@GreninjaTrainer013 @DopeLeafeon470 @The Kitsune @BurbleBurble
Far to the north of the Eggman Empire, across the Eastern Sea from Ylisse and far below Skyworld rests Hyrule, an expansive kingdom where the people live free. Princess Zelda rules over the kingdom, but the rights of a citizen of Hyrule may be discarded in exchange for a live of freedom across the sprawling plains as a guild member. The guilds take care of themselves, and make their own rules. The concept of the guilds applies to many, of course. There's a variety of guilds for different things - odd jobs, monster killing, traveling... And one such guild is dedicated to the pursuit of adventure and justice. Most are allied under the label of the NinTen, but one guild stands alone to forge their own stories. The Chaos Guild.
This RP focuses on a variety of different guilds coming together to face off against numerous threats, each specializing on different Nintendo or SEGA characters. I've only got a few guilds pre-made with planned story relevance, but each only has the characters and has sheets that can be filled out. FYI, the non-human characters like Sonic and Kirby will be gijinkized, meaning they'll be given humanoid designs like these and these. We're also treating the world like a pseudo-RPG, sort of like Scott Pilgrim or Hardcore Leveling Warrior, so each character has equipment that gives them certain buffs. For example, Amy Rose will use the Piko Piko Warhammer, giving her +3 against robots and +2 against enemies that make her mad. The main plot of the RP will likely be decided on as the RP progresses, with the main villains being Ganondorf, Dr. Eggman, Hyness and the Jamba Guild. And maybe some others, I dunno. For each character on the list, you'll have to make them a character sheet, but because of the no-photos rule you'll have to describe how they look - if they're from the Sonic cast or Kirby cast use the links provided for reference images. Most human characters should be fairly similar to how they usually are with key differences. For example, my version of Wario for this is going to be much taller in the style that LoveandCake used to draw him. Anyways, enough talk! If there's anything else you're confused about feel free to ask, but it's time to get that character list made.
King Chrom (Guild Leader): @Eeveechu151
Queen Sumia: @Eeveechu151
Princess Lucina: @Eeveechu151
Royal Advisor Robin: @DopeLeafeon470
Sir Stahl:
Lady Sully:
Here's some of my characters for reference! (It took me six hours to do just these, Eggman and Zan are fine without sheets for now)
Far to the north of the Eggman Empire, across the Eastern Sea from Ylisse and far below Skyworld rests Hyrule, an expansive kingdom where the people live free. Princess Zelda rules over the kingdom, but the rights of a citizen of Hyrule may be discarded in exchange for a live of freedom across the sprawling plains as a guild member. The guilds take care of themselves, and make their own rules. The concept of the guilds applies to many, of course. There's a variety of guilds for different things - odd jobs, monster killing, traveling... And one such guild is dedicated to the pursuit of adventure and justice. Most are allied under the label of the NinTen, but one guild stands alone to forge their own stories. The Chaos Guild.
This RP focuses on a variety of different guilds coming together to face off against numerous threats, each specializing on different Nintendo or SEGA characters. I've only got a few guilds pre-made with planned story relevance, but each only has the characters and has sheets that can be filled out. FYI, the non-human characters like Sonic and Kirby will be gijinkized, meaning they'll be given humanoid designs like these and these. We're also treating the world like a pseudo-RPG, sort of like Scott Pilgrim or Hardcore Leveling Warrior, so each character has equipment that gives them certain buffs. For example, Amy Rose will use the Piko Piko Warhammer, giving her +3 against robots and +2 against enemies that make her mad. The main plot of the RP will likely be decided on as the RP progresses, with the main villains being Ganondorf, Dr. Eggman, Hyness and the Jamba Guild. And maybe some others, I dunno. For each character on the list, you'll have to make them a character sheet, but because of the no-photos rule you'll have to describe how they look - if they're from the Sonic cast or Kirby cast use the links provided for reference images. Most human characters should be fairly similar to how they usually are with key differences. For example, my version of Wario for this is going to be much taller in the style that LoveandCake used to draw him. Anyways, enough talk! If there's anything else you're confused about feel free to ask, but it's time to get that character list made.
"Princess" Peach Toadstool (Guild Leader):
Mario:
Luigi: @DopeLeafeon470
Captain Toad:
Yoshi:
Daisy Toadstool:
Mario:
Luigi: @DopeLeafeon470
Captain Toad:
Yoshi:
Daisy Toadstool:
Meta Knight (Guild Leader): @DopeLeafeon470
Kirby: @GreninjaTrainer013
Waddle "Bandana" Dee: @Eeveechu151
"King" Dedede: @Ghostly Jazz Hand's
Sword Knight: @Eeveechu151
Blade Knight: @Eeveechu151
Magolor: @Eeveechu151
Kirby: @GreninjaTrainer013
Waddle "Bandana" Dee: @Eeveechu151
"King" Dedede: @Ghostly Jazz Hand's
Sword Knight: @Eeveechu151
Blade Knight: @Eeveechu151
Magolor: @Eeveechu151
Sir Stahl:
Lady Sully:
Sonic (Guild Leader): @Eeveechu151
Miles Prower: @DopeLeafeon470
Amy Rose:
Knuckles: @Battle Legend G.K.
Mighty: @Eeveechu151
Ray:
Miles Prower: @DopeLeafeon470
Amy Rose:
Knuckles: @Battle Legend G.K.
Mighty: @Eeveechu151
Ray:
Galacta "Gala" Knight: @Eeveechu151
Nova:
Bowser Koopa: @Ghostly Jazz Hand's
Lord Blumiere: @Eeveechu151
Lady Timpani:
Ganondorf Dragmire: @Fraseandchico
Dr. Ivo "Eggman" Robotnik: @Eeveechu151
Shadow: @Battle Legend G.K.
