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Private/Closed Danganronpa: Cold Steel (Discussion)

How should the daytime/nighttime system be edited?


  • Total voters
    4
  • Poll closed .
Dear future student,

If you have received this letter, it means your talent, whatever it may be, has earned you a full scholarship to attend Hope's Peak Academy. You have been specifically scouted for your extraordinary aptitude in a specific field, as those on the board believe your skills may be able to benefit Japan—and possibly even the world as a whole—if honed correctly.

School-mandated uniforms will be provided. Dorm rooms are available for those who wish to remain on campus for the duration of the academic year. Students will be required to bring their own food and toiletries, or bring money to purchase such on or around the campus.

Should you choose to accept, Hope's Peak requires that you be a current high school attendee and have legal permission from a parent and/or guardian to attend.

For more information, please visit us at our official website.

Please fill out and return the form below if you wish to accept your tuition offer.

We h҉̶o̷̡͢p̸̢e̷̶ to see you in the upcoming year.

-Headmaster ████


———

WARNING: This role play will contain depictions of violence and death. Your character can, and may, die at any point. If you are on poor standing ground with either or both these subjects, this is not the role play for you.

This is a murder mystery roleplay based within the Danganronpa universe (within an alternate reality). If you'd like a bit more information about how this started out, feel free to check out the interest check thread. Note: some of the information on such about how the game runs is outdated. See the game mechanics spoiler on this page for the up-to-date version.

Details about how the game will be run can be found in the spoiler below. Individual bullets will be explained in more detail when the time comes to begin that part of the game.
  • Any player may contact me before the start of the game to request to be the mastermind, and said person will collaborate with me on certain plot points involving their character. If multiple people contact me, I will randomly roll to see who gets the role. Mastermind requests will close Friday August 31st at 6:00PM EST. The mastermind for this game has been rolled up and contacted.
  • Both the victim and culprit are determined using a random number generator, unless a player specifically asks for their character to be killed off due to OOC responsibilities or lack of interest in the roleplay. Alternatively, players may coordinate murders or PM me ahead of time with a plan.
  • Both the victim and culprit will be contacted seperately after the roll and will talk with me to determine how the murder was carried out and what evidence was left behind.
  • Investigation will last from the time of the murder to the time of the trial, most likely being anywhere from three to four days in real time. Rooms will be described in a point-and-click manner on an alternate website as to not clog up the thread.
  • Any roleplayer will need to describe their character exploring any given area during an investigation if they wish to use that information. They then may ask the GM (me) additional questions about the area or specific objects.
  • The trial will start on (or at least contain at least one) day when all of the players are free and will last up to a week.
  • The day after the trial will be dedicated to voting, followed by the execution of the character who receives the most votes (regardless of whether or not they are actually the culprit).
  • Following the trial's end, players will be given access to a new area to explore.

Rules:
  1. No metagaming. Although it goes without saying on most forum RPs, this is extraordinarily important in a mystery setting wherein using knowledge that your character wouldn't feasibly know could spoil the fun for everyone.
  2. By joining this role play, you acknowledge that your character may be selected to be killed off and/or commit murder at any given point during the game. If you refuse to cooperate, you will be removed from the game.
  3. Please stay committed. This roleplay, dependant on the number of characters, may last a while. If for some reason or another you need to drop out of this roleplay (real life happens, I get it), please inform me as soon as possible so I can remove your character from the game.
  4. For those who are inevitably going to ask, romance is allowed. However, I ask that you please keep it limited to hugging and kissing, at most. This is a murder mystery, not a Twilight novel (or at least I sure hope it's not).
  5. Swearing is also allowed. The characters are high school age, after all. I'm not going to put any restrictions on this. I'd personally rather you not swear every other sentence, but if that's how your character would act, then be my guest.
If you wish to become the mastermind for this game, please PM me ahead of time with your character as well as any possible plans you might have. Mastermind requests will close Friday August 31st at 6:00PM EST.
Mastermind applications are officially closed. Sign ups for any other characters are still open, however.

General sign-ups are also closed. Feel free to follow along with the roleplay if you wish, however.

Here is the character sign-up form. Remember that everything listed here is public information to the other characters. Any sort of secret/other private information that your character may have should be either sent to me in a PM (if you wish to have it integrated into the story somehow) or left unsaid:
Name: (Self explanatory. Hope's Peak is a Japanese school, but foreign exchange students exist, obviously, so I'm not policing this.)
Age: (High school age. Fourteen to eighteen)
Gender: (Self explanatory)
Talent: (The talent that they got into Hope's Peak for; pretty much everything except for SHSL Good/Bad Luck, SHSL ???, and Reserve course student is considered fair game.)
Appearance: (Self explanatory. Note that I'm not restricting things such as unnatural hair and eye colours. Anime logic is fine here.)
Personality: (Anything that your character wouldn't be keeping from other people. It's highly recommended that you don't mention how your character would meticulously plan out a murder ahead of time unless you want to become a prime suspect in a crime that appears well thought out. And also look like a major creep to every character who read your character's description on the HPA website.)
Bio: (A bit about how they got selected/about their talent. Once again; publicly available information, not their entire backstory)
Other:

Sign-ups are now officially closed. The final character roster is listed on this post.

