Pollen-Puff
Previously Ampharos' Dragon Blood
Heli, the region without humans. Created by Pokemon, this world supports them and them alone. However, a new threat arises, seeking to devour the Heli region and change it into a broken utopia. Will our heroes stop the threat or will they be consumed by lies and illusions?
Heli is an original region I created. The region is undiscovered to humans while Pokemon thrive. IT was not based on any real-life place but came completely from my imagination, much like its story. The only legendary Pokemon in the Heli region is Jirachi (approved by @StellarWind Elsydeon !)
Jeweled Taiga and Ice Cap: At the very top of the Heli region lies a taiga called the Jeweled Taiga where most Ice-types call home. The soil is very hard to dig here and few plants other than evergreens grow here so most Ground- and Grass-types avoid this area. In the very Northeast, an area that is completely frozen can be seen. This is called the "Ice Cap." The weather "Hail" is always in effect here.
Secrecy Forest: South of the Jeweled Taiga lies the Secrecy Forest, home to the Glimmering Shrine. This forest is said to have secrets as its name says and is a great place for treasure hunters. Grass- and Bug-types mostly live here, though treasure hunters come here often.
Glimmering Shrine: On the edge of Secrecy Forest and Sol Desert, Glimmering Shrine was the original shrine that Pokemon of old built to support Jirachi. It has inscriptions of stars on it but moss and vines make their home there. At night, mysterious orbs of light flicker around the shrine.
Sol Desert: A hot, sandy area, Sol Desert is a sparse place for certain Pokemon like Water- and Grass-types (Minus Cacnea, Cacturne, Maractus, etc.) but is home to plentiful Ground-type and even some Fire-type Pokemon. It borders the Glimmering Shrine to the West and Featherstone Cliffs to the East, and Carta Tunnel ends here. The "Harsh Sunlight" or "Sunny Day" weather is always present here.
Featherstone Cliffs: A series of mountains, some with flat tops, Featherstone Cliffs is an extreme area to all but Flying-, Rock-, and Ground-type Pokemon. Flying-types raise their young on the flat areas of the mountains, and Rock- and Ground-type Pokemon live either in the mountain or in an onlook. Some Ice-types or Pokemon who are interested in space gather on the tall peaks. To the East is Sol Desert and to the South is Fable Field.
Fable Field: A beautiful field with flowers of all colors and tall grasses to play in, Fable Field is perfect for Normal-, Fairy,- and Grass-type Pokemon and other young Pokemon. On the borders is a more grassy area but on the inside are flowers of all colors and kinds. Legend says that one of the flowers hides seeds for Gracidea flowers... To the East is Rainy Bay and the entrance to Carta Tunnel lies to the South.
Rainy Bay: Rainy Bay is a gloomy bay bordering the coast on the West side of Heli. There is no sand in the bay, only black pebbles. Fog covers the bay, and it is always raining here. Because of the general gloom, most Dark- and Ghost-types make their homes here. Some Water-types choose to make their home here, like Corphish and Crawdaunt. The weather "Rain" or "Rainy Day" is always in effect here. Pyukumuku Lake is to the South and Fable Fields are to the East.
Pyukumuku Lake: Pyukumuku Lake is a small lake where Pokemon of all kinds like to gather, especially Pyukumuku and Comfey. Rainy Bay and Fable Fields are to the North and Needle-Point Beach is to the South. Because of the Pyukumuku's signature move, Purify, and Comfey's signature move, Floral Healing, it is a popular rejuvenation area. On the night when offerings are given to Jirachi, the Pyukumuku put on a show with their hand-like organs. Don't slip on the Lake's steep banks!
Needle-Point Beach: Needle-Point Beach is the South beach of Heli, which branches into three points. The middle point comes to a sharp end with black, nutrient-less, sand. The lack of nutrients makes that point popular for Poison-type Pokemon. The other points, however, are tropical and peaceful. Water-type Pokemon swim in the water, and Exeggutor and other Grass-types line the shore. Sandygast and Palossand are also common sights at the outer points, so don't touch any red shovels partly-buried in the sand!
Carta Tunnel: Carta Tunnel is an underground path from Fable Field to Sol Desert. Rock-, Ground-, and Steel-types make themselves at home here. Some of the rocks attract and give off electricity, attracting Electric-type Pokemon as well. Some of the rocks deeper in the tunnel melt and magma lights the deepest part, which keeps Fire-type Pokemon at home. Some runic inscriptions can be found here as well.
Team Name: Team _____
Team Members: (list Pokemon and creator's usernames.)