Hyness: @Ghostly Jazz Hand's
Zan Partizanne: @Eeveechu151
Flamberge: @DopeLeafeon470
Francisca:
Pit: @Rohan Kishibe
Palutena:
Viridi: @Eeveechu151
Nova:
Bowser Koopa: @Ghostly Jazz Hand's
Lord Blumiere: @Eeveechu151
Lady Timpani:
Ganondorf Dragmire: @Fraseandchico
Dr. Ivo "Eggman" Robotnik: @Eeveechu151
Shadow: @Battle Legend G.K.
Hyness: @Ghostly Jazz Hand's
Zan Partizanne: @Eeveechu151
Flamberge: @DopeLeafeon470
Francisca:
Pit: @Rohan Kishibe
Palutena:
Viridi: @Eeveechu151
Name:
Guild:
Age:
Gender:
Appearance:
Personality:
Backstory:
Unique Skill:
Weapon(s):
Gear:
Equipment:
Spells/Techniques:
Other:
Guild:
Age:
Gender:
Appearance:
Personality:
Backstory:
Unique Skill:
Weapon(s):
Gear:
Equipment:
Spells/Techniques:
Other:
Here's some of my characters for reference! (It took me six hours to do just these, Eggman and Zan are fine without sheets for now)
Name: Wario
Guild: Diamond Guild
Age: 25
Gender: Male
Appearance: He's pretty tall and burly, as opposed to his short and fat version from the games. He's still got a few pounds on him, but he's far more raw strength than fat. Wario wears his WarioWare outfit, though he does keep his old plumber outfit around if he ever needs it.
Personality: Wario is - at face value - extremely greedy with little regard for anything other than cash. In actuality, he's got a heart of gold and an iron will.
Backstory: Wario decided to form Diamond Guild at a young age and rise to the top, making his own path, alongside his fellow orphan Waluigi. He eventually met Mona, and the two became close friends. Same with Jimmy T. Now Wario's Diamond Guild is one of the top guilds in Hyrule.
Unique Skill: Heart of Gold - When he has gold on him, Wario's strength, speed and durability increase threefold.
Weapon(s): Wario himself is a weapon, strong as he is. He usually wears W-Gloves, which grant him +2 to his strength, but if needed he can equip the Midas Touch, a pair of golden gauntlets that give him +10 strength.
Gear: Wario usually wears the Custom Emblem on his jean jacket, giving him +3 fame.
Equipment: Wario doesn't use much equipment, but when needed he can use Goodstyle for certain powerful techniques and his bike for tearing up the roads.
Spells/Techniques: Wario has several powerful physical techniques, such as his Pound of Gold - an absolutely gargantuan physical punch - and his Charge attack - a forward elbow slam that can smash through defenses. He can also use Goodstyle for several different techniques, like the Thief's Snatch, the Cosmic Wave and the Dragon Flame.
Other: He's the leader of Diamond Guild and rivals with Mario of the Mushroom Guild. Has a crush on Mona.
Guild: Diamond Guild
Age: 25
Gender: Male
Appearance: He's pretty tall and burly, as opposed to his short and fat version from the games. He's still got a few pounds on him, but he's far more raw strength than fat. Wario wears his WarioWare outfit, though he does keep his old plumber outfit around if he ever needs it.
Personality: Wario is - at face value - extremely greedy with little regard for anything other than cash. In actuality, he's got a heart of gold and an iron will.
Backstory: Wario decided to form Diamond Guild at a young age and rise to the top, making his own path, alongside his fellow orphan Waluigi. He eventually met Mona, and the two became close friends. Same with Jimmy T. Now Wario's Diamond Guild is one of the top guilds in Hyrule.
Unique Skill: Heart of Gold - When he has gold on him, Wario's strength, speed and durability increase threefold.
Weapon(s): Wario himself is a weapon, strong as he is. He usually wears W-Gloves, which grant him +2 to his strength, but if needed he can equip the Midas Touch, a pair of golden gauntlets that give him +10 strength.
Gear: Wario usually wears the Custom Emblem on his jean jacket, giving him +3 fame.
Equipment: Wario doesn't use much equipment, but when needed he can use Goodstyle for certain powerful techniques and his bike for tearing up the roads.
Spells/Techniques: Wario has several powerful physical techniques, such as his Pound of Gold - an absolutely gargantuan physical punch - and his Charge attack - a forward elbow slam that can smash through defenses. He can also use Goodstyle for several different techniques, like the Thief's Snatch, the Cosmic Wave and the Dragon Flame.
Other: He's the leader of Diamond Guild and rivals with Mario of the Mushroom Guild. Has a crush on Mona.
Name: Mona
Guild: Diamond Guild
Age: 18
Gender: Female
Appearance: Mona wears an outfit similar to her outfit from WarioWare Gold. She's quite a bit smaller than Wario, being only 5'4 compared to her boss' towering 6'4. She has long red hair and sky blue eyes. (Based on LoveandCake's art)
Personality: Mona's a happy, positive girl while also liking to remain on track. Without her, the organization of Diamond Guild would likely fall to pieces.
Backstory: Wario and her became friends at a young age, and Wario inspired her to make her own path. She decided to join the Diamond Guild to help Wario achieve his dream.
Unique Skill: Cheerleader - Mona can rally others easily, giving them a massive morale boost.
Weapon(s): Mona doesn't really fight, so she doesn't have a weapon. The closest thing to it is her baton (+2 to range, +1 to accuracy) and her bike.
Gear: Mona can swap between a variety of different outfits, but her most common gear is her Biker Helmet (+1 defense).
Equipment: Mona has her pom poms and a variety of cooking ingredients, as she's a great chef.
Spells/Techniques: Mona is an expert acrobat, with the Dolphin Flip and Roundabout Spin being some of her moves.
Other: Has a MAJOR crush on Wario...
