Void_Nugget
Previously Shadow_Pup
This roleplay will take place in roughly the time period of the original X-Men movie so Professor X and Magneto would be considered “old”.
The roleplay will start you off differently depending on which side you are on. If you are on the side of the Brotherhood then you will start off as a new recruit. If you are on the side of the X-Men then you are a student who is about to be chosen by Charles
Now for some info:
So a lot of characters won’t be in this AU, most of those that still are won’t be in the same way you would expect. The characters that are still in this are Professor X, Magneto, Mystique, Wolverine, Beast, Juggernaut and the Summers Brothers, Scott and Alex.
Now the differences are as follows. For the X-Men, Professor X is still the leader but Scott, Alex, Logan and Hank aren’t on the team. Hank is a teacher at the school and so is Alex. Scott is actually a member of the Brotherhood and Logan is a government weapon who has been brainwashed. For the Brotherhood, Magneto is still the leader, Juggernaut is in a containment facility and Mystique is a government asset who works with Logan.
As the X-Men are students they should be aged between 15 and 20, for the Brotherhood it doesn’t matter.
The main story for this roleplay contains elements from X-Men Last Stand and X-Men Days of Future Past as both the sentinel program and the cure program are being developed after a terrorist attack by magneto that resulted in the death of many humans. This attack also cost Magneto Juggernaut, Mystique and Pietro and Wanda who both died in the attack.
For the outfits that the x-men wear, my personal preference from the films are the cinematic adaptations of the comic outfits seen in the end of X-Men Apocalypse from the Your X-Men scene (sorry about the video only one I could find) so this is the style I would say you base yours off of.
The X-Men
- Professor X
- Havok
- Beast
- Angel (@Shadow_Pup)
- Psycho (@Schrift007)
-
Brotherhood of Mutants
- Magneto
- Juggernaut
- Cyclops
-
Rules:
Regular charms rules
1 character limit
Romance allowed
Violence allowed
Keep romance and violence to a general PG 13
Put “Mutant Rights” somewhere in your bio to prove you have read the rules
Please don’t be too OP
Character Bio:
Name:
Codename:
Age:
Gender:
Allegiance:
Appearance:
Personality:
Power:
Other:
My Characters:
Name: Daisy Reaper
Codename: Angel
Age: 19
Gender: Female
Allegiance: X-Men
Appearance: 5’6”, with pink hair and green eyes, she has a skinny but mature body type and freckles. She wears her hair down so that it reaches it full length at just below her lower back. She wears a white t-shirt under a denim jacket, black skinny jeans and black boots. She also has a cross earring in her right ear. When not on mission her wings come through holes in her shirt. She then puts her jacket over them and her trousers also cover them as well. Her mission suit is similar in style to cyclops in the clip but it is black and red instead of yellow and is made for a girl not a guy.
Personality:
Wings: Angel possesses the superhuman ability to fly by means of her natural wings, which spanned sixteen feet from wingtip to wingtip. Fully feathered like a bird's, the wings have a very flexible skeletal structure, enabling her to press them to the back of her torso and legs with only the slightest bulge visible under her clothing. Angel flies by flapping her wings, as a bird does.The strength in her wings can easily break a man's arm or leg, or even put someone through a wall. Angel's normal cruising speed averages around 70 mph, though she is capable of diving swoops that reach up to 180 mph. She can fly at 150 mph without the help of a tail wind for up to half an hour at a time before tiring to an appreciable degree. Though she generally flies beneath the height of the clouds, she can reach a height of 10,000 feet with little effort. With severe strain she can attain the highest recorded altitude of a bird in flight (African geese at 29,000 feet above sea level), but can only remain at that altitude for several minutes.
Aerial Adaptation: Angel's entire anatomy is naturally adapted to flying. Her bones are hollow, her body processes food more efficiently than a normal human body and does not store any excess fat, and she possesses a greater proportionate muscle mass than normal. As a result, her strength, speed, agility, flexibility, endurance, reflexes, coordination, balance, eyesight and hearing are at their peak. Elements of her anatomy are comparable to those of birds, especially birds of prey. Her eyes can withstand high-speed winds which would damage the average human eye. She can breathe at high velocities or altitudes, and she can cope with the reduced temperatures at high altitudes for prolonged periods of time, giving her a greater-than-normal capacity to endure low temperatures in areas such as the Arctic. She shares some quality with birds including the sense of direction while her eyesight is on par with the one of an eagle, allowing her to spot movement and details even from higher distances than the average human could even in the dark. She possesses greater physical strength than an ordinary human equal to her in body weight and can lift about 500 lbs. Her musculature produces less fatigue toxins during physical activity than the musculature of an ordinary human. She can physically exert herself at peak capacity for several hours before the build up of fatigue toxins in her blood begins to impair her. Her physical stamina while in flight is considerably greater. She can fly non-stop under her own power for a maximum of approximately twelve hours. The tissues of Angel's body are somewhat harder and more durable than that of an ordinary human, though she is far from invulnerable. While she can be injured in ways comparable to an ordinary human, her body is structured to withstand the friction caused by flying at high speeds. She can also withstand impact forces that would severely injure or kill an ordinary human with only mild to moderate discomfort.
