I have a bit of a bad habit when I make ingame teams. Somehow, I always end up with five Pokemon. I had a sixth member, but I'm not entirely sure she's right for this team.
I don't think most of my team would stand a chance competitively, but I'd still like to have that metagame state of mind.
Items aren't listed because I haven't bothered to pick up any worthwhile items, so they're all holding random plates. XD
Here's the original five members:
And the original final member was:
Camina (f)
Rash, Flash Fire
Poison Jab
Sunny Day
Solar Beam
Fire Blast
(Yeah, I know. :/)
So what are your recommendations for my last slot? My only rule is that it not be something too common in the metagame. I already have a Garchomp and Alakazam, that's powered as I get. XD
I don't think most of my team would stand a chance competitively, but I'd still like to have that metagame state of mind.
Items aren't listed because I haven't bothered to pick up any worthwhile items, so they're all holding random plates. XD
Here's the original five members:
![]() Amaroq (m) Impish, Synchronize Shadow Ball Energy Ball Psychic Focus Blast | ![]() Gypsy (m) Quirky, Levitate Pain Split Thunderbolt Confuse Ray Shadow Ball | ![]() Tianlong (m) Jolly, Sand Veil Earthquake Iron Head Dragon Rush Crunch | ![]() Cyrano (m) Calm, Water Absorb Surf Hypnosis Mud Shot Ice Beam | ![]() Orfeo (m) Jolly, Inner Focus Cross Poison Confuse Ray Wing Attack X-Scissor |
And the original final member was:

Camina (f)
Rash, Flash Fire
Poison Jab
Sunny Day
Solar Beam
Fire Blast
(Yeah, I know. :/)
So what are your recommendations for my last slot? My only rule is that it not be something too common in the metagame. I already have a Garchomp and Alakazam, that's powered as I get. XD