Tags: @Astrapi @GalacticDeg @Shadow_Pup @Jodie.xox @Red Gallade
STANDARD POKECHARMS RULES APPLY
This is by far the largest and most complicated roleplay I have ever made, so please help me out a little if you can.
Spots Available:
Holycan Fang: JC Wolfa @LunarSilvally
Tribe 8:
Heptakar: Evangeline Tetragon @Lil Eliza123
Steel Wolves: Shadow Claw @DevVoid
Phoenix: Astra King @Jodie.xox
Redlynx: Delphini “Astrapi” Autumn @Astrapi
Morticar: Gale @Pokéboy098
Verians: Rayalin Furoens @PlayfulFox47
Eclipsih: Noir @Clite of Dragonbow
Plot:
In this roleplay, each character assumes the place of one of the descendants of the first humans to travel on an interstellar journey. Your ancestors were sent into space on the giant starship (a generation ship, or a ship with such a large population that it can sustain an entire civilization on it until they reach their destination. Journeys can take thousands of years) that this RP takes place on. After a few generations go by, the crew began to go insane. Eventually, the huge ship was divided up into territories, each controlled by a different group of people who eventually became tribal, and even some canniballistic. The computer, which was sentient and by many of these ‘tribes’ (who had long forgotten what their mission was and such) considered a god, tried to tell them the truth, but they just saw what it said as parables to teach them moral lessons.
Anyway, an alien ship finally found them, but decided they were dangerous and sent them back the way they had come. That means that they went straight back to earth (which had been in nuclear fallout from a war for a while, but was somewhat recovering). Eventually the ship reached earth and crashed. The tribes tried to escape, but the computer, which was far smarter than even the humans that were left from nuclear fallout, locked them in. This is because the computer knew that if it let them out, they would outnumber and kill humanity’s survivors, and humanity would be sent back to the Bronze Age.
What all of that long plot means for the RP:
You are a youth, about teenage or early 20s, from one of the ship’s nine tribes. Only a maximum of 9 different characters (one from each tribe) can be in this roleplay! These characters will begin by fighting each other’s tribes, but will eventually unite together as a group and attempt to discover the truth. This will lead them to the ship computer and eventually the outside world. This RP is supposed to be long, so don’t rush it, but don’t go inactive either PLEASE!
The ship:
The ship is basically a giant sphere with 9 different floors on it, each floor with a different tribe. This means that in order for floor 1 to fight floor 9, they have to go through all the other floors. Remember how that works when you interact. Since each player has a different tribe, they can make it how they want (whatever name you want, whatever culture or history, as long as the history matches up with the other players histories that they put down. Whichever player posts first gets history priority), I don’t care. As for flora and fauna, there are few wild animals, as most were killed off quickly, but pigs have reproduced quite a bit and are a sustainable resource found all around the ship (you can kill as many as necessary for your Plot). Also, plants have been very successful, and if you didn’t know better, you would think each hallway’s walls were made entirely from plant life.
STANDARD POKECHARMS RULES APPLY
This is by far the largest and most complicated roleplay I have ever made, so please help me out a little if you can.
Spots Available:
Holycan Fang: JC Wolfa @LunarSilvally
Tribe 8:
Heptakar: Evangeline Tetragon @Lil Eliza123
Steel Wolves: Shadow Claw @DevVoid
Phoenix: Astra King @Jodie.xox
Redlynx: Delphini “Astrapi” Autumn @Astrapi
Morticar: Gale @Pokéboy098
Verians: Rayalin Furoens @PlayfulFox47
Eclipsih: Noir @Clite of Dragonbow
Plot:
In this roleplay, each character assumes the place of one of the descendants of the first humans to travel on an interstellar journey. Your ancestors were sent into space on the giant starship (a generation ship, or a ship with such a large population that it can sustain an entire civilization on it until they reach their destination. Journeys can take thousands of years) that this RP takes place on. After a few generations go by, the crew began to go insane. Eventually, the huge ship was divided up into territories, each controlled by a different group of people who eventually became tribal, and even some canniballistic. The computer, which was sentient and by many of these ‘tribes’ (who had long forgotten what their mission was and such) considered a god, tried to tell them the truth, but they just saw what it said as parables to teach them moral lessons.
Anyway, an alien ship finally found them, but decided they were dangerous and sent them back the way they had come. That means that they went straight back to earth (which had been in nuclear fallout from a war for a while, but was somewhat recovering). Eventually the ship reached earth and crashed. The tribes tried to escape, but the computer, which was far smarter than even the humans that were left from nuclear fallout, locked them in. This is because the computer knew that if it let them out, they would outnumber and kill humanity’s survivors, and humanity would be sent back to the Bronze Age.
What all of that long plot means for the RP:
You are a youth, about teenage or early 20s, from one of the ship’s nine tribes. Only a maximum of 9 different characters (one from each tribe) can be in this roleplay! These characters will begin by fighting each other’s tribes, but will eventually unite together as a group and attempt to discover the truth. This will lead them to the ship computer and eventually the outside world. This RP is supposed to be long, so don’t rush it, but don’t go inactive either PLEASE!
