Well, it's been a long time since I last proposed a new Roleplay. So... I've been working on this one for the last days. I hope you like the idea and enjoy it.
Link to the Roleplay: https://pokecharms.com/threads/a-pokemon-roleplay-tyrant.17637/
In a world where humans do not exist, Pokemon could advance and create their own civilizations. In a small Region, known as the Azraq Region, Pokemons lived happily until a Tyranitar and his army revealed and conquered those lands. A lot of Pokemon fought against his tyranny, but they perished quickly. Once all the cities surrendered, the Tyranitar proclaimed himself as the ruler of those lands and imposed his laws over them. The quality of life of the Pokemon that lives there has considerably decreased due to the abusive taxes and the general insecurity that the war produced. But a small group of Pokemon are starting to grouping and forming a small Resistance against the Tyranitar. In order to achieve his plan, first, they shall liberate each one of the captive cities defeating the commanders of the Tyrant Army.
First of all, let's talk about the Azraq Region. It is formed by 6 main cities:
Well, that's enough talk for the Region itself. Now, let's talk about the rules:
Now, before I talk about the Character Sheets, I'd like to clarify some points:
Name:
Species:
Gender:
Appearance and Accessories:
Personality:
Start Location:
Affiliation with the Tyrant Army: (from 0 to 10)
Extra Moves: (Remember, maximum of 2, only available from the beginning to Commanders and the Tyrant Leader)
Special traits or abilities:
Other:
And now, my three characters:
Name: Komodo, also known as The Dragon Fighter.
Species: Kommo-o.
Gender: Male.
Appearance and Accessories: A normal Kommo-o, though he has some bandages wrapped around the tail, and his forehead scale also shows a small drawing of a Tyranitar, showing his affiliation and his actual status. He has some scars on his belly.
Personality: A calm and reflexive Kommo-o. He is proud of his strength and his actual position in the Tyrant Army. He will give everything for defending The Cauldron. His strong affiliation to the Tyrant Army is due to the ignorance and the disbelief of what the Tyrant Army does in the other cities (let's remember that in The Cauldron, the ambient is calmer than in other cities, with a lot of Pokemon that supports the Tyrant Army.). Brave, loyal, hesitant, stubborn.
Start Location: The Cauldron.
Affiliation with the Tyrant Army: 8.5/10
Ability: Soundproof.
Extra Moves: Poison Jab and Payback.
Special traits or abilities:
Other: -
Name: Crow, also known lately as the Restless Merchant.
Species: Honchkrow.
Gender: Female.
Appearance and Accessories: A normal Honchrow. She has a long red feather in her hat. He also carries a small necklace with the shape of a heart around his fluffy chest. He also carries a relatively big shoulder strap for her.
Personality: Crow is a grumpy Honchrow. Normally she only shows kind when she is near someone she appreciates or when she tries to make a deal. Quite greedy, especially with shiny things, a hard dealer and talkative. Determined to achieve a better life. She follows her interests, always choosing the option that is better for her.
Start Location: Windy Hills.
Affiliation with the Tyrant Army: 2.5/10.
Ability: Super Luck.
Extra Moves: None at this moment.
Special traits or abilities:
Other: -
Name: Malphas.
Species: Murkrow.
Gender: Male.
Appearance and Accessories: Just a normal Murkrow with a red gem medallion on his chest.
Personality: He is quite childish, and will try to be friends with everyone that helps him. Fearful of the world, though he will act quite bravely during combat. He is not willing to keep on seeing her mother suffer and will do anything to help her, even if he has to leave her.
Start Location: Windy Hills.
Affiliation with the Tyrant Army: 0/10
Ability: Moxie.
Extra Moves: None at this moment.
Special traits or abilities:
Other: -
I hope you like the idea, and, as I always say, I'm open to hearing your ideas about how to improve this Roleplay.
