I really wish Brawl had the side game "break the targets". Favourite mini-game.
But it does have it XD You just must not be looking in the proper place
I guess I must not be as hardcore with the SSB series as some, even if I own and have clocked countless hours on all three. I trust the judgments of my friends who say Brawl's controls and mechanics are much worse than Melee's, but I personally didn't notice the difference myself. Much like Dragodden, I feel all three games are fairly similar - just with extra features for each release.
I loved SSE to pieces and have played it multiple times through alone and with friends. Being able to explore the world and utilize all of the various characters in such a way was a refreshing addition to the SSB series, and it's probably the thing that keeps me coming back to Brawl most. Everything else feels like its been done before.
Sure, the new Events are interesting, and battling through certain modes co-op is really fun... the WiFi and stage building were nice ideas, too, though could've been executed a bit better... But I don't have the urge to collect all of the trophies this time 'round like with Melee. Even though some of them are really nifty, the determination to collect them all isn't there anymore. I collected all of my characters, stages, and beat all of the events... but more or less put the game down after that. I feel bad for it, tho, and will probably go back to the game at some point to complete it a bit better.
In the end, I did vote Brawl - simply because I don't see myself going back to Melee anytime soon, but I will play Brawl again. I do admit to missing a few stages from Melee, but that happens with every new SSB release. Some of the new stages make up for the missing ones, too, so eh.
Hmm... Now I feel like playing more Brawl, lol...