Yoshimitsu
Former Moderator
Yay!
Yeah, I've played through the game once and scraped wins where I need to, but now I'm trying to get a PERFECT team. For me anyway. Here are my pokemon so far:
Combusken (Will be Blaziken), Marshtomp (Will be Swampert), Medicham, Skarmory, Shuppet (Will be Bannette) and Aron (Will be Aggron)
If someone can tell me what the natures do for my pokemon, I'd love them forever
I was thinking something like this:
Blaziken@Shell Bell/Black Belt
Gentle
Blaze
Flamethrower
Slash/Strength
Sky Uppercut
Bulk Up
Pretty boring, but I want that Sky Upper/Bulk Up combo. Flamethrower's just a fun move that got bred in.
Swampert@Mystic Water/Soft Sand
Quirky
Torrent
Surf
Ice Beam
Earthquake
???
Surf and EQ for Stab, Ice Beam because it suits Swampert, and another move. Any thoughts?
Medicham@Leftovers?
Jolly
Pure Power
Fire Punch
Psychic
Hi Jump Kick/Brick BReak
Calm Mind
Calm Mind for the special moves, Pure Power ups the fighting move.
Aggron@???
???
Rock Head
Double Edge
Iron Tail
Iron Defense
Rock Tomb?
Double-Edge for sheer power, and Rock Head covers that. Iron Tail for STAB. Iron Defense to turn it into a wall.
And that's all I've got so far. Any thoughts?
Yeah, I've played through the game once and scraped wins where I need to, but now I'm trying to get a PERFECT team. For me anyway. Here are my pokemon so far:
Combusken (Will be Blaziken), Marshtomp (Will be Swampert), Medicham, Skarmory, Shuppet (Will be Bannette) and Aron (Will be Aggron)
If someone can tell me what the natures do for my pokemon, I'd love them forever
I was thinking something like this:
Blaziken@Shell Bell/Black Belt
Gentle
Blaze
Flamethrower
Slash/Strength
Sky Uppercut
Bulk Up
Pretty boring, but I want that Sky Upper/Bulk Up combo. Flamethrower's just a fun move that got bred in.
Swampert@Mystic Water/Soft Sand
Quirky
Torrent
Surf
Ice Beam
Earthquake
???
Surf and EQ for Stab, Ice Beam because it suits Swampert, and another move. Any thoughts?
Medicham@Leftovers?
Jolly
Pure Power
Fire Punch
Psychic
Hi Jump Kick/Brick BReak
Calm Mind
Calm Mind for the special moves, Pure Power ups the fighting move.
Aggron@???
???
Rock Head
Double Edge
Iron Tail
Iron Defense
Rock Tomb?
Double-Edge for sheer power, and Rock Head covers that. Iron Tail for STAB. Iron Defense to turn it into a wall.
And that's all I've got so far. Any thoughts?