Characters:
  1. Percy Van Pertrigue: SHSL Drawer (Played by @Shen: Ghost Gym Leader)
  2. ‘Ralphie’ Yuno: SHSL Archer (Played by @Shen: Ghost Gym Leader)
  3. Nathaniel Bonanno: SHSL Mountain Climber (Played by @Crims0n)
  4. Jane Park: SHSL Combat Medic (Played by @Crims0n)
  5. Jason Vellance: SHSL Therapist (Played by @Generation Sect)
  6. Parker Bell: SHSL Gambler (Played by @Top_Smug_)
  7. Paeon Kanetsu: SHSL Film Editor (Played by @Paeon Kanetsu)
  8. Ophelia Morales: SHSL Gang Leader (Played by @_obsequious)
  9. Hoshi Takeda: SHSL Linguist (Played by @The Kitsune)
  10. Arata Ichirou: SHSL Poet (Played by @RhythmThief)
  11. Joseph Mayne: SHSL Actor (Played by @Retro Master)
  12. Ryuu Tachibana: SHSL Pyrotechnic (Played by @Riverrunner)
  13. Honoka Kurosawa: SHSL Taxidermist (Played by @Riverrunner)

Roleplay thread: https://pokecharms.com/threads/cold-steel.19907/

Cold Steel Tumblr:
https://danganronpa-cold-steel.tumblr.com/ (Tumblr)
 
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Shen: King of Digimon

Previously Shen: King of the Mist
Name: Percy Van Pertrigue
Sex: male
Age: 16
Talent: Super High School Level: Drawer
Appearance: black wavy hair that's curled around his head and along his ear, spiking up back behind his head in two big poofs. Has a long black coat that drapes down along with a dark purple undershirt. He also has a long purple scarf and a pencil behind his left ear

Personality:
Percy is known to be extravagant, always thinking big toward his career. He has big plans but has skewed ways to get toward his goal. He draws nearly everyday, usually creatures, monsters, mechs, or other things from Sci fi or anime. Percy is full of pride for what he does, and refuses to accept poor criticisms. He once tried to become a Painter first, and ended up being so much a disaster he had to be expelled from painting school in fear of harming other students. He has a hard time talking to others unless he has common ground, otherwise his normal ice breaker is: "what do you think of this piece?" He also seems to have an nearly endless supply of pencils. He seems to also have a photographic memory



Name: ‘Ralphie’ Yuno
Sex: male
Age: 15

Talent: Super High School Level: Archer

Appearance: wearing a black jacket with a hood, as well as a leather shirt in underneath scratched with arrow hits. He also wears black leather pants with an bow attachment on his back. He always carries around a canister of arrows.

Personality:

Although seemingly dense and tough on the outside with a stern expression, he’s actually pretty soft. He’s a firm believer in taking responsibility for one’s actions and hates excuses. Being extremely accurate with his bow and arrow, he uses it as a way to disagree with people or simply interact with others, often to just Segway into a conversation
 
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Fire Mana

Previously Top_Smug_
Name: Parker Bell

Age: 15

Gender: Male

Talent: Super High School Level: Gambler

Appearance: Parker is a dark person, both physically and mentally. He has slightly tanned, white skin with many scars from knife fights. His hair is pitch black and ends just above his brown eyes. He also wears eyeglasses that can shift between transparent and opaque. In terms of clothing he wears a black steath jacket with a high collar that covers his mouth, and gray denim Jean's with black shoes. At 5'9'' he's average height for someone his age and has a somewhat muscular build.

Personality: Typically, Parker is a reclusive and relaxed person. He doesn't take things too seriously most of the time, but he gets extremely competitive. He can be cocky and certainly smug when he wins, which he does a lot. However when it comes to something he cares about, an intense passion burns within him. He'll turn into the most serious, no-bullshit, reliable, and loyal person in the room. He does have a bad streak with depression and alcohol due to his family's past.

Bio: Got into gambling because of his father's bad habits. He has won every major gambling tournament he has entered, including the junior gambling world cup. He has also participated and placed 3rd in the poker world championship, despite it not being his expertise.

Other: Parker always carries a deck of cards, two sets of poker chips, and six black casino dice on him at all times. He also keeps a butterfly knife and a lighter under his sleeves at all times, both are black and engraved with six white dots in the same order as they are on the dice. The butterfly knife also has the words "Malum, Odium, Dolor" engraved on the other side of the handle.
 
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Shen: King of Digimon

Previously Shen: King of the Mist
Name: Parker Bell

Age: 15

Gender: Male

Talent: Super High School Level: Gambler

Appearance: Parker is a dark person, both physically and mentally. He has slightly tanned, white skin with many scars from knife fights. His hair is pitch black and ends just above his brown eyes. He also wears eyeglasses that can shift between transparent and opaque. In terms of clothing he wears a black jacket with a high collar that covers his mouth, and gray denim Jean's with black shoes. He's average height for someone his age and has a somewhat muscular build.

