Name: Zack Zakkory
Age: 16
Year/Grade: 9
Gender: Male
Appearance: Zack is tall, 6 feet 3 inches to be exact, with messy brown hair and many of his other features being a mystery as he often wears things to or that block them. The most distinguished part of what he wears is often the white mask with a face (refer to profile picture for face) that appears to be made of wood, he appears to never take off the mask. He always is seen wearing black gloves and shoes switching between two outfits, one is a black hoodie with black jeans the other one is a black suit (tuxedo) with a red tie.
Personality: He appears to play with his personality, using it as a sort of game that freaks out the people around him, he does this by appearing to switch personalities, despite this people have noted that he only switches to certain personalities three to be exact. First he can sometimes be found quiet, ridiculing those that try to get him to talk or make friends with him, second is a much more playful but equally mean personality usually using sarcasm and humor to his advantage to again ridicule people, lastly is a crazy, madman type personality, wild and often seen breaking acceptable norms while spewing out nonsensical gibberish. (I made him this way to create the starting path for people to try and discover the "true Zack" if the idea of multiple personalities is something you'd rather not have than I have a backup personality).
Powers: Zack has three powers, first is Matter Manipulation this allows him to move matter in unnatural ways, such as granite being moved fluidly through tight spaces, however the more compact or complex a molecular structure is the more his effect on the object lessens, the distance also has a play in this, for example a block of *insert powerful material here* on the other side of the room would be harder to manipulate than some water nearby (I feel this power might be a bit OP so I'm willing to take suggestions). Second is Nocturnal this allows for him to go through nights without feeling the need to sleep (Again if this a bit too powerful or exploitable by itself I do have a drawback that I could edit in). Lastly is Extreme Athletics this power allows for him jump great distances and climb without hassle, this power does not affect jump height, meaning he can jump across a long ravine but he can't jump over a large wall as well, and he still is affected by regular obstacles when jumping and climbing, for example jumping across that ravine will be easier without some kind of forest goo trapping his leg, and climbing up a wall with no slope or places to grab onto won't be climbed too well if at all.
Bio: Zack was born in a faraway city to a super powered parents, they both died when Zack was 10, the cause was labeled unknown. Feeling as if he was at least partly responsible for the deaths he fled before he could be taken to an orphanage, he spent 1 year hitchhiking and finding other free rides until he finally found a home and job with a junk yard owner at 11, he would have stayed working there had he not gotten a letter, at 13, giving clues to who may have killed his parents, with this he asked the owner if he could go to study and become a super hero.
Current Guardian: Junk Yard Owner/Joe Runner
Also, if there's any sort of important information that should be known that was said at some point in the almost 50 pages of discussion or RP it would be nice to know it (assuming I'm supposed to). In addition or if there's nothing I should know from either than I would like to know what is going on right now, basically I just need some information to write up where/how my character appears. (I am planning to read some of the latest pages, but I seem to get confused with the current events so I usually end up asking anyways).
PIE
Hmmm, Matter manipulation is quite an exploitable power... though in a sense it's just a specific form of telekinesis. I've thought up a few nerfs for this one, and I'm gonna have to create a convo with you to explain all my reasoning.
The second one, welp, no issues, easily nerfed. He can go without sleep, but he'll accumulate fatigue.
As for the third one? Errrr. In my opinion, it'd be better for it to be completely removed. There's no need for it when you've got an ability like matter manipulation. You could easily just levitate a platform, or something if you need to travel.
Anyway, Accepted. We'll just have to work out some limiters.