ROLEPLAY THREAD: https://pokecharms.com/threads/attack-of-the-grimms.20932/
Introduction: In this RP you roleplay as pokemon, like mystery dungeon RPs. There are these monsters that are known as grimms that started appearing 60 years ago, only starting to be seriously dangerous 4 years ago. Over in the remains of the Kalos region (I choose Kalos because it got the widest variety of pokemon from there), there’s a small little Aron that makes a safe haven for pokemon. Places like those are scarce due to the recent reports of transforming grimm, that are able to transform into what looking pokemon and then destroy the entire place.
Grimm: The creature's origins come from the show RWBY, if you don’t know what they are, they are dark creatures that are attracted to negative emotions like fear and sadness. They come in many shapes and sizes, when… they tend to be big. The common ones tend to be giant wolfs, giant birds, and giant bears. Look up a pictures of grimms from RWBY if you want more detail. Their presence 60 years ago is the reason that human started to disappear leaving only pokemon. Some pokemon can become part grimm, going completely berserk, growing bigger, and parts of their body are grimm.
Map: In the camp there are two small caves used for sleeping quarters one for male and one for female, stone pillars around the camp, not making a complete wall. There a place in the “wall” where there an easy way to inside. Right outside the camp, there’s a freshwater pond (Yes, the same water that’s used as an item), A forest is in the distance where some pokemon live, northeast of the camp. There’s a mountain farther away that’s right about north from the camp, where other pokemon live, but far less than the forest for there are grimms roaming that place a lot. There’s a river that’s south of the camp, and a demolished city southeast.
Rules:
Pokemon: When summiting a pokemon, submit it with this… thingabob. No legendaries or mythical pokemon (Which includes those ultra beasts, come’n, they're practically legendaries)
PlayfulSinx47 can approve and disapprove of most characters. (She has no power over grimm pokemon)
Pokemon:
Name:
Age:
Item(s):
Abilities:
Moveset:
Other:
Items: All pokemon can have at least one item, but to have more, it got to make sense. Like a Flabebe carrying a Metal Coat. Items like potions and X-items are not allowed due to there being no humans. Common items to have are ones that pokemon in the wild tend to carry. No Z crystals or mega stones.
Age: Age makes no sense it the pokemon universe (for pokemon), so put age relative to humans.
Moveset: Keep the moveset limited to four moves, and that the pokemon can learn. During the time of the RP however, you can learn new moves but you have to replace an old one. You can have moves from past generations like Water gun or Bubble Beam on Dragonite, I’ll just wonder why. Nuzleaf can have Grass Whistle, btw.
Abilities: Only abilities that the pokemon can have, and this cannot change.
Grimm control: I’ll give people permission to play out as grimms that way I don’t have to do it all. Basic grimms will attack the place once and a while, so someone will need to play as them. You can ask for this status, but you must have knowledge about the grimm.
Current status for grimm control: Pine the Treecko, PlayfulShinx47, Lightning and sparklight.
Grimm pokemon: You can have a grimm disguised as a pokemon, but you got to:
Introduction: In this RP you roleplay as pokemon, like mystery dungeon RPs. There are these monsters that are known as grimms that started appearing 60 years ago, only starting to be seriously dangerous 4 years ago. Over in the remains of the Kalos region (I choose Kalos because it got the widest variety of pokemon from there), there’s a small little Aron that makes a safe haven for pokemon. Places like those are scarce due to the recent reports of transforming grimm, that are able to transform into what looking pokemon and then destroy the entire place.
Grimm: The creature's origins come from the show RWBY, if you don’t know what they are, they are dark creatures that are attracted to negative emotions like fear and sadness. They come in many shapes and sizes, when… they tend to be big. The common ones tend to be giant wolfs, giant birds, and giant bears. Look up a pictures of grimms from RWBY if you want more detail. Their presence 60 years ago is the reason that human started to disappear leaving only pokemon. Some pokemon can become part grimm, going completely berserk, growing bigger, and parts of their body are grimm.
Map: In the camp there are two small caves used for sleeping quarters one for male and one for female, stone pillars around the camp, not making a complete wall. There a place in the “wall” where there an easy way to inside. Right outside the camp, there’s a freshwater pond (Yes, the same water that’s used as an item), A forest is in the distance where some pokemon live, northeast of the camp. There’s a mountain farther away that’s right about north from the camp, where other pokemon live, but far less than the forest for there are grimms roaming that place a lot. There’s a river that’s south of the camp, and a demolished city southeast.
Rules:
Pokemon: When summiting a pokemon, submit it with this… thingabob. No legendaries or mythical pokemon (Which includes those ultra beasts, come’n, they're practically legendaries)
PlayfulSinx47 can approve and disapprove of most characters. (She has no power over grimm pokemon)
Pokemon:
Name:
Age:
Item(s):
Abilities:
Moveset:
Other:
Items: All pokemon can have at least one item, but to have more, it got to make sense. Like a Flabebe carrying a Metal Coat. Items like potions and X-items are not allowed due to there being no humans. Common items to have are ones that pokemon in the wild tend to carry. No Z crystals or mega stones.
Age: Age makes no sense it the pokemon universe (for pokemon), so put age relative to humans.
Moveset: Keep the moveset limited to four moves, and that the pokemon can learn. During the time of the RP however, you can learn new moves but you have to replace an old one. You can have moves from past generations like Water gun or Bubble Beam on Dragonite, I’ll just wonder why. Nuzleaf can have Grass Whistle, btw.
Abilities: Only abilities that the pokemon can have, and this cannot change.
Grimm control: I’ll give people permission to play out as grimms that way I don’t have to do it all. Basic grimms will attack the place once and a while, so someone will need to play as them. You can ask for this status, but you must have knowledge about the grimm.
Current status for grimm control: Pine the Treecko, PlayfulShinx47, Lightning and sparklight.
Grimm pokemon: You can have a grimm disguised as a pokemon, but you got to:
- Put in the Other section that the pokemon is a grimm OR
- PM Pine the Treecko that this pokemon is a grimm.
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