Personality: Typically, Parker is a reclusive and relaxed person. He doesn't take things too seriously most of the time. However when it comes to something he cares about, an intense passion burns within him. He'll turn into the most serious, no-bullshit, reliable, and loyal person in the room. He does have a bad streak with depression and alcohol due to his family's past.

Bio: Got into gambling because of his father's bad habits. He has won every major gambling tournament he has entered, including the junior gambling world cup. He has also participated and placed 3rd in the poker world championship, despite it not being his expertise.

Other: Parker always carries a deck of cards, two sets of poker chips, and six casino dice on him at all times. He also keeps a switch knife under his sleeve at all times.

I’m a sucker for classy, higher up, swag type of characters XD. I have a feeling i’ll Really like this guy
 
Name: Jason Vellance

Age: 17

Gender: Male

Talent: SHSL Therapist

Appearance: White hair that spikes out at various angles, that goes down to just past his ears, despite the bottom being clean, and straight. His eyes are a lavender purple colour.
He wears a neat white button up jacket, with a dark purple sleeveless undershirt, and light grey trousers.
He also wears glasses.

Personality: Jason lives up to exactly what one would expect of a SHSL Therapist. He’s calm, friendly and good at getting to the roots of a problem, however he tends to turn his nose up at what he sees as “destructive” solutions. He has a habit of over-analysing people he meets, which he often apologises for. However, he’s surprisingly laid back and casual, and often has a habit of sticking his nose where it doesn’t belong. This does come from a place of good intention, and is just how he’s come to be due to his talent, but can make him seem overly prying or rude. How he acts socially and personally seems to match how he acts when being a therapist, so it seems like he’s always in his “Work mode”.
A common saying of his is that “All my clients are my friends, and all my friends are my clients”, emphasising the bonds he attempts to forge with all those he treats and how he looks out for his friends mental health in the same way. However, hearing this can often make friends of his uncomfortable.
He dislikes using the word “Patient”, and instead uses “Client”, because he believes the person he’s treating could see it as a disrespect.
He does have a sort of pride in his work, believing that there is nobody he can’t understand.

Bio: Due to his upbringing in a rough area, Jason’s been looking after the emotional needs of his family and friends for a long time, especially after falling in with a bad crowd, whose personalities and productiveness to society he very thoroughly improved. After a friend once told him he could probably make a living off of his talent, he took it seriously and began working as a therapist for people in the local area. Soon enough his work skyrocketed, and his lower class family were very eager to push their son to the forefront of the field, and soon enough he was working with wealthy clients, and even later, working at prison institutes with very damaged people. After one particularly high profile case, he was an easy pick as an SHSL Therapist.

Other: He always carries around a clipboard with his favourite pen attached to it.
 
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Name: Jason Vellance

Age: 17

Gender: Male

Talent: SHSL Therapist

Appearance: Curly white hair that goes down to just past his ears, despite the bottom being clean, well kept and straight the hair atop his head is usually messy and all over the place. His eyes are a lavender purple colour.
He wears a neat white button up jacket, with a dark purple sleeveless undershirt, and strangely baggy and casual light grey joggers.

Personality: Jason lives up to exactly what one would expect of a SHSL Therapist. He’s calm, friendly and good at getting to the roots of a problem, however he tends to turn his nose up at what he sees as “destructive” solutions. He has a habit of over-analysing people he meets, which he often apologises for. However, he’s surprisingly laid back and casual, and often has a habit of sticking his nose where it doesn’t belong. This does come from a place of good intention, and is just how he’s come to be due to his talent, but can make him seem overly prying or rude. How he acts socially and personally seems to match how he acts when being a therapist, so it seems like he’s always in his “Work mode”.
A common saying of his is that “All my clients are my friends, and all my friends are my clients”, emphasising the bonds he attempts to forge with all those he treats and how he looks out for his friends mental health in the same way. However, hearing this can often make friends of his uncomfortable.
He dislikes using the word “Patient”, and instead uses “Client”, because he believes the person he’s treating could see it as a disrespect.
He does have a sort of pride in his work, believing that there is nobody he can’t understand.

Bio: Due to his upbringing in a rough area, Jason’s been looking after the emotional needs of his family and friends for a long time, especially after falling in with a bad crowd, whose personalities and productiveness to society he very thoroughly improved. After a friend once told him he could probably make a living off of his talent, he took it seriously and began working as a therapist for people in the local area. Soon enough his work skyrocketed, and his lower class family were very eager to push their son to the forefront of the field, and soon enough he was working with wealthy clients, and even later, working at prison institutes with very damaged people. After one particularly high profile case, he was an easy pick as an SHSL Therapist.

