This is a Skarmory moveset I've been experimenting with. It works well so far, but I'm still a bit unsure if the moveset makes the most of Skarmory's potential. Here it is:
Skarmory @ Shed Shell
Keen Eye
Impish
- Drill Peck
- Roar
- Roost
- Stealth Rock
I use Shed Shell instead of Leftovers for two reasons:
- It lets me escape Magnezone's Magnet Pull, and since I have an Electivire with Earthquake on my team...
- My Regice is currently using the Leftovers, and I'm following the "no duplicate items" rule (even though I don't like it much.)
My main questions are:
- Is Steel Wing/Aerial Ace and Whirlwind a better combination than Drill Peck and Roar?
- Should I go for Spikes or Stealth Rock?
- Even though Regice has the Leftovers, is there a better item I could be using than Shed Shell?
That and any other help is greatly appreciated. I'm always open to suggestions.
Skarmory @ Shed Shell
Keen Eye
Impish
- Drill Peck
- Roar
- Roost
- Stealth Rock
I use Shed Shell instead of Leftovers for two reasons:
- It lets me escape Magnezone's Magnet Pull, and since I have an Electivire with Earthquake on my team...
- My Regice is currently using the Leftovers, and I'm following the "no duplicate items" rule (even though I don't like it much.)
My main questions are:
- Is Steel Wing/Aerial Ace and Whirlwind a better combination than Drill Peck and Roar?
- Should I go for Spikes or Stealth Rock?
- Even though Regice has the Leftovers, is there a better item I could be using than Shed Shell?
That and any other help is greatly appreciated. I'm always open to suggestions.