Well I'm not sure what the Lapres will have, but I'm going to aim for a shell armor. Also Guts is the only 3rd gen ability for the Machamp line, and my Alakazam has Inner Focus. Shadow Ball is a ghost type attack and either it runs off of special or my haunter's stats LIE. Speaking of which I think I've come up with a final team. PLease tell me what you think:
Ghost attacks use the normal Attack stat in 3rd gen. Honestly!
Attack: Normal, Fighting, Poison, Ground, Flying, Bug, Rock, Ghost, Steel.
Sp. Atk: Fire, Water, Grass, Electric, Ice, Psychic, Dragon, Dark.
I still honestly think you need to use Alakazam as the Special Sweeper with the powerful special attacks. Look at the base stats of
Lapras and
Alakazam. Lapras has a base Sp.Atk stat of only 85, but Alakazam's Sp.Atk is 135! Also, at the moment you have Recover on Alakazam, but it has lousy defensive stats - base Def stat of
45!!. The likelihood of Alakazam surviving, say, a Ghost-type attack (Super Effective & using the normal Def stat) is so low that Recover is a waste of a move.
Alakazam is best employed as a Pokemon with 4 powerful Special attacks that between them cover most weaknesses. You switch it in, knock out the opponent in one hit, then switch out. Lapras is much better off as a Tank-type Pokemon, absorbing lots of hits with its high defensive stats and HP. I'd go for the Alakazam moveset I already mentioned, then a Lapras moveset something like this:
1. Confuse Ray
2. Toxic
3. Rest
4. Some decent attack move, e.g. Body Slam
The idea of this is that you confuse the opponent and inflict bad poison on it (Toxic-type poison gets worse every round), then sit there absorbing any attacks they use on you. If Lapras holds a Chesto berry, it'll wake up from sleep immediately rather than needing 2 turns for Rest. Alternatively, give it Leftovers so it can be healed a little each turn.
[quote author
ichazard link=topic=2804.msg35655#msg35655 date=1188783480]
Machamp
a.Cross Chop
b.Focus Punch
c.substitution
d.rock slide
[/quote]
Get rid of Cross Chop on Machamp. Why have two Fighting-type moves on the same Pokemon? Substitute + Focus Punch is a great combination that will knock out almost any opponent, so you don't need Cross Chop as well. Replace it with Facade, TM42. The idea of this is that Machamp's ability is Guts, which boosts its Attack stat when it's Burned, Poisoned, or Paralyzed... and the move Facade doubles in power when the user is Burned, Poisoned, or Paralyzed. This is really useful in a tight situation.
[quote author
ichazard link=topic=2804.msg35655#msg35655 date=1188783480]
Gengar
a.night shade
b.confuse ray
c.shadow ball
d.??? ( any ideas?)
[/quote]
Again, you don't need Night Shade and Shadow Ball. Get rid of Night Shade.
I'm not really a fan of Gengar as
I had one with fairly decent IVs that I trained - which could be one hit KOed by almost any level 50 Pokemon in Colosseum. That annoyed me a lot. The other problem is that while it mostly learns physical attacks,
its Special Attack stat is far higher than its Attack stat. It's another of the Pokemon like Gyarados that really benefitted from the physical/special split in Diamond & Pearl.
If you're desperate for a moveset, try:
1. Shadow Ball - GHOST type move, with STAB
2. Brick Break / Counter / Seismic Toss - FIGHTING type move, will be 2 x effective against Normal, Dark and Steel types. (Ghost-type moves can't hit Normal-types & are only 0.5 x effective against Dark & Steel Pokemon).
3. Protect / Toxic / Rain Dance
4. Destiny Bond / Giga Drain / Thunder
I'd strongly recommend going with Protect & Giga Drain because you don't currently have a Grass-type attack on any of your team members, and they're really useful against both Water & Ground types. Gengar is super powerful against Ground types because it has Levitate ability. Also, Giga Drain heals you half the damage inflicted.
[quote author
ichazard link=topic=2804.msg35655#msg35655 date=1188783480]
Nidoking
a.Double Edge
b.Megahorn
c.earthquake
d. sludge bomb( anybody know where to find the TM?)
[/quote]
Yeah... TM36 is in the Team Rocket HQ on Island 5 - well after the Elite 4. Sorry that wasn't helpful
. You'll have to trade it over from another copy of the game or something like that.
I haven't thought about how this team will face up to the Elite 4 & Champion - do you want to know what types they use in advance?
Edit: OK, I've thought about it, and this team isn't going to do well against the Elite 4. I can recommend a fair amount of switching/fixing, but it'll mean either that I tell you what the weaknesses are (which some people consider a spoiler), or completely switch a couple of the pkmn.