Other: He always carries around a clipboard with his favourite pen attached to it.
Looks good, accepted! Jason is character number five.
Name: Parker Bell

Age: 15

Gender: Male

Talent: Super High School Level: Gambler

Appearance: Parker is a dark person, both physically and mentally. He has slightly tanned, white skin with many scars from knife fights. His hair is pitch black and ends just above his brown eyes. He also wears eyeglasses that can shift between transparent and opaque. In terms of clothing he wears a black jacket with a high collar that covers his mouth, and gray denim Jean's with black shoes. He's average height for someone his age and has a somewhat muscular build.

Personality: Typically, Parker is a reclusive and relaxed person. He doesn't take things too seriously most of the time, but he gets extremely competitive. He can be cocky and certainly smug when he wins, which he does a lot. However when it comes to something he cares about, an intense passion burns within him. He'll turn into the most serious, no-bullshit, reliable, and loyal person in the room. He does have a bad streak with depression and alcohol due to his family's past.

Bio: Got into gambling because of his father's bad habits. He has won every major gambling tournament he has entered, including the junior gambling world cup. He has also participated and placed 3rd in the poker world championship, despite it not being his expertise.

Other: Parker always carries a deck of cards, two sets of poker chips, and six casino dice on him at all times. He also keeps a switch knife and a lighter under his sleeves at all times.
Accepted! Parker is character number six.

As a side note for future applicants, as of now we have an all-male cast. I can't police what kind of characters you make, obviously, but I'd appreciate it if someone would even out the numbers with some female characters.
 
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Paeon Kanetsu

Previously Markus Daymo
Name: Paeon Kanetsu (I know... so original.)

Age: 17

Gender: Male

Talent: Super Highschool Level Film Editor

Appearance: My Profile Pic minus the Heavy Ball and Pokedex.

Personality: Paeon is happy-go-lucky yet lazy guy. However, while happy-go-lucky... he's a little socially challenged as he sometimes seems rude or idiotic without realizing it. He can be extremely blunt and will point out things he dislikes. He likes to keep things to the point and dislikes prolonging anything boring, which to him is pretty much anything not related to film. He's usually overpassionate about film and his characters but when need be, he can focus and be a true helper.

Bio: In his younger years, Paeon was seperated from everyone around him. His parents, siblings, classmates, teachers, you name it. As such, he became a recluse and began to find the world boring on his own. However, that was when he discovered film. He became so enthralled with the characters made, the special effects, the lighting... everything. And so, he worked to become the best of best.

Within the film industry, he's been known to create incredible block buster hits... but incredibly difficult to work with. He prefers to edit by himself and produces the films as well. He makes sure no one changes the script or does something different. In his mind, it's his way or the highway. And it was around the time he was 16 when his seventh box office hit attracted the attention of Hopes Peak. So while he's joining a little later, he's still a shoe in for the Super Highschool Level Film Editor.

Other: He may be mismatching in colours, but in his orange bag he carries a video camera, a microphone, a tripod, and a laptop to always be ready for any footage.
 
Name: Paeon Kanetsu (I know... so original.)

Age: 17

Gender: Male

Talent: Super Highschool Level Film Editor

Appearance: My Profile Pic minus the Heavy Ball and Pokedex.

Personality: Paeon is happy-go-lucky yet lazy guy. However, while happy-go-lucky... he's a little socially challenged as he sometimes seems rude or idiotic without realizing it. He can be extremely blunt and will point out things he dislikes. He likes to keep things to the point and dislikes prolonging anything boring, which to him is pretty much anything not related to film. He's usually overpassionate about film and his characters but when need be, he can focus and be a true helper.

Bio: In his younger years, Paeon was seperated from everyone around him. His parents, siblings, classmates, teachers, you name it. As such, he became a recluse and began to find the world boring on his own. However, that was when he discovered film. He became so enthralled with the characters made, the special effects, the lighting... everything. And so, he worked to become the best of best.

Within the film industry, he's been known to create incredible block buster hits... but incredibly difficult to work with. He prefers to edit by himself and produces the films as well. He makes sure no one changes the script or does something different. In his mind, it's his way or the highway. And it was around the time he was 16 when his seventh box office hit attracted the attention of Hopes Peak. So while he's joining a little later, he's still a shoe in for the Super Highschool Level Film Editor.

Other: He may be mismatching in colours, but in his orange bag he carries a video camera, a microphone, a tripod, and a laptop to always be ready for any footage.
Please write out an actual physical description of your character that isn't "My profile picture but not Pokémon related" when you get the time. Other than that, everything checks out. Accepted. Paeon is character number seven.
 

Paeon Kanetsu

Previously Markus Daymo
Appearance: 6'1 with a thin figure. Has short blond hair and blue eyes. Wears a blue jeans with a black belt & gold buckle, a black & red tee-shirt, a grey & navy blue jacket and purple & black sneakers. Also carries around an orange & white bag.
 
