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Private/Closed Naruto AU RP: discussion

First Exam:

  • Written exam

    Votes: 5 41.7%
  • ??? New exam

    Votes: 7 58.3%

  • Total voters
    12
  • Poll closed .
"Make a report upon the observed effects of the Curse Mark, have it sent to the intelligence division and compare it to the information we have on Anko's curse mark. We should be able to extrapolate a few things. Ah, regarding that issue, it's likely something is about to happen. Pay keen attention, I don't wanna see any slip-ups. Finally, prepare a summons for a date three weeks from now. We'll need to observe the curse mark more directly to achieve any results; you know what to do."
So the flashback happened three weeks ago? Or is she talking about something else?
 
Ok thx. It just sounds like some really secretive stuff lel
not really, I'm just taking advantage of how poorly you guys stealth. Like Tayuya, who hates Kiro, went to go visit him in prison. Isn't that like...super suspicious?

That being said I'm gonna do some simple stuff. Like, after Kiro is released both prisoners will be assigned their own housing as a reward for 'good behavior'
 

Kia Yuki Remastered

Untitled39.png


@Shen: King of the Mist
@Godjacob
@5DigitNeb
@Grand Master Koop
@DarkHydraT
@Retro Master
@Swirled
@Mystic Zander

also one extra.

Untitled40.png
 

Shen: King of Digimon

Previously Shen: King of the Mist
Okies, let's so about comparing Katsuo to Sagisō and how they would battle with Kiro.

In fact, first let me compare Sagisō and Kiro, specifically their Dojutsu. The reason for comparing their dojutsu is Katsuo's Water Shuriken Jutsu, which is almost a staple move. Not too much chakra, very versatile with lots of mobility. The Sharingan will have more troubles dealing with the Water Shuriken jutsu. If Kiro gets surrounded, the Sharingan can't help him against water shuriken he can't see, and considering his Sharingan is only 2-tomoe, it might not even help him against those he can see. The Sharingan can be overwhelmed by a high number of unpredictable objects moving at high speed, e.g. Killer Bee's Eight Swords.

That something Kiro would need to watch out for in a battle with Katsuo.

Now we can get back to a comparison of Katsuo vs Sagisō.

Katsuo especially outclasses Sagisō in all physical aspects, he's physically stronger, has a high base movement speed, carries higher fire-power, and his other stats are comparable, if only slightly worse than hers. E.g. defense, taijutsu, reaction speed, etc.

Offense

When we speak of physical strength and fire-power, it's a must that we discuss how each of the characters attacks. While everyone might argue about how LCM will protect Kiro from Sagisō's attack, throw that notion out the window for Katsuo cause LCM won't be helping you much. Sagisō's attacking potential mainly comes from the sharpness of her chakra and the precision with which she strikes. Katsuo applies his chakra to more direct, blunt strikes that slam opponents with pure force and kinetic energy. She's a surgical knife, while he's a sledgehammer, you do the math.

LCM might protect against piercing attacks (dubiously since it was Lightning vs Lightning, and regardless of what arguments you bring I highly doubt Wind-Chakra that can slice through boulders like butter can't cut through LCM especially when combined with the Gentle-Fist's ability to cut chakra, but I'll humor arguments against it for a while. No, the third Raikage isn't a standard that can be used to measure LCM because I 100% guarantee the 4th Raikage wasn't tanking a KCM-enhanced Rasenshuriken.) it definitely won't be protecting against blunt damage though.

Taijutsu

Katsuo, Sagisō, and Kiro are without a doubt the best Taijutsu users among our 16 and under Ocs. In terms of pure skill level, I'd call them all equal, however, when combat style is factored in I'd need to give the edge to Katsuo because based on my own fights against both, Katsuo has the better instinct or combat sense, at a level I would say is superior to my own.

Ninjutsu

This is a thing. Sagisō only possesses Wind Chakra while Kiro possesses [type]electric[/type] & [type]Fire[/type], but Katsuo possesses [type]water[/type] & [type]electric[/type], this is a very deciding factor because Water-Lightning does have more synergy than Lightning-Fire, and while lightning can block lightning, Kiro's Fire will lose to Katsuo's Water.

On a basic level, Katsuo has the advantage in Ninjutsu typage, but it really depends on utilization, which comes to a front with the next topic.

Defense

Imo, Katsuo can tank anything Kiro could throw at him. His chakra natures are good at suppressing Kiro's, he's got a combat style centered around defensively deflecting impacts, and while earth possessed the strongest defense, water is the more versatile defense. From impact to blunt force to lightning and fire, water can be used to deal or divert all of it.

Combat style

Zander's a slippery little Eel, he's got more tricks up his sleeve that I would expect from Retro. If the fight starts off anything like Sagisō's fight with Katsuo then Kiro might lose very miserably from losing his eyes early in the game. Sagisō has alternative methods of reacting even without her eyes, but we'll need to wait and see what retro comes up with.

Can't say too much on this topic though because styles adjust as needed, so new opponent, new approach.

TL;DR - Zander will snap Retro in half if he's not careful.
 
Okies, let's so about comparing Katsuo to Sagisō and how they would battle with Kiro.

In fact, first let me compare Sagisō and Kiro, specifically their Dojutsu. The reason for comparing their dojutsu is Katsuo's Water Shuriken Jutsu, which is almost a staple move. Not too much chakra, very versatile with lots of mobility. The Sharingan will have more troubles dealing with the Water Shuriken jutsu. If Kiro gets surrounded, the Sharingan can't help him against water shuriken he can't see, and considering his Sharingan is only 2-tomoe, it might not even help him against those he can see. The Sharingan can be overwhelmed by a high number of unpredictable objects moving at high speed, e.g. Killer Bee's Eight Swords.

