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Opinions on Platinum Move Tutors?

As of right now and the quick talk I had in the Chat...what are your opinions on the Move Tutors. Are they just right, not enough, or too much.

For me personally, the moves they selected were nice, but there's one thing annoying me to no end. The amount of Pokemon learning non-sense moves.

Flying-types learning Heat Wave and Ominous Wind. Multiple Rock-types learning Aqua Tail and other Pokemon learning moves that make no sense (Like an Ambipom with Seed Bomb). Personally, this is really annoying, and as much as my battling side likes it, my rationality side hates it. Sure, there's more moves and strategies to cover now, but logically, how do they learn those moves? The prodicers went a little two far with the Moves logically speaking. Battling wise though, it's great. So Really, I'm split in the middle, but the first impression is that, why is that Ambipom using Seed Bomb?

And the upside, the moves only cost Shards, which are easy enough to get in the Underground or hack with an AR.
 

Magpie

Feathered Overseer
Staff member
Moderator
Half of me likes the selected moves, but the other is a little disappointed that now some of the 'hard to get' moves are so readily available. Like the Punches. I've had to breed Pokemon a lot for those moves sometimes... now there's a tutor. I think there might also be a few to many. I'm used to there being ten or so moves, though to be fair Emeralds Tutor Moves weren't anything special.

My first thought was Zapdos learning Heatwave? Weird. And Salamence can be taught Outrage, as if he needed another powerful move! Flygon learning it might be quite nice though.

I agree logically-wise that some of the moves are a little odd, though it will make for some new interesting strategies.

I like the Shards being the new 'payment'. I have tonnes of those rotting in my bag on Diamond, so I'm glad they get a new use.

Edit - And I'm glad Floatzel gets Ice Punch! That gives him a nice physical ice attack that's a bit better than Ice Fang in both power and accuracy ^^
 

Sem

The Last of the Snowmen
Former Administrator
I agree that some of these moves are silly and make no sense, even though they'll prove useful in battling.

On the other hand, RPing is going to fuuuun... particularly Kieran, who, thanks to these moves, has become a god.
 
Some Pokemon were helped out by these new moves (Lucario gets Zen Headbutt and the punches w00t) and no more chain breeding to get Ice Punch on Weavile and Ice Punch and Dragon Dance on Feraligatr. But seriously, I was very upset yet very amused at some of the stupid, nonsense moves some Pokemon got. I mean, why on earth does Murkrow get Heat Wave or ALL of the starters get Outrage? But most Pokemon weren't helped at all. Like everyone else, I'm divided. However, because of all of the bizarre moves I can't say that the Platinum move tutors are spectacular. As of now, I won't use a Pokemon with a move that seems like it should be a hack.
 
I'll admit there are some strange, biologically-incorrect movesets for the Pokemon (Like Luxray with Magnet Rise) And there are some advantageous moves (Floatzel finally getting Ice Punch) All in all, I think the producers were going for a less realistic Pokemon biology and more of what the fans want on their Pokemon for the sake of the metagame. I've always knew Pokemon would at some point exchange realism for more fun and addictive gameplay (Actuaslly, Gen 4 in general is already proof of that.)
 

KoL

Expert FPS Player
Staff member
Moderator
One thing that immediately annoyed me about the Platinum Move Tutors is no Seismic Toss tutor. They put in moves that no-one cares about (Icy Wind, Twister?) and left out Seismic Toss, which is one of the most useful Move Tutor moves in the game.

Also, the amount of Pokemon that can learn Outrage is ridiculous, Magnet Rise has been made available to almost all Electric or Steel-types in the game (I wasn't aware Lucario or Raikou used magnetism) which makes little sense, and then you have ones that are just plain weird (Gunk Shot on Infernape, Heat Wave on Staraptor etc.) Overall the Move Tutor part seems like it was rushed.
 

Linkachu

Hero of Pizza
Staff member
Administrator
I guess I'm right where the rest of you guys are.

Some of the new moves Pokemon can learn are awesome because they've completed move sets for me that were previously non-existent (even through breeding). Platinum pretty much gave me the exact attacks I was hoping for (two of the elemental punches) on a certain future Pokemon of mine, and for that I'm more than happy.

That said, I too feel the pang of seeing all of my time consuming breeding gone to waste. In many, many cases, the specific moves I bred onto my previous Pokemon are now available through these tutors, so I can't help but feel a bit of a slap in the face. But I can get over that for this new found convenience, lol. A similar thing already happened to me when gen 3 upgraded to gen 4 (ie. Pokemon leveling up to know moves you previously had to breed on), so I'm used to it. Still... it's irksome to a degree XD

And lastly, I fully agree with the ridiculousness of some of these moves on certain Pokemon. They're great additions... but why was it needed? In the past they've strived to avoid inconsistencies like this (even to the point of taking out moves a Pokemon could previously learn), so it's a bit odd. I can't help but feel that they played favourites with some of these new moves, too, because certain Pokemon barely get anything at all while others receive a huge amount of new moves ... moves you'd think they wouldn't be able to learn at all. I guess the favoritism goes without saying, tho.

But meh. In the end, I know I'll take advantage of these new tutors to the fullest extent, so I guess it's all good. I'm glad for the new diversity :)
 
The Heat Wave one makes all the originality in it lost. :(
Ominous Wind is jut weird, and adds little to most pkmn.
Signal Beam is another one, although a stronger, more available Special Bug move is cool.
The Punchs are mainly for convenice. (My Shiny Charizard smiles.)
Magnet Rise is WEIRD.
And All of hte New ones from the Survival area tutor are cool, but kind of unnessecary, e.g. Outrage, Earth Power, Superpower, etc.
 