“..even out the numbers with some female characters.”
AHA.
My time has come~

Name:
Ophelia Morales
Age: 17
Gender: Female
Talent: Super High School Level Gang Leader
Appearance: Rather short in stature, Ophi stands at 5’3, with a short mess of fiery ginger hair curling at her shoulders. Her skin is light and freckled, meshing against her eyes, which hold a deep brown hue. Usually, she can be seen in raggedly torn jeans with fishnets beneath them, a forest green tee tucked into her jeans, and of course, a black leather jacket, and heeled combat boots. The only thing sharper than her glare is her eyeliner. If in public, she is never seen without a face mask, and almost never is her tattoo (will be shown when I get the inspiration to draw her) shown, as it resides on her shoulder, covered by the jacket at all times. Also has two silver dermals pierced by her collarbone.
((When wearing her uniform, there is always a layer of concealer hiding the mark.))
Personality: Ophi is, for a lack of better words, a bitch. Roughened up around the edges from her experience being born into a gang, she always has a wall around herself, and proves to be rude and cold to outsiders, and barely warms up to those she calls friends. She has a dark sense of humor and has a tendency to make snarky remarks and catty responses to those who oppose her, and doesn’t do too well being told ‘no’. Known to be quite independent and a well-known people-hater, Ophi has a soft spot for breaking the rules. Despite her harsh personality, she is very caught off guard by flattery and flirting, and those who know this (which she’s been sure to keep at zero) could be very inclined to use this against her. Doesn’t have very good people skills.
Bio: Daughter of Hellfire gang leader Trent Morales and an otherwise unknown woman with a.. questionable career, Ophi had grown up in Hellfire, learning from the start how to be her father’s successor, growing up to be rowdy and competitive with the liveliness of her other members. Proving to be quite the bearer of exceptional strength and endurance skills, her acceptance into Hope’s Peak as a gang member was.. surprising, to say the least. Her father took this as a sign to retire and thus giving the title of Gang Leader to Ophi, the teenage schoolgirl.
Other: Always has a switchblade tucked into her boot, a pack of bubble gum in her back pocket, and a coy grin on her face.

(I haven’t watched/read/played Dangarompa yet, so I’m very sorry if this is wrong in any way. I did my best to scour the wiki and google for the basics ;w; )
 
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“..even out the numbers with some female characters.”
AHA.
My time has come~

Name:
Ophelia Morales
Age: 17
Gender: Female
Talent: Super High School Level Gang Leader
Appearance: Rather short in stature, Ophi stands at 5’3, with a short mess of fiery ginger hair curling at her shoulders. Her skin is light and freckled, meshing against her eyes, which hold a deep brown hue. Usually, she can be seen in raggedly torn jeans with fishnets beneath them, a forest green tee tucked into her jeans, and of course, a black leather jacket, and heeled combat boots. The only thing sharper than her glare is her eyeliner. If in public, she is never seen without a face mask, and almost never is her tattoo (will be shown when I get the inspiration to draw her) shown, as it resides on her shoulder, covered by the jacket at all times. Also has two silver dermals pierced by her collarbone.
((When wearing her uniform, there is always a layer of concealer hiding the mark.))
Personality: Ophi is, for a lack of better words, a bitch. Roughened up around the edges from her experience being born into a gang, she always has a wall around herself, and proves to be rude and cold to outsiders, and barely warms up to those she calls friends. She has a dark sense of humor and has a tendency to make snarky remarks and catty responses to those who oppose her, and doesn’t do too well being told ‘no’. Known to be quite independent and a well-known people-hater, Ophi has a soft spot for breaking the rules. Despite her harsh personality, she is very caught off guard by flattery and flirting, and those who know this (which she’s been sure to keep at zero) could be very inclined to use this against her. Doesn’t have very good people skills.
Bio: Daughter of Hellfire gang leader Trent Morales and an otherwise unknown woman with a.. questionable career, Ophi had grown up in Hellfire, learning from the start how to be her father’s successor, growing up to be rowdy and competitive with the liveliness of her other members. Proving to be quite the bearer of exceptional strength and endurance skills, her acceptance into Hope’s Peak as a gang member was.. surprising, to say the least. Her father took this as a sign to retire and thus giving the title of Gang Leader to Ophi, the teenage schoolgirl.
Other: Always has a switchblade tucked into her boot, a pack of bubble gum in her back pocket, and a coy grin on her face.

(I haven’t watched/read/played Dangarompa yet, so I’m very sorry if this is wrong in any way. I did my best to scour the wiki and google for the basics ;w; )
Everything looks fine here, I don't see any problems with it, accepted! If you were concerned about it being too far-fetched, don't worry. The series is known for pushing the suspension of disbelief. (And don't worry too much about familiarising yourself with the source material in a hurry. All of this takes place in an alternate universe, so learning the series' canon isn't too important. I'd feel pretty bad if you accidentally spoiled the entire plot for yourself just trying to get basic information about the universe to participate in the RP).
All of that having been said, Ophelia Morales is character number 8.
 

Paeon Kanetsu

Previously Markus Daymo
@_obsequious

...I'm now imagining Paeon, being the blunt person he is, constantly ticking Ophelia off without meaning to. I mean... blunt person who doesn't care or think about what he says and person who would get caught off guard and retaliate... the story for those two kinda writes itself.