Guild: Diamond Guild
Age: 18
Gender: Female
Appearance: Mona wears an outfit similar to her outfit from WarioWare Gold. She's quite a bit smaller than Wario, being only 5'4 compared to her boss' towering 6'4. She has long red hair and sky blue eyes. (Based on LoveandCake's art)
Personality: Mona's a happy, positive girl while also liking to remain on track. Without her, the organization of Diamond Guild would likely fall to pieces.
Backstory: Wario and her became friends at a young age, and Wario inspired her to make her own path. She decided to join the Diamond Guild to help Wario achieve his dream.
Unique Skill: Cheerleader - Mona can rally others easily, giving them a massive morale boost.
Weapon(s): Mona doesn't really fight, so she doesn't have a weapon. The closest thing to it is her baton (+2 to range, +1 to accuracy) and her bike.
Gear: Mona can swap between a variety of different outfits, but her most common gear is her Biker Helmet (+1 defense).
Equipment: Mona has her pom poms and a variety of cooking ingredients, as she's a great chef.
Spells/Techniques: Mona is an expert acrobat, with the Dolphin Flip and Roundabout Spin being some of her moves.
Other: Has a MAJOR crush on Wario...
Name: Waddle "Bandana" Dee
Guild: Star Guild
Age: 17
Gender: Male
Appearance: Bandana Dee wears - of course - a blue bandana over his chestnut brown hair, a brown vest with a black spandex suit underneath and grey shorts with beige boots. He has shining brown eyes with freckles on his light face. He's 5'3" and fairly thin thanks to his training. He's like an older brother to Kirby. (Design taken from banami-luv's design)
Personality: Bandana Dee is an absolute sweetheart, wanting to protect others as best as he can. He's a loyal and focused student. Later develops a crush on Zan Partizanne. Sees Dedede like a father and Kirby like a younger brother.
Backstory: Not much is known about Bandana Dee except he worshipped the folk hero Dedede like a legend before joining the Star Guild, impressing Meta Knight enough to fight alongside them despite his young age.
Unique Skill: True Soldier - Can endure normally fatal attacks as long as his willpower doesn't falter, striving and fighting on to the end. Depending on the attack, he may even be able to absorb it into his spear and reflect it.
Weapon(s): His trusty spear. +4 to attack power, +1 to maneuverability.
Gear: Nothing yet.
Equipment: Nothing yet.
Spells/Techniques: He has several special moves he can pull off with his spear, his favorite being the Spear Copter.
Other: He's a member of the main quartet of Star Guild's fighters.
Guild: Star Guild
Age: 17
Gender: Male
Appearance: Bandana Dee wears - of course - a blue bandana over his chestnut brown hair, a brown vest with a black spandex suit underneath and grey shorts with beige boots. He has shining brown eyes with freckles on his light face. He's 5'3" and fairly thin thanks to his training. He's like an older brother to Kirby. (Design taken from banami-luv's design)
Personality: Bandana Dee is an absolute sweetheart, wanting to protect others as best as he can. He's a loyal and focused student. Later develops a crush on Zan Partizanne. Sees Dedede like a father and Kirby like a younger brother.
Backstory: Not much is known about Bandana Dee except he worshipped the folk hero Dedede like a legend before joining the Star Guild, impressing Meta Knight enough to fight alongside them despite his young age.
Unique Skill: True Soldier - Can endure normally fatal attacks as long as his willpower doesn't falter, striving and fighting on to the end. Depending on the attack, he may even be able to absorb it into his spear and reflect it.
Weapon(s): His trusty spear. +4 to attack power, +1 to maneuverability.
Gear: Nothing yet.
Equipment: Nothing yet.
Spells/Techniques: He has several special moves he can pull off with his spear, his favorite being the Spear Copter.
Other: He's a member of the main quartet of Star Guild's fighters.
Name: Sword Knight (real name unknown)
Guild: Star Guild
Age: 26
Gender: Male
Appearance: Sword has messy brown hair, pale green eyes and pale skin. He usually wears a turquoise collared, sleeveless tunic over his long-sleeved navy shirt and baggy pants. When armored, he adds plated boots, shoulder pads, a belt to hold his scabbard, arm guards, shoulder pauldrons and his helmet. (Based on banami-luv's design)
Personality: Sword Knight is a fairly shy bean who speaks in a british accent, and is incredibly loyal to his master, Meta Knight. Alongside Blade Knight, he defends the leader of Star Guild.
Backstory: Meta Knight saved the lives of Sword and Blade when they were young, and in return the pair decided to pledge their allegiance to Meta Knight. Ever since then, they have been serving their knight. Sword Knight attempted to learn everything he could from Meta Knight, but he still has a long way to go.
Unique Skill: Duel Master - All stats increase by half during a one-on-one or two-on-two fight.
Weapon(s): His Sharpness Sword. +3 to attack power and +6 to sharpness. This thing is going to cut. A lot.
Gear: He wears Unique Armor fitted especially for him, giving him +3 defense.
Equipment: None yet.
Spells/Techniques: Sword Knight has mastered two of the swordsman's greatest techniques, the Sword Beam and the Spin Attack.
Other: Sword may have a crush on Blade...
Guild: Star Guild
Age: 26
Gender: Male
Appearance: Sword has messy brown hair, pale green eyes and pale skin. He usually wears a turquoise collared, sleeveless tunic over his long-sleeved navy shirt and baggy pants. When armored, he adds plated boots, shoulder pads, a belt to hold his scabbard, arm guards, shoulder pauldrons and his helmet. (Based on banami-luv's design)
Personality: Sword Knight is a fairly shy bean who speaks in a british accent, and is incredibly loyal to his master, Meta Knight. Alongside Blade Knight, he defends the leader of Star Guild.