Link to the Roleplay: https://pokecharms.com/threads/a-pokemon-roleplay-tyrant.17637/
In a world where humans do not exist, Pokemon could advance and create their own civilizations. In a small Region, known as the Azraq Region, Pokemons lived happily until a Tyranitar and his army revealed and conquered those lands. A lot of Pokemon fought against his tyranny, but they perished quickly. Once all the cities surrendered, the Tyranitar proclaimed himself as the ruler of those lands and imposed his laws over them. The quality of life of the Pokemon that lives there has considerably decreased due to the abusive taxes and the general insecurity that the war produced. But a small group of Pokemon are starting to grouping and forming a small Resistance against the Tyranitar. In order to achieve his plan, first, they shall liberate each one of the captive cities defeating the commanders of the Tyrant Army.
First of all, let's talk about the Azraq Region. It is formed by 6 main cities:
- Snowflake Town: this city is situated on a mountainside, and it is the most northern city of the region. It is in the middle of a mountain range, known as Astral Peaks. The ambient is cold enough for ice types to live, as well as some Steel Types, though is populated by a lot of different Pokemon, especially Psychic and Fairy Pokemons, that find this place quite interesting due to the energy that the peaks transmit. If you want to reach the city, first you have to cross the Pine Forest of Tranquility and climb the Sharpy Cliffs. There are a lot of natural caves in the area too. River Purif borns there. Since the city was conquested, it has been covered by a perpetual snowstorm, that doesn't affect the Ice-type Pokemon, but it makes life much harder for the rest of them, created by one of the commanders of the Tyrant Army: Scar, a cold-hearted Ice-type Pokemon.
- Windy Hills: this is the most western city of all the region. It is mostly populated by Normal, Flying, Bug and Grass Pokemons, but it has the perfect climate for any type of Pokemon. It is located in the middle of a huge esplanade, the Gaia Fields. You can go to Snowflake Town going north-west direction, directly crossing a lush forest, known as The Green Maze, and then continue following the path until you reach the Pine Forest of Tranquility. If you take the south path and follow the Purif River, you'll eventually reach Calamity Port. Surrounding the city is the Purif River. Crops can be found on the outskirts of the city. This area is constantly whipped by strong air currents that are caused by a Flying Type Pokemon that is said that is worse than any wind of destruction, named Shade.
- Calamity Port: the city most located to the south-west of the region, situated in the Pearl Bay, with access to the Sea of the One Thousand Currents. This city stands next to an ancient battlefield, that is said that faced an Electric, an Ice and a Fire Dragon long time ago. The signs of this battles are clearly visible: huge ice piles stands all around the area, and some of them even form small ice islands near the coast; an electrifying and sizzling ambient that surrounds the terrain, propitiating most of the time rains, and some natural salty hot springs near the city, located in the Rocky Risk. Purif River finishes here, and if you follow the path next to it, you'll eventually reach Windy Hills. If you take the east path, you'll go to Tesliac Erial, that leads to the Old Eclipse Village. This city is mostly populated by Water and Electric Pokemon, even Ice Pokemon, but any type of Pokemon can be found living here (except those which extreme humidity could hurt themselves). Actually, this city is sunken in a continuous electric storm that is produced by an Electric-type Pokemon that is believed to be faster than a lightning.
- Old Eclipse Village: a small abandoned and ruined village that is in the south-east of the Azraq Region. You can reach this place crossing the Dead Forest, next to the Tesliac Erial; a north path that connects with The Cauldron and an east path that cross a mountain range known as Anima Mountains. The Dead Forest includes a poison swamp, known as "The Waste Lands", and is the main reason why the trees are dead: a small river (Saliq River) borns in the Anima mountains and travel a short distance until it reaches the forest, where the Poison Pokemon pollutes it and stagnates. The Village itself is completely ruined, surrounded by a dark aura, so it is quite popular among Ghost, Dark and Poison Types. Though this area has never been safe, lately, the actions of Jewel, a Machiavellian Dark-Type Pokemon with a merciless and ruthless soul are creating an even more violent and crisp ambient.
