "assistant" in a shady thing revolving around some sort of research around human bodies. He doesn't know exactly what's happening there, but he does know that it's funded by a couple of Goldcoats, and that a lot of the bodies he deals with didn't come from the best of sources.
Loyalty: Government, purely out of fear. Could most likely be won over if he was offered a way out without getting him or his family arrested or killed.
Weapon: Doesn't have one, but if he were to gain access to a scalpel and/or knife, he would know what to do with it.
Damn. Accepted, of course. Poor Greencoat.
 

Void_Nugget

Previously Shadow_Pup
Name: Kenneth "Kenny" Fleetwood
Age: 55
Gender/Pronouns: Male (He/Him)
Appearance:

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Personality: Kenny is a pretty mellow guy, he could be considered lazy but in truth he is just old and grumpy and a little tired of his job. He does enjoy a good fight and absolutely adores cats. He doesn't trust birds and hates overly energetic people cause they are often far too loud.
Backstory/History: Grew up in a modest family, his father got him into boxing as a kid and he trained vigorously, he eventually decided to join the police force at the age of 20, he worked tirelessly for about 5 years before being made a detective and has continued to work as a excellent if not sometimes lazy detective for the last 30 years. He currently lives alone with 2 cats.
Likes: Coffee, fighting, work and cats
Dislikes: Work, energetic people, cake and birds
Rank: Police
Role/Job: Detective
Loyalty: Government
Weapon: Spiked Brass Knuckles
 
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