Backstory: Meta Knight saved the lives of Sword and Blade when they were young, and in return the pair decided to pledge their allegiance to Meta Knight. Ever since then, they have been serving their knight. Sword Knight attempted to learn everything he could from Meta Knight, but he still has a long way to go.
Unique Skill: Duel Master - All stats increase by half during a one-on-one or two-on-two fight.
Weapon(s): His Sharpness Sword. +3 to attack power and +6 to sharpness. This thing is going to cut. A lot.
Gear: He wears Unique Armor fitted especially for him, giving him +3 defense.
Equipment: None yet.
Spells/Techniques: Sword Knight has mastered two of the swordsman's greatest techniques, the Sword Beam and the Spin Attack.
Other: Sword may have a crush on Blade...
Name: Blade Knight (real name unknown)
Guild: Star Guild
Age: 24
Gender: Female
Appearance: Blade wears a green tunic over her long-sleeved dark green shirt, short brown shorts and black tall socks. When armored, she wears a green breast guard, shoulder plates, a brown belt, green heeled boots and a green-and-yellow helmet with a visor. She has red hair with a ponytail and blue eyes. (Based on banami-luv's design)
Personality: Blade Knight is an excitable, joyous girl who likes to have fun, but won't tolerate rudeness or disrespect. For this reason she's got a rivalry with Dedede.
Backstory: Meta Knight saved the lives of Sword and Blade when they were young, and in return the pair decided to pledge their allegiance to Meta Knight. Ever since then, they have been serving their knight. Blade Knight is much more lax about her training than Sword Knight, but won't let herself fall behind her friend.
Unique Skill: Unrelenting Blade - As long as she holds her sword, she cannot be knocked out. Even if she gains a mortal wound, she'll remain conscious if she's gripping her blade.
Weapon(s): Her Blinding Blade. +5 to attack power and +2 to accuracy.
Gear: Like Sword Knight, her Unique Armor gives her +3 defense.
Equipment: None yet.
Spells/Techniques: Like Sword, she's mastered the Sword Beam and Spin Attack through her training with Meta Knight.
Other: She's got a secret crush on Sword...
Guild: Star Guild
Age: 24
Gender: Female
Appearance: Blade wears a green tunic over her long-sleeved dark green shirt, short brown shorts and black tall socks. When armored, she wears a green breast guard, shoulder plates, a brown belt, green heeled boots and a green-and-yellow helmet with a visor. She has red hair with a ponytail and blue eyes. (Based on banami-luv's design)
Personality: Blade Knight is an excitable, joyous girl who likes to have fun, but won't tolerate rudeness or disrespect. For this reason she's got a rivalry with Dedede.
Backstory: Meta Knight saved the lives of Sword and Blade when they were young, and in return the pair decided to pledge their allegiance to Meta Knight. Ever since then, they have been serving their knight. Blade Knight is much more lax about her training than Sword Knight, but won't let herself fall behind her friend.
Unique Skill: Unrelenting Blade - As long as she holds her sword, she cannot be knocked out. Even if she gains a mortal wound, she'll remain conscious if she's gripping her blade.
Weapon(s): Her Blinding Blade. +5 to attack power and +2 to accuracy.
Gear: Like Sword Knight, her Unique Armor gives her +3 defense.
Equipment: None yet.
Spells/Techniques: Like Sword, she's mastered the Sword Beam and Spin Attack through her training with Meta Knight.
Other: She's got a secret crush on Sword...
Name: Magolor
Guild: Star Guild
Age: 19
Gender: Male
Appearance: Magolor wears an extremely similar costume to his outfit from the games, but it's fit for a full person. He has yellow eyes, brown hair and pale skin. (Based on banami-luv's Magolor design)
Personality: Magolor is solitary and quiet most of the time, only speaking up when he feels he has something he needs to say. He is calm and reserved in his speech, demanding respect with his mere voice.
Backstory: Out of all the members of the Star Guild, Magolor is the most mysterious. Rumors say he appeared on a broken ship before meeting with Meta Knight, and from there became the informant of the Star Guild.
Unique Skill: Unknown.
Weapon(s): The closest thing to a weapon he carries is a strange book.
Gear: None yet.
Equipment: None yet.
Spells/Techniques: He has many, but none are yet known to the public.
Other: Acts as the informant and liaison of the Star Guild, acting as more of a third party while still allying himself with the guild.
Guild: Star Guild
Age: 19
Gender: Male
Appearance: Magolor wears an extremely similar costume to his outfit from the games, but it's fit for a full person. He has yellow eyes, brown hair and pale skin. (Based on banami-luv's Magolor design)
Personality: Magolor is solitary and quiet most of the time, only speaking up when he feels he has something he needs to say. He is calm and reserved in his speech, demanding respect with his mere voice.
Backstory: Out of all the members of the Star Guild, Magolor is the most mysterious. Rumors say he appeared on a broken ship before meeting with Meta Knight, and from there became the informant of the Star Guild.
Unique Skill: Unknown.
Weapon(s): The closest thing to a weapon he carries is a strange book.
Gear: None yet.
Equipment: None yet.
Spells/Techniques: He has many, but none are yet known to the public.
Other: Acts as the informant and liaison of the Star Guild, acting as more of a third party while still allying himself with the guild.
Name: Chrom
Guild: Emblem Guild
Age: 32
Gender: Male
Appearance: Chrom looks practically identical to how he does in the games.
Personality: Chrom is a direct and committed person, unflinchingly charging forward to achieve that which he believes in. Chrom follows the Path of Kings: a person who lives with and for the people, as Chrom himself states that his strength comes from his comrades. By his own admission, Chrom will help anyone in need without a moment's hesitation. He trusts anyone after witnessing them in action. Not considering himself superior to anyone else just because of his royalty, Chrom much prefers to lead his Shepherds into battle than perform formal duties, finding the life of a royal to be stifling and a hassle at times, though he becomes aware that such a luxurious life shouldn't be taken for granted.