First of all...

Can someone tell me where you're finding all the move tutor info? I know of one place, but I dunno...
I digress.
The one's I've seen do make some sense.
Ambipom with seed bomb for example, could whip up a nearby seed with one of it's tail, and chuck it at it's foe. And Luxray with magnet rise, it surges electricity to it's feet, causing the air beneath him to stir, causing levitation.
The moves make sense, you just have to be a bit creative with them, that's all. It'll definately make an impact on PRP's too....
 
If you're still looking Cody, follow the link. They show all the costs (Which turns out to be only 8shards per move taught. There are different combos of them though).
 
Flying-types learning Heat Wave and Ominous Wind. Multiple Rock-types learning Aqua Tail and other Pokemon learning moves that make no sense (Like an Ambipom with Seed Bomb). Personally, this is really annoying, and as much as my battling side likes it, my rationality side hates it. Sure, there's more moves and strategies to cover now, but logically, how do they learn those moves?

well flying type has always been dubbed "Wind" in most games and hot wind is a heat wave :p Omnimous wind works in a similar way, granted it isnt 100% logical but it can work imo. Aqua Tail I agree with ya is odd for rock types. Seed Bomb im thinking like "Spits out a seed bomb", similar to Octillery learning bullet seed.
 
I guess I will have to get used to these moves. I still dislike the fact that most flying types can learn Heat Wave as I never saw it has a "windy" attack. Ominous Wind could make for some major fun in RPs though. All and all I've softened just a bit of some of the dumber moves. However it's still hard to accept Rock types using Aqua Tail and flying Steelix (they gave it Magnet Rise).
 
I'm happy with the Platinum Move Tutor moves. Yes, some are a little strange but my Togetic can learn Air Cutter now and my Spinda can learn the elemental punch moves so they're fine in my opinion. And Togetic is definitely getting rid of Shadow Ball for Ominous Wind. So yeah, I like the Platinum Move Tutors (But how the hell can my Spinda learn Icy Wind? That's just weird in my opinion.).

And yeah, this will make RPing fun.
 
i can see how magnet rise works for the pokemon the learn it now, art most of them steel type pokemon? and isn't steel and other metals magnetic, so could they not just build up a magnetic charge in there bodies from that? the heat wave and Ominous Wind i see working as well heat wave could be friction or Jeudis' idea and Ominous Wind could be like hidden power, pokemon soul power for the win. the aqua tail maybe could work via sweat XD the element punchs are always good. icy wind could be just using your cold breath. outrage is gonna make the wifi battle a whole lot harder, i see major salmance usage in the future.
 

Magpie

Feathered Overseer
Staff member
Moderator
Like Reina Carmen, I've kind of got used to some of the weird-seeming moves. Plus, I'm going to teach my Honchkrow Heat Wave... so I can't be that picky :p

I am however still disappointed with the distribution. Pokemon that didn't need any extra moves seem to have been given loads, while many others who could have benefited from a few new attacks haven't received any. Like Chao's example, Salamence didn't need Outrage. He was awesome enough already. The Move Tutors just seem to have widened the gap between the stronger and less used Pokemon. At least Manectric got Signal Beam I suppose XD
 

Linkachu

Hero of Pizza
Staff member
Administrator
Electrode learns Sucker Punch! XD

I can only hope that the original Japanese attack name isn't described as a "punch" and more as a strike/slam of sorts, otherwise this just topped my list of "most ridiculous tutor additions" :p
 
Yeah, someone in chat (I think it was Nem) described it as more of a sneak attack. Electrode hasn't been the first Pokemon with no arms that can use Sucker Punch (i.e. Absol and Spiritomb). Before I thought about it that way, it weirded me out too, lol
 
P

Pokepok

Well I don't think that putting Aqua Tail for rock types was sensible at all.
Useful though it might be in dealing with ground types, it still does not sound very well thought out.

Plus they put in moves like twister and icy wind which are totally useless.

However, it is good to see that the shards can be finally into some use.
 

Ruko

Bearded Trout Warrior
I'd have to say I'm completely against them on all aspects >>

with the exception of the punches, and Earth Power many of them make less biological sense than the fact squirtle can create more than 5x its own body weight in water in less than five minutes.
Arbok as well as many others with Seed Bomb
Tyranitar with Aqua Tail
Heat Wave and Ominious wind on nearly everything with wings.
Magnet Rise on every steel and electric type "It's a bird! it's a plane! IT'S A FUCKING FLYING STEELIX"

I don't even like them from the perspective that they'll be in use competitively and open more possibilities because I can't get over what I've said above x_x

It just appears to me the programmers were being incredibly lazy...
Every bug type seems to get Bug Bite at level 15 now, like they blanketed across the programming without even checking. They seem to have just done that with all the move tutors too. "This thing has wings, it can be taught how to generate heat with them D:
 

Yoshimitsu

Former Moderator
Yeah, someone in chat (I think it was Nem) described it as more of a sneak attack. Electrode hasn't been the first Pokemon with no arms that can use Sucker Punch (i.e. Absol and Spiritomb). Before I thought about it that way, it weirded me out too, lol

It is amusing dammit xD Don't pick apart the hilarity!
 
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