Am I the only one who would see that?
 

Shen: King of Digimon

Previously Shen: King of the Mist
@_obsequious

...I'm now imagining Paeon, being the blunt person he is, constantly ticking Ophelia off without meaning to. I mean... blunt person who doesn't care or think about what he says and person who would get caught off guard and retaliate... the story for those two kinda writes itself.

Am I the only one who would see that?

Nah I think that would be absolutely perfect hahaha
 
This is fascinating. Never heard of this game/series before. I will research the title concept and these 'talents' before deciding whether or not to join, but at the very least you have earned a follow River. Love the darker tone and unpredictability of this RP theme.
 
Apologies for the double post, but decided to join and didn't want my app to go unnoticed.

Name: Hoshi Takeda
Age: 14
Gender: Female
Talent: Linguist
Appearance: Hoshi is rather unremarkable in form. Too much time spent indoors has left her skin pallid, her hair a bit dull and her expression habitually detached. Her dark, green eyes always seem slightly out of focus, as if her mind is constantly doing two things at once. Her shoulder length auburn hair is pulled up into a half ponytail, the rest is left to hang freely. Though her undershirt and jean color change from day to day, Hoshi can always be found wearing her green and white split color jacket with earphones dangling from her ears.
Personality: Language connects the world, but all it has managed to do for Hoshi is disconnect her from a personal life. Her talent and obsession with linguistics has left her introverted, aloof and socially awkward. Because of her lack of experience with friendships and relationships, Hoshi can often seem a little dense and overly innocent despite her intelligence, as the social niceties of white lies and small talk simply elude her.
Despite the natural distance between herself and others that these awkward encounters cause, Hoshi can be incredibly insightful, seeing patterns in the otherwise ordinary, and because of this astute attention to detail, she can often tell when someone is lying through key facial tics and changes of tone. But she has learned that sharing these insights earns her more enemies than friends and so she is prone to keeping these observations and suspicions to herself.
Bio: Hoshi is a prodigy in terms of language, and her talent became apparent very early in life. Her mother being Irish/ American and her father Japanese, Hoshi grew up in a three language household and by the early age of 3, she was fluent enough to consider all three her primary language. By 6 years old, she’d picked up three more and by the time she entered middle school she had by passed her private tutors extensive knowledge with a total of 10 languages learned. The exact of languages she has learned since is unknown as she rarely lists them all without getting side-tracked but it certainly exceeds 15. Some of her other school subjects suffered a bit, but her parents conceded that history and science were a bit inconsequential in light of her other abilities.
Hoshi’s unique talents attracted some unexpected publicity toward the end of her middle school days. Her placement in a couple nationwide cryptography and linguistic competitions had earned her a decent local reputation on it's own, but her moderate fame turned swiftly to infamy and concern once it was discovered that she’d decrypted and broken into the public education mainframe. Not in an attempt to change any grades mind you. No, all she'd tried to do was modify her class schedule the following year to accomodate a couple extra advanced language courses...at the local college.
Other: Her unending study dominates her existence as she spends every waking minute listening to audio files of languages she had yet to learn or studying books and old scripts detailing dead languages and code.
 
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Fire Mana

Previously Top_Smug_
There aren't really any "friendly" character yet, so I guess you're right saying that there's gonna be a lot of butting heads lol
 
Well it's hard to get to the top of any field without stepping on some toes and learning to guard you own.

And I think Hoshi will be helpful as first if a little quiet... at least until she fully understands the f*d up situation she has found herself in.
 
Apologies for the double post, but decided to join and didn't want my app to go unnoticed.

Name: Hoshi “Cypher” Takeda
Age: 14
Gender: Female
Talent: Linguist
Appearance: Hoshi is rather unremarkable in form. Too much time spent indoors has left her skin pallid, her hair a bit dull and her expression habitually detached. Her dark, green eyes always seem slightly out of focus, as if her mind is constantly doing two things at once. Her shoulder length auburn hair is pulled up into a half ponytail, the rest is left to hang freely. Though her undershirt and jean color change from day to day, Hoshi can always be found wearing her green and white split color jacket with earphones dangling from her ears.
Personality: Language connects the world, but all it has managed to do for Hoshi is disconnect her from a personal life. Her talent and obsession with linguistics has left her introverted, aloof and socially awkward. Because of her lack of experience with friendships and relationships, Hoshi can often seem a little dense and overly innocent despite her intelligence, as the social niceties of white lies and small talk simply elude her.
Despite the natural distance between herself and others that these awkward encounters cause, Hoshi can be incredibly insightful, seeing patterns in the otherwise ordinary, and because of this astute attention to detail, she can often tell when someone is lying through key facial tics and changes of tone. But she has learned that sharing these insights earns her more enemies than friends and so she is prone to keeping these observations and suspicions to herself.
Bio: Hoshi is a prodigy in terms of language, and her talent became apparent very early in life. Her mother being Irish/ American and her father Japanese, Hoshi grew up in a three language household and by the early age of 3, she was fluent enough to consider all three her primary language. By 6 years old, she’d picked up three more and by the time she entered middle school she had by passed her private tutors extensive knowledge with a total of 10 languages learned. The exact of languages she has learned since is unknown as she rarely lists them all without getting side-tracked but it certainly exceeds 15. Some of her other school subjects suffered a bit, but her parents conceded that math and science were a bit inconsequential in light of her other abilities.
Hoshi’s unique talents attracted some unexpected publicity toward the end of her middle school days. Though the scope of danger was not publically known, Japan had fallen under systematic attack of an international terrorist group, and while the explosion in Sagami and Auckland were public knowledge, the true scope of danger was not publically known. The terrorist group had left threats in a strange, seemingly unbreakable code hinting at the location for each event; the PSIA had failed thus far to crack the code. How they had learned of Hoshi’s talents was unclear, but within a few short days their unbreakable code was deciphered and the fact that it had been done by a thirteen year old girl made headline news. Perhaps that was why she had received this strange school invitation…
Other: Her unending study dominates her existence as she spends every waking minute listening to audio files of languages she had yet to learn or studying books and old scripts detailing dead languages and code.