Backstory: Chrom fought in the Ylisse-Plegia war, where his sister - the previous queen, Emmeryn - died. He ended the war by killing Gangrel and bringing peace to Plegia. Hearing rumors of Grima (the mysterious figure said to be behind Plegia's aggression) after 15 years, Chrom has taken his wife, daughter and most trusted aides to Hyrule, going incognito as a new guild.
Unique Skill: Awakening - Chrom can enter a battle state where he becomes practically unstoppable, giving him +10 to attack power and speed.
Weapon(s): The Falchion, which grants him +5 attack power.
Gear: Chrom uses the Fire Emblem as a shield, granting him +5 defense, and his own armor, giving him another +3 defense.
Equipment: None yet.
Spells/Techniques: Chrom has a few techniques, his most useful of which being Aether, a critical blow that heals the user.
Other: Secretly the king of Ylisse, but he doesn't want anyone outside of the guild to know.
Guild: Emblem Guild
Age: 32
Gender: Male
Appearance: Chrom looks practically identical to how he does in the games.
Personality: Chrom is a direct and committed person, unflinchingly charging forward to achieve that which he believes in. Chrom follows the Path of Kings: a person who lives with and for the people, as Chrom himself states that his strength comes from his comrades. By his own admission, Chrom will help anyone in need without a moment's hesitation. He trusts anyone after witnessing them in action. Not considering himself superior to anyone else just because of his royalty, Chrom much prefers to lead his Shepherds into battle than perform formal duties, finding the life of a royal to be stifling and a hassle at times, though he becomes aware that such a luxurious life shouldn't be taken for granted.
Backstory: Chrom fought in the Ylisse-Plegia war, where his sister - the previous queen, Emmeryn - died. He ended the war by killing Gangrel and bringing peace to Plegia. Hearing rumors of Grima (the mysterious figure said to be behind Plegia's aggression) after 15 years, Chrom has taken his wife, daughter and most trusted aides to Hyrule, going incognito as a new guild.
Unique Skill: Awakening - Chrom can enter a battle state where he becomes practically unstoppable, giving him +10 to attack power and speed.
Weapon(s): The Falchion, which grants him +5 attack power.
Gear: Chrom uses the Fire Emblem as a shield, granting him +5 defense, and his own armor, giving him another +3 defense.
Equipment: None yet.
Spells/Techniques: Chrom has a few techniques, his most useful of which being Aether, a critical blow that heals the user.
Other: Secretly the king of Ylisse, but he doesn't want anyone outside of the guild to know.
Name: Sumia
Guild: Emblem Guild
Age: 31
Gender: Female
Appearance: Sumia looks identical to how she does in the games.
Personality: Sumia is a klutzy individual, prone to small mishaps. In fact, her clumsiness is so bad that she trips over nothing more than anyone in the Shepherds, much to her embarassment. Because of this, she has a rather low self-esteem and feels that she is unsuited for her job, but still does her best whenever she can. Despite her clumsy habits, she holds a hidden strength that most people lack, constantly striving to protect her friends and take care of them. She has a strong affinity for animals and can read their feelings very well. She used this ability to calm and tame an injured pegasus that was feral to everyone else. Still she has shown to be courageous, caring, and kind, willing to fight for her people. Sumia loves reading books as she uses them to escape reality and her flaws. She sometimes role plays as the characters in the stories in hopes of becoming more confident. Sumia collects discarded books and loves to recommend them to others. Her favorite stories are the Ribald Tales of the Faith War.
Backstory: Married to Chrom at the young age of 13, she and Chrom were both prearranged to be married and lovers regardless. Sumia fought alongside the Prince in the Ylisse-Plegia war, sadly unable to stop the death of Emmeryn. Sumia ascended to the position of Queen alongside her husband as Lucina was born. Sumia still wants to find out why the Ylisse-Plegia war truly happened, as she's always believed Gangrel wasn't the sole cause.
Unique Skill: Animal Whisperer - Sumia can easily calm animals and convince them to do what she needs them to.
Weapon(s): Sumia wields the Reprisal Lance, a custom lance made especially for her that grants her +3 attack power and +2 range.
Gear: Sumia wields fairly clunky armor, giving her +4 defense but reducing her maneuverability by -2. Fortunately, her pegasus makes up for the maneuverability problem.
Equipment: Sumia usually has some javelins on her, and always rides her pegasus.
Spells/Techniques: Sumia knows a few techniques, her strongest of which being Lancefaire, a swift and deadly lance technique that leaves foes reeling.
Other: Secretly the Queen of Ylisse, not-so-secretly the wife of Chrom.
Guild: Emblem Guild
Age: 31
Gender: Female
Appearance: Sumia looks identical to how she does in the games.
Personality: Sumia is a klutzy individual, prone to small mishaps. In fact, her clumsiness is so bad that she trips over nothing more than anyone in the Shepherds, much to her embarassment. Because of this, she has a rather low self-esteem and feels that she is unsuited for her job, but still does her best whenever she can. Despite her clumsy habits, she holds a hidden strength that most people lack, constantly striving to protect her friends and take care of them. She has a strong affinity for animals and can read their feelings very well. She used this ability to calm and tame an injured pegasus that was feral to everyone else. Still she has shown to be courageous, caring, and kind, willing to fight for her people. Sumia loves reading books as she uses them to escape reality and her flaws. She sometimes role plays as the characters in the stories in hopes of becoming more confident. Sumia collects discarded books and loves to recommend them to others. Her favorite stories are the Ribald Tales of the Faith War.
Backstory: Married to Chrom at the young age of 13, she and Chrom were both prearranged to be married and lovers regardless. Sumia fought alongside the Prince in the Ylisse-Plegia war, sadly unable to stop the death of Emmeryn. Sumia ascended to the position of Queen alongside her husband as Lucina was born. Sumia still wants to find out why the Ylisse-Plegia war truly happened, as she's always believed Gangrel wasn't the sole cause.
