fixed it for youHere's an incomplete list of the quirks and levels. It's still missing teachers but like I said. Chalk Deku up as level 10 and kirishima as level 8. Other than that if you know any of the quirks that I'm missing on here then please tell me so I can fill in my blanks. Lastly, obviously this list isn't final. As the students get better the levels will increase of course. They won't be weak forever xD I refrained from giving levels still to some of the villains as we haven't seen them in action yet or heard the things that they've done and such. If you have any idea of a level for your villain then please also tell me and I'll be happy to add it on there where it fits.
Student Hero List
-Kenji (Quirk: WildFire) (1)
-Kokoro (Quirk: Joy) (1)
-Nobu (Quirk: Stretch) (1)
-Sylvia (Quirk: Flower) (1)
-Crystal (Quirk: Ice) (3)
-Jorino (Quirk: idk)
-Ingo (Quirk: Dragshift) (1)
-Ritsu (Quirk: EarthBending) (1)
-Miyata (Quirk: idk)
-Yasumi (Quirk: Blood Control) (1)
-Manuel (Quirk: idk)
-Kibou (Quirk: idk) (1)
-Aina (Quirk: idk) (1)
-Katsuo (Quirk: idk) (1)
Big Three
-Jack (Quirk: Atmosphere) (6)
-Yuzuru (Quirk: Magma) (5)
-Max (Quirk: Akhult) (5)
Villain List
-Toxic (Quirk: idk) (9)
-Kaylee (Quirk: Stolen Kiss) (2)
-Kiza (Quirk: Azure)
-Shinji (Quirk: idk)
-Ancient (Quirk: King of Dinosaurs) (9)
Time observers
-Kuri (Quirk: Time)
we have so many things in commonUh, Sylvia's quirk is technically called Floral Angel, and it's an amalgam of her mom and dad's quirks (mom was Bloom and dad was Fallen Angel. There's a whole story to how their parents ended up dying because of the dad's quirk, but Sylvia and Lucy were far too young to remember (Lucy was a year old and Sylvia was three, while Jack was five). Jack is the only one who knows, as he and the kids had seen it happen with their own eyes. The incident traumatized Jack, though, and he usually refuses to talk about it (but eventually spills the beans to Ace and Kouki, who become integral in their recovery process as kids).
Basically, Jack is probably the most scarred child out of all of them.
should be 2 (there’s a reason I’m agreeing with greninja right now, it’s the only reason)I'm not trying to hate or anything, I know Crystal is the prodigy, but I think that if we are sticking to that list thing she should not be a 3
the reason she should be a 2 not a 3 was because the only reason she was able to kill the monster was from Kuri’s strength spellYeah I agree with you there. I was thinking of it oddly in my head.
is this an example of what your saying: Kenji attacked Kaylee, his powerful blast landed and she became injuredAlso, no one is allowed to say 'their attack landed' without giving the other fighter a chance to react. In some cases, it could be a strong gust of wind that's very hard to avoid, like in Jack's or Deku's case (Deku's when he uses his speed to create gusts of wind and stuff) and maybe with the right quirk or mental preparation, someone could even dodge that. For instance, if Jack was fighting against his teacher, Iida, Iida could easily use Recipro Burst to avoid it normally.
Also, Kibou's quirk is Luck and Aina's quirk is Love Control. Basically, Love Control makes people want to either be friends or develop crushes, so Aina plays pacifist-matchmaker on the battlefield. Her quirk isn't the most... I don't know the word, but I guess "useful" for a hero? But there are some stranger heroes out there, such as the laughing hero, so it's not too far fetched.
Oh cool, I used to RP like that but it seems like most people on pokecharms dont do that, glad to see someone else uses it. I agree, we should do it like thatYeah that was the other thing with PvP, you absolutely cannot autohit. You have to rp it like you're attempting to hit them with something because they always get the chance to respond. Now how hard the move is to respond to is simply determined by that character's strength which should be apparent thanks to the list, but they still get the option to at least try and dodge xD
I added stats onto my bio before, but i'll put them here too.
Kenji
Power: 3
Speed: 4
Technique: 2
Intelligence: around 3 or 4
Cooperativeness: 3