Edit: As Stel pointed out below I posted this in the Video Games section! D'oh, I blame being sleepy and glossing over everything but 'games' and 'discussion'.
Curiously, this topic seems to have arisen once or twice on the generic WoW forums and, as one can expect, they have often devolved into name-calling, mud-slinging fests where either side refuses to even agree to disagree.
Now, the topic: playing with (or for RP, as) an avatar opposite to your gender. That is, guys with female avatars and girls with male avatars.
I personally don't care. It means nothing to me whether or not the person behind the giant Male Warrior is a bloke or not, or whether the manlipulative Sorceress really has a female controlling 'her'. Unless you are rolling in some strange, contrived (and almost archaic) system, gender is meaningless to mechanics. It doesn't affect how you play.
So why then the issue? What is your opinion on the subject, should you have one at all. Trust this isn't limited to MMO's, but also to pen & paper, generic console games and of course the text based RP's we have here. Are you turned off by a protagonist of the opposite gender or in character creation do you lean more toward one than the other?
My own tendencies have played out thus: in pen & paper I've had an even spread of male:female for my characters, whereas when I write I tend to write male (albeit quite fragile) characters; with games where I can choose my own model/avatar I tend to have females, mostly because they've got nicer designs and seem to have had more time and attention paid to them.
So, what say you?
Curiously, this topic seems to have arisen once or twice on the generic WoW forums and, as one can expect, they have often devolved into name-calling, mud-slinging fests where either side refuses to even agree to disagree.
Now, the topic: playing with (or for RP, as) an avatar opposite to your gender. That is, guys with female avatars and girls with male avatars.
I personally don't care. It means nothing to me whether or not the person behind the giant Male Warrior is a bloke or not, or whether the manlipulative Sorceress really has a female controlling 'her'. Unless you are rolling in some strange, contrived (and almost archaic) system, gender is meaningless to mechanics. It doesn't affect how you play.
So why then the issue? What is your opinion on the subject, should you have one at all. Trust this isn't limited to MMO's, but also to pen & paper, generic console games and of course the text based RP's we have here. Are you turned off by a protagonist of the opposite gender or in character creation do you lean more toward one than the other?
My own tendencies have played out thus: in pen & paper I've had an even spread of male:female for my characters, whereas when I write I tend to write male (albeit quite fragile) characters; with games where I can choose my own model/avatar I tend to have females, mostly because they've got nicer designs and seem to have had more time and attention paid to them.
So, what say you?