Unique Skill: Animal Whisperer - Sumia can easily calm animals and convince them to do what she needs them to.
Weapon(s): Sumia wields the Reprisal Lance, a custom lance made especially for her that grants her +3 attack power and +2 range.
Gear: Sumia wields fairly clunky armor, giving her +4 defense but reducing her maneuverability by -2. Fortunately, her pegasus makes up for the maneuverability problem.
Equipment: Sumia usually has some javelins on her, and always rides her pegasus.
Spells/Techniques: Sumia knows a few techniques, her strongest of which being Lancefaire, a swift and deadly lance technique that leaves foes reeling.
Other: Secretly the Queen of Ylisse, not-so-secretly the wife of Chrom.
Name: Lucina
Guild: Emblem Guild
Age: 17
Gender: Female
Appearance: Lucina looks just like how she does in the games.
Personality: Lucina is a strong willed and driven woman who values her comrades deeply and has a sense of justice. She speaks in a very formal and polite manner more reminiscent of him, contrasting her father. Despite that, she seems to have inherited some of her father's traits as well, as some of her quotes implies that she has his habit of breaking things when practicing. But even with her charismatic traits and skills as a swordswoman, Lucina never gives herself any credit, constantly doubting whether or not she can live up to her father's name.
Backstory: Lucina was born to King Chrom and Queen Sumia in Ylisse, raised not to be a noble but to be a knight like her parents.
Unique Skill: Future Witness - Lucina is able to predict the movements of others and react accordingly, almost like she can see the future.
Weapon(s): Lucina uses a new Falchion, created like all of the Falchions are - through mixing the blood of the royal with a vat of metal and forging it into a blade, creating Lucina's Falchion which grants her +5 attack power. She also wields Geirskogul, a gift from her mother and a spear she's trained in using that grants her +3 attack power and +2 range.
Gear: Lucina wears armor granting her +3 defense.
Equipment: Lucina always carries some Vulnaries for quick healing.
Spells/Techniques: Like her father, Lucina knows several techniques including Aether.
Other: Secretly the princess of Ylisse. Has a crush on Robin.
Guild: Emblem Guild
Age: 17
Gender: Female
Appearance: Lucina looks just like how she does in the games.
Personality: Lucina is a strong willed and driven woman who values her comrades deeply and has a sense of justice. She speaks in a very formal and polite manner more reminiscent of him, contrasting her father. Despite that, she seems to have inherited some of her father's traits as well, as some of her quotes implies that she has his habit of breaking things when practicing. But even with her charismatic traits and skills as a swordswoman, Lucina never gives herself any credit, constantly doubting whether or not she can live up to her father's name.
Backstory: Lucina was born to King Chrom and Queen Sumia in Ylisse, raised not to be a noble but to be a knight like her parents.
Unique Skill: Future Witness - Lucina is able to predict the movements of others and react accordingly, almost like she can see the future.
Weapon(s): Lucina uses a new Falchion, created like all of the Falchions are - through mixing the blood of the royal with a vat of metal and forging it into a blade, creating Lucina's Falchion which grants her +5 attack power. She also wields Geirskogul, a gift from her mother and a spear she's trained in using that grants her +3 attack power and +2 range.
Gear: Lucina wears armor granting her +3 defense.
Equipment: Lucina always carries some Vulnaries for quick healing.
Spells/Techniques: Like her father, Lucina knows several techniques including Aether.
Other: Secretly the princess of Ylisse. Has a crush on Robin.
Name: Sonic
Guild: Chaos Guild
Age: 16
Gender: Male
Appearance: Sonic has poofy blue hair and emerald green eyes, as well as light skin. He's fairly thin, due to running so much, and is only 5'2. Don't bug him about his height. He'll go full Edward Elric on you. He wears
Personality: Do I need to explain what Sonic's personality is?
Backstory: Born an orphan within the Eggman Empire, Sonic was forced into a life of slavery as soon as he was able to work. Growing up alongside Miles, a fellow orphan, Sonic resolved to escape and one day return to take down Eggman. He managed to escape with Miles, only to fall unconscious and be saved by Amy Rose. With Miles and Amy, Sonic began making the Chaos Guild. Knuckles, Mighty and Ray later joined into the guild.
Unique Skill: Lightspeed - Allows Sonic to move at speeds unmatched in the universe at the cost of his stamina.
Weapon(s): Sonic uses customized shoes designed to maximize his speed and power. +3 to attack power while in motion, +5 to speed.
Gear: Nothing yet.
Equipment: Nothing yet.
Spells/Techniques: Sonic's got a variety of techniques, such as the Razor Spin, Boost, and his unique variation on the Gale Force technique, Sonic Wind.
Other: He's the leader of the Chaos Guild.
Guild: Chaos Guild
Age: 16
Gender: Male
Appearance: Sonic has poofy blue hair and emerald green eyes, as well as light skin. He's fairly thin, due to running so much, and is only 5'2. Don't bug him about his height. He'll go full Edward Elric on you. He wears
Personality: Do I need to explain what Sonic's personality is?
Backstory: Born an orphan within the Eggman Empire, Sonic was forced into a life of slavery as soon as he was able to work. Growing up alongside Miles, a fellow orphan, Sonic resolved to escape and one day return to take down Eggman. He managed to escape with Miles, only to fall unconscious and be saved by Amy Rose. With Miles and Amy, Sonic began making the Chaos Guild. Knuckles, Mighty and Ray later joined into the guild.
Unique Skill: Lightspeed - Allows Sonic to move at speeds unmatched in the universe at the cost of his stamina.