The ship:
The ship is basically a giant sphere with 9 different floors on it, each floor with a different tribe. This means that in order for floor 1 to fight floor 9, they have to go through all the other floors. Remember how that works when you interact. Since each player has a different tribe, they can make it how they want (whatever name you want, whatever culture or history, as long as the history matches up with the other players histories that they put down. Whichever player posts first gets history priority), I don’t care. As for flora and fauna, there are few wild animals, as most were killed off quickly, but pigs have reproduced quite a bit and are a sustainable resource found all around the ship (you can kill as many as necessary for your Plot). Also, plants have been very successful, and if you didn’t know better, you would think each hallway’s walls were made entirely from plant life.
Name:
Nickname:
Age:
Gender:
Sexuality:
Sex:
Hair Color:
Eye Color:
Skin Color:
Other Description of Physical Appearance:
Clothing Preferences:
History:
Friends or family:
Personality:
Weapon of Choice:
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Tribe Name:
Floor Number:
Tribal Government:
Tribal History:
Rival Tribes:
Nickname:
Age:
Gender:
Sexuality:
Sex:
Hair Color:
Eye Color:
Skin Color:
Other Description of Physical Appearance:
Clothing Preferences:
History:
Friends or family:
Personality:
Weapon of Choice:
——————————————————————————————————————————————
Tribe Name:
Floor Number:
Tribal Government:
Tribal History:
Rival Tribes:
Name: Alcides Primitivus Liao
Nickname: Gale (called this because of how quick he is when fighting)
Age: 17
Gender: Male
Sexuality: Straight
Sex: Male
Hair Color: Greying Brown (the high stress environment of being in these tribes can cause people to go grey faster than normal, especially nobility)
Eye Color: Brown
Skin Color: White (very pale due to lack of sunlight inside the ship)
Other Description of Physical Appearance:
Clothing Preferences: As a noble, or former noble, he has access to pig hides, so his clothing is all dyed pig hides (purple, the color of the morticarans). This is relatively protective, and it is more important to him to strike quickly anyways, so he has no armor.
Backstory: He was a prominent young noble, until he began to question things. As soon as he started questioning things, he was disowned. After that, he gave up on fighting for the morticarans and began hunting on his own for food. His tribe soon began to get more and more failures without him on the front lines.
Friends or family: His uncle is the head of the council of elders, which is why he has such a good weapon. However, he was kicked out of his household (not kicked out of the tribe, just disowned). He still has the weapon though.
Personality: Gale is skeptical of everything. He distrusts pretty much everyone and basically just prefers to go it alone, be that fighting on the front lines alone (and winning) or hunting alone (and keeping all the meat for himself).
Weapon of Choice: In this roleplay, unlike in LOTR (sorry for the image), this weapon is a Morticaran Noble Sword. Only nobles can use it.See attached image.
——————————————————————————————————————————————
Tribe Name: Morticar, Morticarans, Morticaran Tribe
Floor Number: 3
Tribal Government: A council of elders, experienced warriors, and rich people makes decisions.
Tribal History: This tribe has fought routinely with tribes 2 and 1, because the leaders think that the best way to conquer everyone is to take out the bottom floors first, then work their way up. However, recently the morticarans have lost a battle on their own floor to floor 2, which puts their whole tribe at risk. Compared to many other tribes, the morticarans aren’t really a tribe. They have a monetary system and blacksmiths and bronze weapons, so they are more of a small ancient village.
Rival Tribes: 2 and 1
Nickname: Gale (called this because of how quick he is when fighting)
Age: 17
Gender: Male
Sexuality: Straight
Sex: Male
Hair Color: Greying Brown (the high stress environment of being in these tribes can cause people to go grey faster than normal, especially nobility)
Eye Color: Brown
Skin Color: White (very pale due to lack of sunlight inside the ship)
Other Description of Physical Appearance:
Clothing Preferences: As a noble, or former noble, he has access to pig hides, so his clothing is all dyed pig hides (purple, the color of the morticarans). This is relatively protective, and it is more important to him to strike quickly anyways, so he has no armor.
Backstory: He was a prominent young noble, until he began to question things. As soon as he started questioning things, he was disowned. After that, he gave up on fighting for the morticarans and began hunting on his own for food. His tribe soon began to get more and more failures without him on the front lines.
Friends or family: His uncle is the head of the council of elders, which is why he has such a good weapon. However, he was kicked out of his household (not kicked out of the tribe, just disowned). He still has the weapon though.
Personality: Gale is skeptical of everything. He distrusts pretty much everyone and basically just prefers to go it alone, be that fighting on the front lines alone (and winning) or hunting alone (and keeping all the meat for himself).
Weapon of Choice: In this roleplay, unlike in LOTR (sorry for the image), this weapon is a Morticaran Noble Sword. Only nobles can use it.See attached image.
——————————————————————————————————————————————
Tribe Name: Morticar, Morticarans, Morticaran Tribe
Floor Number: 3
Tribal Government: A council of elders, experienced warriors, and rich people makes decisions.
Tribal History: This tribe has fought routinely with tribes 2 and 1, because the leaders think that the best way to conquer everyone is to take out the bottom floors first, then work their way up. However, recently the morticarans have lost a battle on their own floor to floor 2, which puts their whole tribe at risk. Compared to many other tribes, the morticarans aren’t really a tribe. They have a monetary system and blacksmiths and bronze weapons, so they are more of a small ancient village.
Rival Tribes: 2 and 1
Attachments
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