So, apart from the two mascots, Xerneas and Yveltal, we don't know X and Y's legendaries. I've seen some people complain about an over-abundance of legendaries recently, while others like have lots of event Pokémon to download. My question is - How many legendaries do you want to be in X and Y, and how many do you think Game Freak will actually add?
Personally, I don't mind having more legendaries, as long as they aren't wasteful. For instance, in Gen IV, we had a virtually identical legendary trio, all of which were pure psychic. We randomly got a volcano legendary that served little purpose. However, in Gen V, all but 4 of the 13 legendaries weren't event Pokémon, and these 9 played a part in the story. Additionally, many of them had unique type combinations (including our first pure Flying-type). Of course, it's annoying to have a unique type combination restricted to a legendary, but at least it makes it memorable.
Also, in terms of actually encountering legendaries and not downloading them from Nintendo Wi-Fi or trading for them, Gen V is fairly low (Trio masters that require traded Pokémon, such as Regigigas and Landorus are included).
[Using first game of each generation]
Gen I: 4/5 (Mew [Event])
Gen II: 5/6 (Celebi [Event])
Gen III: 6/10 (Kyogre/Groudon [Version Exclusives], Latios/Latias [Version Exclusives], Jirachi [Event], Deoxys [Event])
Gen IV: 8/14(Dialga/Palkia [Version Exclusives], Darkrai [Event], Manaphy [Event], Phione [Event/Breeding], Shaymin [Event], Arceus [Event])
Gen V: 7/13 (Reshiram/Zekrom [Version Exclusives], Tornadus/Thundurus [Version Exclusives], Victini [Event], Keldeo [Event], Meloetta [Event], Genesect [Event])
So going by this, the amount of Legendaries enountered within the game hasn't increased much, but the amount of event Legendaries has. With the DLC capabilities on the 3DS and not having to store downloadable content in the game, we could get our first true mid-gen Pokémon in the form of event Legendaries that we would have known about in previous Gens because they would have already been in the game. This would mean that we wouldn't be so overwhelmed with new Legendaries.
I feel that Gen V struck a good balance. 10 of the 13 legendaries were part of a trio or group, which made them fit into the plot more coherently. As long as Game Freak keeps the legendaries interesting and unique, I have no problem with having over 10 legendaries.
My prediction is that, with the aforementioned 3DS DLC, Game Freak will try and add a few downloadable missions that include Legendaries. I'm going to say that there will be between 10-15 legendaries, but a lot of them won't be in the game at first, and will be released in the future.
Personally, I don't mind having more legendaries, as long as they aren't wasteful. For instance, in Gen IV, we had a virtually identical legendary trio, all of which were pure psychic. We randomly got a volcano legendary that served little purpose. However, in Gen V, all but 4 of the 13 legendaries weren't event Pokémon, and these 9 played a part in the story. Additionally, many of them had unique type combinations (including our first pure Flying-type). Of course, it's annoying to have a unique type combination restricted to a legendary, but at least it makes it memorable.
Also, in terms of actually encountering legendaries and not downloading them from Nintendo Wi-Fi or trading for them, Gen V is fairly low (Trio masters that require traded Pokémon, such as Regigigas and Landorus are included).
[Using first game of each generation]
Gen I: 4/5 (Mew [Event])
Gen II: 5/6 (Celebi [Event])
Gen III: 6/10 (Kyogre/Groudon [Version Exclusives], Latios/Latias [Version Exclusives], Jirachi [Event], Deoxys [Event])
Gen IV: 8/14(Dialga/Palkia [Version Exclusives], Darkrai [Event], Manaphy [Event], Phione [Event/Breeding], Shaymin [Event], Arceus [Event])
Gen V: 7/13 (Reshiram/Zekrom [Version Exclusives], Tornadus/Thundurus [Version Exclusives], Victini [Event], Keldeo [Event], Meloetta [Event], Genesect [Event])
So going by this, the amount of Legendaries enountered within the game hasn't increased much, but the amount of event Legendaries has. With the DLC capabilities on the 3DS and not having to store downloadable content in the game, we could get our first true mid-gen Pokémon in the form of event Legendaries that we would have known about in previous Gens because they would have already been in the game. This would mean that we wouldn't be so overwhelmed with new Legendaries.
I feel that Gen V struck a good balance. 10 of the 13 legendaries were part of a trio or group, which made them fit into the plot more coherently. As long as Game Freak keeps the legendaries interesting and unique, I have no problem with having over 10 legendaries.
My prediction is that, with the aforementioned 3DS DLC, Game Freak will try and add a few downloadable missions that include Legendaries. I'm going to say that there will be between 10-15 legendaries, but a lot of them won't be in the game at first, and will be released in the future.