Weapon(s): Sonic uses customized shoes designed to maximize his speed and power. +3 to attack power while in motion, +5 to speed.
Gear: Nothing yet.
Equipment: Nothing yet.
Spells/Techniques: Sonic's got a variety of techniques, such as the Razor Spin, Boost, and his unique variation on the Gale Force technique, Sonic Wind.
Other: He's the leader of the Chaos Guild.
Name: Mighty
Guild: Chaos Guild
Age: 16
Gender: Male
Appearance: Mighty has a latino skin tone with ocean blue eyes and long black hair running down to the breastline. Mighty wears a black tunic and black shorts with large brown boots and brown fingerless gloves.
Personality: Mighty is not particularity aggressive, though he enjoys physical activity and is willing to fight for a good cause, especially for the safety of the weak or small. He is extremely protective of his allies, often quick to shield them or ensure they're uninjured. He is extremely protective of Ray the flying squirrel, whom he regards as his younger brother. Upon several occasions when Ray has been in danger, Mighty flies into a terrible and uncharacteristic rage. His somewhat over-protective nature stems from the lingering guilt of his failure to find his parents.
Backstory: Mighty grew up with his parents until he was five, when his parents suddenly vanished. Mighty spent the next few years looking for them, being joined by Ray, who would later become pretty much his brother. Mighty eventually gave up, realizing he couldn't keep looking to the past, and started to make a living as a hard worker. When Sonic came by with his Chaos Guild, Amy Rose talked to Mighty and Ray about it and they agreed to join in.
Unique Skill: Protective Rage - When someone threatens Ray or someone else Mighty cares about, he flies into a destructive rage with one objective - destroy.
Weapon(s): Mighty wears the Power Gloves, gauntlets that increase his already-impressive strength by +7.
Gear: Mighty also dons the Armadillo Shell, a connected head-and-back piece that he can curl up with to create a practically impenetrable shield. Adds +10 defense.
Equipment: None yet.
Spells/Techniques: Mighty's most destructive technique is the Gigaton Punch, but he has several others, such as a variation on Sonic's Razor Spin.
Other: Don't actually have much else to put here
Guild: Chaos Guild
Age: 16
Gender: Male
Appearance: Mighty has a latino skin tone with ocean blue eyes and long black hair running down to the breastline. Mighty wears a black tunic and black shorts with large brown boots and brown fingerless gloves.
Personality: Mighty is not particularity aggressive, though he enjoys physical activity and is willing to fight for a good cause, especially for the safety of the weak or small. He is extremely protective of his allies, often quick to shield them or ensure they're uninjured. He is extremely protective of Ray the flying squirrel, whom he regards as his younger brother. Upon several occasions when Ray has been in danger, Mighty flies into a terrible and uncharacteristic rage. His somewhat over-protective nature stems from the lingering guilt of his failure to find his parents.
Backstory: Mighty grew up with his parents until he was five, when his parents suddenly vanished. Mighty spent the next few years looking for them, being joined by Ray, who would later become pretty much his brother. Mighty eventually gave up, realizing he couldn't keep looking to the past, and started to make a living as a hard worker. When Sonic came by with his Chaos Guild, Amy Rose talked to Mighty and Ray about it and they agreed to join in.
Unique Skill: Protective Rage - When someone threatens Ray or someone else Mighty cares about, he flies into a destructive rage with one objective - destroy.
Weapon(s): Mighty wears the Power Gloves, gauntlets that increase his already-impressive strength by +7.
Gear: Mighty also dons the Armadillo Shell, a connected head-and-back piece that he can curl up with to create a practically impenetrable shield. Adds +10 defense.
Equipment: None yet.
Spells/Techniques: Mighty's most destructive technique is the Gigaton Punch, but he has several others, such as a variation on Sonic's Razor Spin.
Other: Don't actually have much else to put here
Name: Galacta Knight (real name Gala)
Guild: N/A
Age: 24
Gender: Female
Appearance: Galacta Knight is 5'5" and fairly thin. She has red eyes and white-pink hair done up in a ponytail. She usually wears a tight black bodysuit underneath her pink cropped vest and gypsy-like pink fabric skirt. When armored, she wears light pink leggings, pink arm guards, shoulder plates and a light pink mask with a red gem over her forehead. For some reason, she also has wings... (Based on banami-luv's design)
Personality: Galacta Knight is extremely reserved and quiet. She's assertive when she wishes to be, and is a great teacher. She has a kind heart.
Backstory: Formerly known as the Strongest Warrior in the World, Galacta Knight is a mysterious figure that appeared one day and defeated any and all challengers. She took on a young squire when she saw how desperate he was to train with her, and helped the squire realize his potential. Eventually, she fought off against her squire in a duel and was defeated. Galacta Knight, satisfied, revealed to the squire the sacred sword Galaxia. The squire became known as Meta Knight, and Galacta Knight returned to a life of solitude alongside Nova.
Unique Skill: Unknown.
Weapon(s): Galacta Knight uses a Unique Spear (+5 to attack power and speed) and a Unique Shield (+5 to defense) for a balanced fighting style.
Gear: Galacta Knight wears her armor, granting her +2 defense.
Equipment: None yet.
Spells/Techniques: Galacta Knight has a variety of techniques, most of which she taught to Meta Knight. The most dangerous of these techniques is the Mach Tornado.
Other: Galacta Knight has a secret only three people in Hyrule, including herself, know about...
Guild: N/A
Age: 24
Gender: Female
Appearance: Galacta Knight is 5'5" and fairly thin. She has red eyes and white-pink hair done up in a ponytail. She usually wears a tight black bodysuit underneath her pink cropped vest and gypsy-like pink fabric skirt. When armored, she wears light pink leggings, pink arm guards, shoulder plates and a light pink mask with a red gem over her forehead. For some reason, she also has wings... (Based on banami-luv's design)
Personality: Galacta Knight is extremely reserved and quiet. She's assertive when she wishes to be, and is a great teacher. She has a kind heart.