Other: N/A
The roleplay will start you off differently depending on which side you are on. If you are on the side of the Brotherhood then you will start off as a new recruit. If you are on the side of the X-Men then you are a student who is about to be chosen by Charles
Now for some info:
So a lot of characters won’t be in this AU, most of those that still are won’t be in the same way you would expect. The characters that are still in this are Professor X, Magneto, Mystique, Wolverine, Beast, Juggernaut and the Summers Brothers, Scott and Alex.
Now the differences are as follows. For the X-Men, Professor X is still the leader but Scott, Alex, Logan and Hank aren’t on the team. Hank is a teacher at the school and so is Alex. Scott is actually a member of the Brotherhood and Logan is a government weapon who has been brainwashed. For the Brotherhood, Magneto is still the leader, Juggernaut is in a containment facility and Mystique is a government asset who works with Logan.
As the X-Men are students they should be aged between 15 and 20, for the Brotherhood it doesn’t matter.
The main story for this roleplay contains elements from X-Men Last Stand and X-Men Days of Future Past as both the sentinel program and the cure program are being developed after a terrorist attack by magneto that resulted in the death of many humans. This attack also cost Magneto Juggernaut, Mystique and Pietro and Wanda who both died in the attack.
For the outfits that the x-men wear, my personal preference from the films are the cinematic adaptations of the comic outfits seen in the end of X-Men Apocalypse from the Your X-Men scene (sorry about the video only one I could find) so this is the style I would say you base yours off of.
The X-Men
- Professor X
- Havok
- Beast
- Angel (@Shadow_Pup)
- Psycho (@Schrift007)
-
Brotherhood of Mutants
- Magneto
- Juggernaut
- Cyclops
-
Rules:
Regular charms rules
1 character limit
Romance allowed
Violence allowed
Keep romance and violence to a general PG 13
Put “Mutant Rights” somewhere in your bio to prove you have read the rules
Please don’t be too OP
Character Bio:
Name:
Codename:
Age:
Gender:
Allegiance:
Appearance:
Personality:
Power:
Other:
My Characters:
Name: Daisy Reaper
Codename: Angel
Age: 19
Gender: Female
Allegiance: X-Men
Appearance: 5’6”, with pink hair and green eyes, she has a skinny but mature body type and freckles. She wears her hair down so that it reaches it full length at just below her lower back. She wears a white t-shirt under a denim jacket, black skinny jeans and black boots. She also has a cross earring in her right ear. When not on mission her wings come through holes in her shirt. She then puts her jacket over them and her trousers also cover them as well. Her mission suit is similar in style to cyclops in the clip but it is black and red instead of yellow and is made for a girl not a guy.
Personality:
Mostly energetic and determined. She loves making friends and making people proud. She enjoys singing, drawing, painting and flying. She gets along well with others, but hates people who are disrespectful or rude. She also hates being called weak or useless.
Powers:Wings: Angel possesses the superhuman ability to fly by means of her natural wings, which spanned sixteen feet from wingtip to wingtip. Fully feathered like a bird's, the wings have a very flexible skeletal structure, enabling her to press them to the back of her torso and legs with only the slightest bulge visible under her clothing. Angel flies by flapping her wings, as a bird does.The strength in her wings can easily break a man's arm or leg, or even put someone through a wall. Angel's normal cruising speed averages around 70 mph, though she is capable of diving swoops that reach up to 180 mph. She can fly at 150 mph without the help of a tail wind for up to half an hour at a time before tiring to an appreciable degree. Though she generally flies beneath the height of the clouds, she can reach a height of 10,000 feet with little effort. With severe strain she can attain the highest recorded altitude of a bird in flight (African geese at 29,000 feet above sea level), but can only remain at that altitude for several minutes.
Aerial Adaptation: Angel's entire anatomy is naturally adapted to flying. Her bones are hollow, her body processes food more efficiently than a normal human body and does not store any excess fat, and she possesses a greater proportionate muscle mass than normal. As a result, her strength, speed, agility, flexibility, endurance, reflexes, coordination, balance, eyesight and hearing are at their peak. Elements of her anatomy are comparable to those of birds, especially birds of prey. Her eyes can withstand high-speed winds which would damage the average human eye. She can breathe at high velocities or altitudes, and she can cope with the reduced temperatures at high altitudes for prolonged periods of time, giving her a greater-than-normal capacity to endure low temperatures in areas such as the Arctic. She shares some quality with birds including the sense of direction while her eyesight is on par with the one of an eagle, allowing her to spot movement and details even from higher distances than the average human could even in the dark. She possesses greater physical strength than an ordinary human equal to her in body weight and can lift about 500 lbs. Her musculature produces less fatigue toxins during physical activity than the musculature of an ordinary human. She can physically exert herself at peak capacity for several hours before the build up of fatigue toxins in her blood begins to impair her. Her physical stamina while in flight is considerably greater. She can fly non-stop under her own power for a maximum of approximately twelve hours. The tissues of Angel's body are somewhat harder and more durable than that of an ordinary human, though she is far from invulnerable. While she can be injured in ways comparable to an ordinary human, her body is structured to withstand the friction caused by flying at high speeds. She can also withstand impact forces that would severely injure or kill an ordinary human with only mild to moderate discomfort.
Other: N/A
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