- Terrak Fort: this is the eastern city of the region. Is located in the middle of the Sunburn Desert, formed naturally since most of the rains are stopped in the Anima mountains or in the Astral Peaks. You can reach the Desert following a path from The Pine Forest of Tranquility or from Anima Mountains, though the route to Terrak Fort is not marked, so reaching the city is a venturous travel. It is said that following the Ruins of the Ancients Dry-Livers can help you finding the Terrak Fort. There are few oases. The Terrak Fort is a small fortification surrounded by a small oasis and several rock houses, that, normally, is not the victim of too many sandstorms, though the acts of Cutter, a brave Earth-Type Pokemon whose strength can cause the same damages than an earthquake, is making the Terrak Fort to always be in the centre of one. Each and every type of Pokemon can live in the Terrak Fort, though it is particularly preferred by Earth and Rock Pokemons, while Steel Types try to avoid it due to the extremely hot temperatures. There is also a well-known group of Fighting Pokemon living there that believes that the extreme climate of those lands help them to be stronger. The Terrak Fort is near some Ancient Pyramids and an Ancestral Temple known as the Earth Pillar.
- The Cauldron: In the middle of the Region, the Obsidian Volcano stands. It is an active Volcano. By its mountainsides, lava lakes and continuous waterfalls can be seen. Though there is a path from literally everywhere to reach this place, most of them are insecure, all of them ending in caves filled with lava. The only safe path is the one that leads from the Old Eclipse Village. The city is located in the crater, while a huge castle stands in the middle of the area, surrounded by a lava lake. It's the only city that relatively stays safe and sound. Steel and Ice Pokemon cannot stand the heat, so they live in houses outside the crater. The village inside the crater is mostly populated by Earth, Rock, Fire and Dragon Types. Most of the residents agree with the Tyrant Army. The castle is the actual residence of the Tyranitar, the leader of the Tyrant Army that managed to take control of the region. The city and the castle are guarded by Komodo, a brave Kommo-o whose determination and strength are the Pride of the Tyrant Army.
Well, that's enough talk for the Region itself. Now, let's talk about the rules:
- Follow all the Pokecharms Rules.
- Always respect the other Roleplayers.
- Keep the violence and swearing on a medium level: no gore scenes and no swear words.
- Romance is allowed, but don't go too far with it.
- No one lines, please. Always try to post a minimum of three or four lines with each one of your characters.
- Try to post regularly (at least once each three days). Don't forget that other Roleplayers may be waiting for you to reply.
- Maximum of 3 characters for Roleplayer (though it may be changed depending on the number of interested Roleplayers).
- If you have more than one character, don't forget about the others.
- Always try to use a proper grammar and vocabulary. I'm the first that commits mistakes and I'm not a vocabulary or spelling expert, but I also try to avoid them. It's not comfortable to read a text filled with spelling errors and a horrible grammar.
- We'll use this thread in order to present our characters and talk about the story of the Roleplayers.
- No Legendaries. And, for the moment, Megaevolution and Z-Moves are forbidden.
Now, before I talk about the Character Sheets, I'd like to clarify some points:
- Keep a little coherence. I mean... The Tyrant Army is supposed to be a powerful and well-trained army. And I'm not saying that is impossible to beat them, but I don't want, for example, one of the Roleplayers fighting against a bunch of soldiers and winning easily without getting injured. I mean... In this case, you lose, you escape from battle or win with the character being extremely injured. I just want to warn that if I see things like that, I'll notify this and probably ask to change it.
- If you read the story above, you'll see that there are some underlined roles. They are important roles for the Tyrant Army, known as Commanders. Once a commander is defeated, he or she will retreat to the Cauldron and help with its defence or return after some time and take control of the Town again. You can ask for this role (only one for Roleplayer).
- You can choose to be neutral, a rebel or a member or ally of the Tyrant Army. At first, I thought to only accept first or seconds evolutions if you were not related to the Tyrant Army, but never a final evolution; but I've been thinking about that and it is something unfair. Yet still, I want to give an advantage to the Tyrant Army (we don't want easy things, don't you?). The commanders will have a maximum of 2 special traits or abilities, while the leader of the Tyrant Army will have a maximum of 3. The commanders and the leader will start with these traits or abilities. Rebels will only have one of these abilities or traits, but it must be earned. If you post regularly or your posts are from a good quality, I'll give you permission to have one for your character or characters. But please, don't forget that is something which finality is to make your character a little stronger or give him a certain advantage in certain occasions, and not turning him or her into an overpowered character.
