So, in regards to the recent announcements of Pokemon Let's Go, I have opinions. I have a lot of opinions. Rather than just stew in my own thoughts, I figured I'd voice them/rant here and ask you guys what you think about all this.
It's pretty obvious from the game mechanics we've seen from Let's Go so far that Game Freak is aiming to pull in the casual audience. The kind of person who just played Gen I when it was released, and didn't touch the series again until Pokemon Go blew up. I don't think this is a bad move on their part, I mean, why not try to capitalize on the most popular mobile game in history, and hopefully get some of those people into the main series right? Plus, catering to a crowd of people who aren't really interested in a mildly hard game and just want to have a relaxed, fun time is a good thing in my books. Not everyone wants these games to be difficult.
The problem is I feel as someone who wants these games to be a bit more of a challenge, the games that have been coming out since XY have been already (kind of) catering to this crowd in the first place, and ignoring the fanbase that don't enjoy this. XY dropped the difficulty right down with mechanics like the Exp Share, constant give aways of powerful legendaries, Mega evolutions, and reduced rosters for Gym Leaders and other major fights which resulted in them feeling barely noteworthy. SM was similar in it's approach, although I did have more fun with it personally because some of the early Totem battles threw me off guard. The games have a very hand-holdy feel to them, which I believe is being amplified by Game Freak's increasing focus on longer and more detailed cutscenes explaining basic mechanics that have existed since 1996. These would be fine, if they were skippable, but they're not.
Yes, I understand that ultimately, Pokemon is marketed to children, and I'm a 22 year old adult. But I feel like the "kid/casual friendly" approach Game Freak has been taking is too gentle, and almost condescending at times. I don't think kids are stupid, or so incapable of dealing with a challenge. It's not like RBY are particularly difficult games for children to beat either - we all managed just fine after all - but there's a lot more to it than just leaving whatever Pokemon you want at the front of your party and just one shotting everything.
But, maybe this is all just nostalgia. Maybe this is all because I've been active in the Pokemon fanbase for 12 years (that's only Gen III btw, there are even more veteran players here) and I've grown up. Maybe I'm just disillusioned because I still haven't bothered finishing playing Ultra Moon through the first time after I one shot Ultra Necrozma on an no exp share run and because of how low effort that game felt. Maybe it's because I've finally gotten my hands on Pokemon Platinum and I've experienced the feeling of go through a new, but older school style Pokemon game again recently and I've fallen in love with it. Maybe I'm just stuck in the past and the games have moved on and left me behind, and I've just got to deal with it.
I dunno, this feeling is a complicated one. But, what do you think? Do you feel the games have gotten too easy, or if this is even a problem in the first place? I'd really like to know. And, thanks for reading this silly little rant.
It's pretty obvious from the game mechanics we've seen from Let's Go so far that Game Freak is aiming to pull in the casual audience. The kind of person who just played Gen I when it was released, and didn't touch the series again until Pokemon Go blew up. I don't think this is a bad move on their part, I mean, why not try to capitalize on the most popular mobile game in history, and hopefully get some of those people into the main series right? Plus, catering to a crowd of people who aren't really interested in a mildly hard game and just want to have a relaxed, fun time is a good thing in my books. Not everyone wants these games to be difficult.
The problem is I feel as someone who wants these games to be a bit more of a challenge, the games that have been coming out since XY have been already (kind of) catering to this crowd in the first place, and ignoring the fanbase that don't enjoy this. XY dropped the difficulty right down with mechanics like the Exp Share, constant give aways of powerful legendaries, Mega evolutions, and reduced rosters for Gym Leaders and other major fights which resulted in them feeling barely noteworthy. SM was similar in it's approach, although I did have more fun with it personally because some of the early Totem battles threw me off guard. The games have a very hand-holdy feel to them, which I believe is being amplified by Game Freak's increasing focus on longer and more detailed cutscenes explaining basic mechanics that have existed since 1996. These would be fine, if they were skippable, but they're not.
Yes, I understand that ultimately, Pokemon is marketed to children, and I'm a 22 year old adult. But I feel like the "kid/casual friendly" approach Game Freak has been taking is too gentle, and almost condescending at times. I don't think kids are stupid, or so incapable of dealing with a challenge. It's not like RBY are particularly difficult games for children to beat either - we all managed just fine after all - but there's a lot more to it than just leaving whatever Pokemon you want at the front of your party and just one shotting everything.
But, maybe this is all just nostalgia. Maybe this is all because I've been active in the Pokemon fanbase for 12 years (that's only Gen III btw, there are even more veteran players here) and I've grown up. Maybe I'm just disillusioned because I still haven't bothered finishing playing Ultra Moon through the first time after I one shot Ultra Necrozma on an no exp share run and because of how low effort that game felt. Maybe it's because I've finally gotten my hands on Pokemon Platinum and I've experienced the feeling of go through a new, but older school style Pokemon game again recently and I've fallen in love with it. Maybe I'm just stuck in the past and the games have moved on and left me behind, and I've just got to deal with it.
I dunno, this feeling is a complicated one. But, what do you think? Do you feel the games have gotten too easy, or if this is even a problem in the first place? I'd really like to know. And, thanks for reading this silly little rant.