That something Kiro would need to watch out for in a battle with Katsuo.

Now we can get back to a comparison of Katsuo vs Sagisō.

Katsuo especially outclasses Sagisō in all physical aspects, he's physically stronger, has a high base movement speed, carries higher fire-power, and his other stats are comparable, if only slightly worse than hers. E.g. defense, taijutsu, reaction speed, etc.

Offense

When we speak of physical strength and fire-power, it's a must that we discuss how each of the characters attacks. While everyone might argue about how LCM will protect Kiro from Sagisō's attack, throw that notion out the window for Katsuo cause LCM won't be helping you much. Sagisō's attacking potential mainly comes from the sharpness of her chakra and the precision with which she strikes. Katsuo applies his chakra to more direct, blunt strikes that slam opponents with pure force and kinetic energy. She's a surgical knife, while he's a sledgehammer, you do the math.

LCM might protect against piercing attacks (dubiously since it was Lightning vs Lightning, and regardless of what arguments you bring I highly doubt Wind-Chakra that can slice through boulders like butter can't cut through LCM especially when combined with the Gentle-Fist's ability to cut chakra, but I'll humor arguments against it for a while. No, the third Raikage isn't a standard that can be used to measure LCM because I 100% guarantee the 4th Raikage wasn't tanking a KCM-enhanced Rasenshuriken.) it definitely won't be protecting against blunt damage though.

Taijutsu

Katsuo, Sagisō, and Kiro are without a doubt the best Taijutsu users among our 16 and under Ocs. In terms of pure skill level, I'd call them all equal, however, when combat style is factored in I'd need to give the edge to Katsuo because based on my own fights against both, Katsuo has the better instinct or combat sense, at a level I would say is superior to my own.

Ninjutsu

This is a thing. Sagisō only possesses Wind Chakra while Kiro possesses [type]electric[/type] & [type]Fire[/type], but Katsuo possesses [type]water[/type] & [type]electric[/type], this is a very deciding factor because Water-Lightning does have more synergy than Lightning-Fire, and while lightning can block lightning, Kiro's Fire will lose to Katsuo's Water.

On a basic level, Katsuo has the advantage in Ninjutsu typage, but it really depends on utilization, which comes to a front with the next topic.

Defense

Imo, Katsuo can tank anything Kiro could throw at him. His chakra natures are good at suppressing Kiro's, he's got a combat style centered around defensively deflecting impacts, and while earth possessed the strongest defense, water is the more versatile defense. From impact to blunt force to lightning and fire, water can be used to deal or divert all of it.

Combat style

Zander's a slippery little Eel, he's got more tricks up his sleeve that I would expect from Retro. If the fight starts off anything like Sagisō's fight with Katsuo then Kiro might lose very miserably from losing his eyes early in the game. Sagisō has alternative methods of reacting even without her eyes, but we'll need to wait and see what retro comes up with.

Can't say too much on this topic though because styles adjust as needed, so new opponent, new approach.

TL;DR - Zander will snap Retro in half if he's not careful.
You said you would deliver an essay, and you did not disappoint at all
 
Whoops forgot this one

Speed

Bluntly put, Katsuo in his base form is faster than Sagisō in her base form. Sagisō is a speedster, but she's more of a Cat, utilizing burst of high-speed movement which though exceptionally fast, aren't sustainable. Katsuo is more a Wolf, possesses a lower top-speed but higher base speed and sustained speed at that.

Kiro has the best speed with LCM, since that directly increases base speed. He'll have a faster-sustained speed for as long as the LCM cloak can hold. What this means is that Kiro might want to end the battle sooner rather than later. If LCM runs out on him then Katsuo likely has the superior base speed.

What this means is that Retro needs to be careful about how he's using his chakra, jumping into LCM first is in fact, not advisable. In fact, with the overall higher chakra cost to efficiency of Kiro's jutsu his offense will need to be planned well as Katsuo can probably deal with his attacks at less chakra cost.
 
Is there a reason for that besides you craving anarchy?
Mostly just the latter, but still a pretty good smoke screen.
Sure, alert EVERYONE to team Kiro’s location. That’ll show ‘em XD
The fire would start from Hina so it'd be impossible for anyone to track Team Kiro through it. They'd be attracted to the Island, but everyone is either there or heading there already. Plus it'd be the biggest smokescreen imaginable, one that would blanket the entire island. I can't anyone finding the Jinchuriki when everything is on fire and smoke blankets the skies.

Well, they could, but in that case, they would've found them anyway. Besides, y'all need something to get you moving.

Plus...why wouldn't I want everyone to come together? :blush:
 
Mostly just the latter, but still a pretty good smoke screen.

The fire would start from Hina so it'd be impossible for anyone to track Team Kiro through it. They'd be attracted to the Island, but everyone is either there or heading there already. Plus it'd be the biggest smokescreen imaginable, one that would blanket the entire island. I can't anyone finding the Jinchuriki when everything is on fire and smoke blankets the skies.

Well, they could, but in that case, they would've found them anyway. Besides, y'all need something to get you moving.

Plus...why wouldn't I want everyone to come together? :blush:
Because that would be nice, and you don't play like that do you?
 
Besides, I can manipulate the fire to selectively influence which team I want to encounter. For example, I could test the wind direction and then start the fire from a location that it would carry the flames to chase other teams away from Hina's team. It'd do several things at once at a very minimal chakra consumption.
 
Besides, I can manipulate the fire to selectively influence which team I want to encounter. For example, I could test the wind direction and then start the fire from a location that it would carry the flames to chase other teams away from Hina's team. It'd do several things at once at a very minimal chakra consumption.
I have never been so happy that there is a Kiri team, surely they could deal with it right?
 
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