EDIT: Ok.... I added a second character, now I'm removing her pending a consultation
I was initially a bit skeptical about the terrorist group in her backstory, but reading it over again, I feel it works (and would certainly attract the attention of Hope's Peak). Having said that, accepted! Hoshi is character number 9.

EDIT: Definitely still accepted. The old backstory worked, but I like the new one a lot better.
 
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I can certainly down play that element of the background. Having no experience with this game, I assumed it would have to be a tremendous feat to get Hope's attention but if it simply being described as a 'high profile case' would be sufficient, I agree that would be better, and certainly more believable.
 
I can certainly down play that element of the background. Having no experience with this game, I assumed it would have to be a tremendous feat to get Hope's attention but if it simply being described as a 'high profile case' would be sufficient, I agree that would be better, and certainly more believable.
I believe a high profile case would probably suffice for this one (perhaps making herself known through some form of social media or simply by participating in nation-wide events wherein translation is the main aspect). Although honestly, it'd be your choice whether to include that or not, as I can see it working either way. HPA acceptances range from "Has been officially declared the strongest person in the world despite being a high school student," to "I just won the raffle to get into the school, I wasn't scouted or anything. Sorry if you wanted a cool story", so it's your choice.
 
And with that, Mastermind applications are officially CLOSED.

The Mastermind in question has been randomly selected and contacted via PM about the role.
If you applied but weren't chosen (the selection was completely random), not to fret. You can still participate as normal. (Also, please refrain from mentioning that you had originally applied your character to mastermind).

General sign ups are still open! They will close at 11:59PM EST on Sunday, September 2nd, so you've still got a bit of time to get your character bios in.
 

Crimson Sun

Previously Crims0n
Name: Nathaniel "Nathan" Bonanno
Age: 17
Gender: Male
Talent: SHSL Mountain Climber
Appearance: Solid black hair with a midnight blue streak that slicks and curves over his forehead. Nathan wear squared prescription glasses over his amber eyes. He stands approximately at a 5'9" and has a mid-light build. His attire consists of a blue plaid flannel, unbuttoned over a solid white tee. The bottom half consists of black khakis and dark brown timberland, specially made for him to climb and traverse easier. Accessories includes only a white lokai bracelet with a single black bead on his left wrist.
Personality: Nathan is an open and active person. He likes to go and travel a lot. He isn't one to sit in place (standing is fine) for a long period of time. He's a hands on person, whether that would be learning of something new, curiosity, or if he simply wants to cling onto that person. Mountain climbing is what urges him to travel and be with nature a lot. He's a practical koala, and likes to cing onto people like how he clings onto mountains.
Bio: Traumatic experience for him but he was able to learn from it. He was mountain climbing with his friends until his line got detached from the others. Luckily, he was the last one of the pack, so no one else got hurt after him. Unluckily for him, because his line got detahced he fell. Luckily (kmn) for him, Nathan was able to get a grip on the mountain without proper gear and saved himself from falling. From that trauma, he began mountain climbing without gear and got used to it. He's been able to free climb anything after that, whther they be mountains, walls, etc. EDIT: With his free climb, he was able to beat records after records of mountain climbing. His free climb was faster than any mountain climber with gear.
Other: N/A

*changed the SHSL if you dont mind*
Name: Jane Park
Age: 17
Gender: Female
Talent: SHSL Combat Medic
Appearance: She has long wavy amber hair that is tail up to a single wavy ponytail. She has a peachy complexion with chestnut eyes. She has a perfect slender figure, with a light-build from her time in the military. She always has a white medic pouch beside her for any medical emergencies. Her attire consists a black tank top over some camouflage pants and army boots.
Personality: Jane is a bit stoic. She gets right to the point with her work. Whether it's defending for herself in the army, or treating a fellow soldier. The military had changed her. She's still social to people she can open up to, but she stays dense and aware of her surroundings from her military training. People call her tomboy, but she's still has her feminine sides.
Bio: Essentially, she volunteered to work at the military and worked as a field medic for the army. She got her SHSL Combat Medic for being able to simultaneously treat patients while fending off invading enemies during battle.
Other:

Hopefully this is good enough? just tell me if I need to change anything
 
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Name: Nathaniel "Nathan" Bonanno
Age: 17
Gender: Male
Talent: SHSL Mountain Climber
Appearance: Solid black hair with a midnight blue streak that slicks and curves over his forehead. Nathan wear squared prescription glasses over his amber eyes. He stands approximately at a 5'9" and has a mid-light build. His attire consists of a blue plaid flannel, unbuttoned over a solid white tee. The bottom half consists of black khakis and dark brown timberland, specially made for him to climb and traverse easier. Accessories includes only a white lokai bracelet with a single black bead on his left wrist.
Personality: Nathan is an open and active person. He likes to go and travel a lot. He isn't one to sit in place (standing is fine) for a long period of time. He's a hands on person, whether that would be learning of something new, curiosity, or if he simply wants to cling onto that person. Mountain climbing is what urges him to travel and be with nature a lot. He's a practical koala, and likes to cing onto people like how he clings onto mountains.
Bio: Traumatic experience for him but he was able to learn from it. He was mountain climbing with his friends until his line got detached from the others. Luckily, he was the last one of the pack, so no one else got hurt after him. Unluckily for him, because his line got detahced he fell. Luckily (kmn) for him, Nathan was able to get a grip on the mountain without proper gear and saved himself from falling. From that trauma, he began mountain climbing without gear and got used to it. He's been able to free climb anything after that, whther they be mountains, walls, etc.
Other: N/A

*changed the SHSL if you dont mind*
Name: Jane Park
Age: 17
Gender: Female
Talent: SHSL Combat Medic
Appearance: She has long wavy amber hair that is tail up to a single wavy ponytail. She has a peachy complexion with chestnut eyes. She has a perfect slender figure, with a light-build from her time in the military. She always has a white medic pouch beside her for any medical emergencies. Her attire consists a black tank top over some camouflage pants and army boots.
Personality: Jane is a bit stoic. She gets right to the point with her work. Whether it's defending for herself in the army, or treating a fellow soldier. The military had changed her. She's still social to people she can open up to, but she stays dense and aware of her surroundings from her military training. People call her tomboy, but she's still has her feminine sides.
Bio: Essentially, she volunteered to work at the military and worked as a field medic for the army. She got her SHSL Combat Medic for being able to simultaneously treat patients while fending off invading enemies during battle.
Other:

Hopefully this is good enough? just tell me if I need to change anything
Both seem good, for the most part. My only suggestion would be to add into their backstories a specific event that would have garnered Hope's Peak's attention. Jane's seems feasible, as I assume she was scouted due to being frequently cited as being able to effectively treat patients and fight at the same time at a rate that would normally take two separate people. However, Nathan's is a bit iffy. It has been mentioned on this thread about how inconsistent canon HPA acceptances are, but all the characters have some sort of underlying event that got them scouted. Using a character from this thread as an example, Hoshi had a fantastic track record having known upwards of fifteen languages, but the event that got her officially noticed was her breaking into the public education system's digital database. Perhaps after your character's traumatic event, he took to mountain climbing a lot more frequently like you stated, but he eventually managed to score himself a world record in the field, which caused HPA to look into his previous accomplishments and therefore send the letter.

Oops. That was a lot lengthier than I intended, sorry about that. That's a bit of a nitpick. Change it if you'd like, but it doesn't really have any impact on the game itself. Despite my little rant, I see no other problem with either of them. Both accepted!
Nathan is character number 3, Jane is character number 4.
 

Crimson Sun

Previously Crims0n
Both seem good, for the most part. My only suggestion would be to add into their backstories a specific event that would have garnered Hope's Peak's attention. Jane's seems feasible, as I assume she was scouted due to being frequently cited as being able to effectively treat patients and fight at the same time at a rate that would normally take two separate people. However, Nathan's is a bit iffy. It has been mentioned on this thread about how inconsistent canon HPA acceptances are, but all the characters have some sort of underlying event that got them scouted. Using a character from this thread as an example, Hoshi had a fantastic track record having known upwards of fifteen languages, but the event that got her officially noticed was her breaking into the public education system's digital database. Perhaps after your character's traumatic event, he took to mountain climbing a lot more frequently like you stated, but he eventually managed to score himself a world record in the field, which caused HPA to look into his previous accomplishments and therefore send the letter.

Oops. That was a lot lengthier than I intended, sorry about that. That's a bit of a nitpick. Change it if you'd like, but it doesn't really have any impact on the game itself. Despite my little rant, I see no other problem with either of them. Both accepted!
Nathan is character number 3, Jane is character number 4.
Ah i see, i didn’t understand that bit fully
I gotchu, i’ll edit it lol
 
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