Team Goal:
Backstory: (optional)
Logo: (optional)
Pokemon:
Nickname:
Species:
Appearance: (does your character look like an average member of its species or does it have changes in looks?)
Type: (for reference)
Likes and Dislikes:
Weak Points and proficiencies: (Weaker or well-rounded Pokemon don't need to have a weak point.)
Heli is an original region I created. The region is undiscovered to humans while Pokemon thrive. IT was not based on any real-life place but came completely from my imagination, much like its story. The only legendary Pokemon in the Heli region is Jirachi (approved by @StellarWind Elsydeon !)
The story of Heli
In a time when Jirachi had immense power, it wanted its own land like the other seven regions. Using its power, it created a small patch of land and expanded it, eventually developing the new land. The region had a place for every Pokemon, with icy tundras, blazing deserts, high cliffs, peaceful plains, a gloomy bay and many other places to stay. To finish the land, Jirachi cast a barrier over the land that made it invisible to the human eye. Whenever a sailor would sail to the shrouded region, they would be put in a daze and then find themselves on the other side.
Jirachi got lonely in its new land, however, and summoned many Pokemon to its land. The first thing they saw was the sun, so they chose to name their new region Heli. With the last of its energy, the creator of the region instructed the Pokemon to build a shrine and leave offerings there every year. The hope, wishes, and dreams of each generation gave Jirachi vitality and kept the region alive as well.
However, a nightmare of Jirachi began to form in its thousand-year slumber. Jirachi worried that the new region would keep all Pokemon away from their other lives and trap them there forever. The nightmare was so vivid and it came from such a powerful deity that it began to take the form of a Zoroark. This nightmare seeks to capture its creator and amplify its illusion powers to transform Heli into a perfect utopia, a wicked wonderland where nobody wanted to leave. They would throw away their friends and family to live in a dream forever.
Can our heroes step up to the threat or will they side with it? Illusion or reality; which will win? In a world where humans don't exist, what will happen?
Rules:
In a time when Jirachi had immense power, it wanted its own land like the other seven regions. Using its power, it created a small patch of land and expanded it, eventually developing the new land. The region had a place for every Pokemon, with icy tundras, blazing deserts, high cliffs, peaceful plains, a gloomy bay and many other places to stay. To finish the land, Jirachi cast a barrier over the land that made it invisible to the human eye. Whenever a sailor would sail to the shrouded region, they would be put in a daze and then find themselves on the other side.
Jirachi got lonely in its new land, however, and summoned many Pokemon to its land. The first thing they saw was the sun, so they chose to name their new region Heli. With the last of its energy, the creator of the region instructed the Pokemon to build a shrine and leave offerings there every year. The hope, wishes, and dreams of each generation gave Jirachi vitality and kept the region alive as well.
However, a nightmare of Jirachi began to form in its thousand-year slumber. Jirachi worried that the new region would keep all Pokemon away from their other lives and trap them there forever. The nightmare was so vivid and it came from such a powerful deity that it began to take the form of a Zoroark. This nightmare seeks to capture its creator and amplify its illusion powers to transform Heli into a perfect utopia, a wicked wonderland where nobody wanted to leave. They would throw away their friends and family to live in a dream forever.
Can our heroes step up to the threat or will they side with it? Illusion or reality; which will win? In a world where humans don't exist, what will happen?
Rules:
- Follow Pokecharms rules!
- No human or Pokehuman characters! You may argue that Pokemon could wish on Jirachi to be Pokehumans but they've never seen a human and don't even know they exist.
- No graphic violence past scrapes or scars!
- No inappropriate romance! Pokemon can be best friends or have crushes but nothing past that. Kids may be watching!
- No bad words in RP posts (discussion is fine) unless those posts are put in a Spoiler with a warning.
- Keep in mind that overpowered Pokemon should have some form of weakness(es) to balance themselves out. Pokemon can evolve, however.
- No autoing or Mary-Sues. Mary-Sues have overpowered aspects of their characters who expect everyone to love them and always win. Autoing is taking over another character for a situation. For example, knowing for certain that a move faints an opponent or that it gets a critical hit.
- Pokemon can learn more than four moves but not moves that they would learn after evolving. For example, Starly learns Final Gambit after Level 14 when it evolves into Staravia. They can also learn TM moves within reason.
Jeweled Taiga and Ice Cap: At the very top of the Heli region lies a taiga called the Jeweled Taiga where most Ice-types call home. The soil is very hard to dig here and few plants other than evergreens grow here so most Ground- and Grass-types avoid this area. In the very Northeast, an area that is completely frozen can be seen. This is called the "Ice Cap." The weather "Hail" is always in effect here.