Backstory: Formerly known as the Strongest Warrior in the World, Galacta Knight is a mysterious figure that appeared one day and defeated any and all challengers. She took on a young squire when she saw how desperate he was to train with her, and helped the squire realize his potential. Eventually, she fought off against her squire in a duel and was defeated. Galacta Knight, satisfied, revealed to the squire the sacred sword Galaxia. The squire became known as Meta Knight, and Galacta Knight returned to a life of solitude alongside Nova.
Unique Skill: Unknown.
Weapon(s): Galacta Knight uses a Unique Spear (+5 to attack power and speed) and a Unique Shield (+5 to defense) for a balanced fighting style.
Gear: Galacta Knight wears her armor, granting her +2 defense.
Equipment: None yet.
Spells/Techniques: Galacta Knight has a variety of techniques, most of which she taught to Meta Knight. The most dangerous of these techniques is the Mach Tornado.
Other: Galacta Knight has a secret only three people in Hyrule, including herself, know about...
Name: Lord Blumiere
Guild: N/A
Age: 24
Gender: Male
Appearance: Lord Blumiere has a purple skin tone, being an Indolite, and has purple eyes. He wears a purple-rimmed black top hat, black cloak with a starry design within, white shirt, purple vest and black pants. He also wears black gloves and a monocle. (Based on my and JadaStark2015's redesign)
Personality: Blumiere is an aristocrat, always polite and official in his speech. Blumiere prefers to be unaligned, not allied with any one faction, though he is friends with Magolor.
Backstory: Not much is known of Blumiere's backstory. He immigrated from far-off Indol and managed to establish himself his magical business, gaining a position in the aristocracy.
Unique Skill: Unknown.
Weapon(s): His staff, which grant him +5 to dark magic.
Gear: His starry cloak allows him to hide himself and others if he so needs to.
Equipment: None yet.
Spells/Techniques: He's a dark mage, and as such has several powerful magical spells.
Other: He's married to Lady Timpani and lives happily with her in Hyrule Castle Town.
Guild: N/A
Age: 24
Gender: Male
Appearance: Lord Blumiere has a purple skin tone, being an Indolite, and has purple eyes. He wears a purple-rimmed black top hat, black cloak with a starry design within, white shirt, purple vest and black pants. He also wears black gloves and a monocle. (Based on my and JadaStark2015's redesign)
Personality: Blumiere is an aristocrat, always polite and official in his speech. Blumiere prefers to be unaligned, not allied with any one faction, though he is friends with Magolor.
Backstory: Not much is known of Blumiere's backstory. He immigrated from far-off Indol and managed to establish himself his magical business, gaining a position in the aristocracy.
Unique Skill: Unknown.
Weapon(s): His staff, which grant him +5 to dark magic.
Gear: His starry cloak allows him to hide himself and others if he so needs to.
Equipment: None yet.
Spells/Techniques: He's a dark mage, and as such has several powerful magical spells.
Other: He's married to Lady Timpani and lives happily with her in Hyrule Castle Town.
Name: Viridi
Guild: N/a
Age: She's a Goddess...
Gender: Female
Appearance: Viridi looks exactly like she does in the games.
Personality: Like in the games, despite her initially destructive nature, Viridi is not necessarily evil; rather, she desires revenge on the human race for taking advantage of nature. As a result of Pit and Palutena getting in the way of her plans, she often argues with them in a childish manner.
Backstory: Viridi, like many of the gods, have existed since near the beginning of time. The Original Three left Viridi, Palutena and Hylia behind to ensure the safekeeping of the world. Viridi chose to distance herself from the war with Demise, confident that Hylia could handle it. In the modern day, she's made subtle plays to wipe out humanity for good, but there's always been divine intervention. When a greater evil arises, however, she allies herself with Palutena to stop it.
Unique Skill: Reset Bomb - Viridi can create a massive seed that detonates upon impact with anything, instantly creating a gigantic amalgamation of a forest.
Weapon(s): The Staff of Nature. Gives her +100 to magical and natural powers. It's a Goddess item, what do you expect?
Gear: None yet.
Equipment: I guess the Forces of Nature might count?
Spells/Techniques: Shes a Goddess, she uses Goddess powers. Such as self-projection and divine intervention.
Other: Viridi, like Pit and Palutena, has a much more minor role and only interacts with certain people. She'll eventually ally herself with the Chaos Guild.
Guild: N/a
Age: She's a Goddess...
Gender: Female
Appearance: Viridi looks exactly like she does in the games.
Personality: Like in the games, despite her initially destructive nature, Viridi is not necessarily evil; rather, she desires revenge on the human race for taking advantage of nature. As a result of Pit and Palutena getting in the way of her plans, she often argues with them in a childish manner.
Backstory: Viridi, like many of the gods, have existed since near the beginning of time. The Original Three left Viridi, Palutena and Hylia behind to ensure the safekeeping of the world. Viridi chose to distance herself from the war with Demise, confident that Hylia could handle it. In the modern day, she's made subtle plays to wipe out humanity for good, but there's always been divine intervention. When a greater evil arises, however, she allies herself with Palutena to stop it.
Unique Skill: Reset Bomb - Viridi can create a massive seed that detonates upon impact with anything, instantly creating a gigantic amalgamation of a forest.
Weapon(s): The Staff of Nature. Gives her +100 to magical and natural powers. It's a Goddess item, what do you expect?
Gear: None yet.
Equipment: I guess the Forces of Nature might count?
Spells/Techniques: Shes a Goddess, she uses Goddess powers. Such as self-projection and divine intervention.
Other: Viridi, like Pit and Palutena, has a much more minor role and only interacts with certain people. She'll eventually ally herself with the Chaos Guild.
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