- You can use all the moves from your evolution line. You can eventually learn a maximum of 2 movements from a TM, though it will not be from a TM. You should ask an elder of a village where its type is strong (that's why I have spent time describing which Types of Pokemon predominate in a village). For example, if you want your character to learn Rock Slide, you should go to a Village where Rock- Type Pokemon predominates, such as Terrak Fort or The Cauldron. Commanders can start with these movements.
- Of course, if you have a non-fully evolved Pokemon, you can make him evolve during the Roleplay if you want.
- Write Toothless in the "Other" Section to make sure you have read everything.
- As I said earlier, Z-Moves and Megaevolutions are not allowed, at least for the moment. If after some weeks, I feel the people are still interested and making a great job, I'll ask for permission to allow them.
Name:
Species:
Gender:
Appearance and Accessories:
Personality:
Start Location:
Affiliation with the Tyrant Army: (from 0 to 10)
Extra Moves: (Remember, maximum of 2, only available from the beginning to Commanders and the Tyrant Leader)
Special traits or abilities:
- (Once I have given you permission; maximum for the ones not related to the Tyrant Army).
- (Maximum for Commanders; you start with them from the beginning).
- (Exclusive and Maximum for the Tyrant Leader, you start with them from the beginning).
Other:
And now, my three characters:
Name: Komodo, also known as The Dragon Fighter.
Species: Kommo-o.
Gender: Male.
Appearance and Accessories: A normal Kommo-o, though he has some bandages wrapped around the tail, and his forehead scale also shows a small drawing of a Tyranitar, showing his affiliation and his actual status. He has some scars on his belly.
Personality: A calm and reflexive Kommo-o. He is proud of his strength and his actual position in the Tyrant Army. He will give everything for defending The Cauldron. His strong affiliation to the Tyrant Army is due to the ignorance and the disbelief of what the Tyrant Army does in the other cities (let's remember that in The Cauldron, the ambient is calmer than in other cities, with a lot of Pokemon that supports the Tyrant Army.). Brave, loyal, hesitant, stubborn.
Start Location: The Cauldron.
Affiliation with the Tyrant Army: 8.5/10
Ability: Soundproof.
Extra Moves: Poison Jab and Payback.
Special traits or abilities:
- Dragon Pride: being one of the chosen to maintain the order in the area fills you with determination, avoiding any type of decrease on Komodo's statistics.
- Iron Will: once Komodo is considered mildly-injured, his scales will be strengthened, reducing the incoming physical damage in a very significant way, trying to stay there and deal as many damages as he can.
Other: -
Name: Crow, also known lately as the Restless Merchant.
Species: Honchkrow.
Gender: Female.
Appearance and Accessories: A normal Honchrow. She has a long red feather in her hat. He also carries a small necklace with the shape of a heart around his fluffy chest. He also carries a relatively big shoulder strap for her.
Personality: Crow is a grumpy Honchrow. Normally she only shows kind when she is near someone she appreciates or when she tries to make a deal. Quite greedy, especially with shiny things, a hard dealer and talkative. Determined to achieve a better life. She follows her interests, always choosing the option that is better for her.
Start Location: Windy Hills.
Affiliation with the Tyrant Army: 2.5/10.
Ability: Super Luck.
Extra Moves: None at this moment.
Special traits or abilities:
- None at this moment.
Other: -
Name: Malphas.
Species: Murkrow.
Gender: Male.
Appearance and Accessories: Just a normal Murkrow with a red gem medallion on his chest.
Personality: He is quite childish, and will try to be friends with everyone that helps him. Fearful of the world, though he will act quite bravely during combat. He is not willing to keep on seeing her mother suffer and will do anything to help her, even if he has to leave her.
Start Location: Windy Hills.
Affiliation with the Tyrant Army: 0/10
Ability: Moxie.
Extra Moves: None at this moment.
Special traits or abilities:
- None at his moment.
Other: -
I hope you like the idea, and, as I always say, I'm open to hearing your ideas about how to improve this Roleplay.
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