Secrecy Forest: South of the Jeweled Taiga lies the Secrecy Forest, home to the Glimmering Shrine. This forest is said to have secrets as its name says and is a great place for treasure hunters. Grass- and Bug-types mostly live here, though treasure hunters come here often.
Glimmering Shrine: On the edge of Secrecy Forest and Sol Desert, Glimmering Shrine was the original shrine that Pokemon of old built to support Jirachi. It has inscriptions of stars on it but moss and vines make their home there. At night, mysterious orbs of light flicker around the shrine.
Sol Desert: A hot, sandy area, Sol Desert is a sparse place for certain Pokemon like Water- and Grass-types (Minus Cacnea, Cacturne, Maractus, etc.) but is home to plentiful Ground-type and even some Fire-type Pokemon. It borders the Glimmering Shrine to the West and Featherstone Cliffs to the East, and Carta Tunnel ends here. The "Harsh Sunlight" or "Sunny Day" weather is always present here.
Featherstone Cliffs: A series of mountains, some with flat tops, Featherstone Cliffs is an extreme area to all but Flying-, Rock-, and Ground-type Pokemon. Flying-types raise their young on the flat areas of the mountains, and Rock- and Ground-type Pokemon live either in the mountain or in an onlook. Some Ice-types or Pokemon who are interested in space gather on the tall peaks. To the East is Sol Desert and to the South is Fable Field.
Fable Field: A beautiful field with flowers of all colors and tall grasses to play in, Fable Field is perfect for Normal-, Fairy,- and Grass-type Pokemon and other young Pokemon. On the borders is a more grassy area but on the inside are flowers of all colors and kinds. Legend says that one of the flowers hides seeds for Gracidea flowers... To the East is Rainy Bay and the entrance to Carta Tunnel lies to the South.
Rainy Bay: Rainy Bay is a gloomy bay bordering the coast on the West side of Heli. There is no sand in the bay, only black pebbles. Fog covers the bay, and it is always raining here. Because of the general gloom, most Dark- and Ghost-types make their homes here. Some Water-types choose to make their home here, like Corphish and Crawdaunt. The weather "Rain" or "Rainy Day" is always in effect here. Pyukumuku Lake is to the South and Fable Fields are to the East.
Pyukumuku Lake: Pyukumuku Lake is a small lake where Pokemon of all kinds like to gather, especially Pyukumuku and Comfey. Rainy Bay and Fable Fields are to the North and Needle-Point Beach is to the South. Because of the Pyukumuku's signature move, Purify, and Comfey's signature move, Floral Healing, it is a popular rejuvenation area. On the night when offerings are given to Jirachi, the Pyukumuku put on a show with their hand-like organs. Don't slip on the Lake's steep banks!
Needle-Point Beach: Needle-Point Beach is the South beach of Heli, which branches into three points. The middle point comes to a sharp end with black, nutrient-less, sand. The lack of nutrients makes that point popular for Poison-type Pokemon. The other points, however, are tropical and peaceful. Water-type Pokemon swim in the water, and Exeggutor and other Grass-types line the shore. Sandygast and Palossand are also common sights at the outer points, so don't touch any red shovels partly-buried in the sand!
Carta Tunnel: Carta Tunnel is an underground path from Fable Field to Sol Desert. Rock-, Ground-, and Steel-types make themselves at home here. Some of the rocks attract and give off electricity, attracting Electric-type Pokemon as well. Some of the rocks deeper in the tunnel melt and magma lights the deepest part, which keeps Fire-type Pokemon at home. Some runic inscriptions can be found here as well.
Explorer Teams:
If you do not support Zoroark you may choose to be on an "Explorer Team." These can be solo with more than one Pokemon in an account or across accounts. You may also be a solo explorer. Explorer Teams are groups of Pokemon who join together for a common goal: to find treasure, to train, etc. These Pokemon usually have some sort of bond with each other like in the Mystery Dungeon series. Making multiple Pokemon does not necessarily mean you need to have an Explorer Team, but it is highly recommended.Character Sheets:
Explorer team:Team Name: Team _____
Team Members: (list Pokemon and creator's usernames.)
Team Goal:
Backstory: (optional)
Logo: (optional)
Pokemon:
Nickname:
Species:
Appearance: (does your character look like an average member of its species or does it have changes in looks?)
Type: (for reference)
Likes and Dislikes:
Weak Points and proficiencies: (Weaker or well-rounded Pokemon don't need to have a weak point.)