Heya,
I stared playing with Red Version and have always been involved with Pokemon in some fashion sense. but I have a friend who is strongly into it and I wanted to start playing again. being an avid CCG player I have some questions about the mechanics of the game and would appreciate any advice or insight:
1. I am not going to raise all of my Pokemon to level 100, but i am interested in competitive(still casual for the most part) with human trainers. How do you have Pokemon appropriately level to actually fight other people? It would seem like there would very often be a level disparity preventing fair matches. it seems to me Level 50 all is what I will have to go withy, but are there level brackets I should train different sets of Pokemon to?
2. Are there general Stat trends to be assumed from different types of Pokemon? I am not intimately familiar with all 482+ but is it reasonable to assume Electricity has high speed and spedial attack, rock is slow with a high defense, and middle ground is found by Pokemon with 2 types?
3. In general, should EV training be used to enhance stats that are already high or to reinforce low stats?
4. How important is the speed stat? Going first is a great advantage but all that comes from the number is whether it is higher or lower than the opponent. So you don't gain the added benefit of having an incredibidly high defense. The higher dense is the more resistant you are, the higher your speed (after surpassing the opponent) doesn't matter.
5. Is it better to use stat increasing moves or stat decreasing moves in a general sense?
6. Is it better normally to increase your attack stat to get a good hit or use both of those turns to attack?
7.Tips on choosing moves? STAB is important but I want to go for unexpected moves as well. Should more accurate moves be favored to the more pwerful but less accurate ones? Are there status affects that just aren't worth the time inflicting?
8. Tips for creating a well rounded team: Should each pokemon be a distinct type and serve a role(stat-wise?)?
Thanks,
-Chance ^_^
I stared playing with Red Version and have always been involved with Pokemon in some fashion sense. but I have a friend who is strongly into it and I wanted to start playing again. being an avid CCG player I have some questions about the mechanics of the game and would appreciate any advice or insight:
1. I am not going to raise all of my Pokemon to level 100, but i am interested in competitive(still casual for the most part) with human trainers. How do you have Pokemon appropriately level to actually fight other people? It would seem like there would very often be a level disparity preventing fair matches. it seems to me Level 50 all is what I will have to go withy, but are there level brackets I should train different sets of Pokemon to?
2. Are there general Stat trends to be assumed from different types of Pokemon? I am not intimately familiar with all 482+ but is it reasonable to assume Electricity has high speed and spedial attack, rock is slow with a high defense, and middle ground is found by Pokemon with 2 types?
3. In general, should EV training be used to enhance stats that are already high or to reinforce low stats?
4. How important is the speed stat? Going first is a great advantage but all that comes from the number is whether it is higher or lower than the opponent. So you don't gain the added benefit of having an incredibidly high defense. The higher dense is the more resistant you are, the higher your speed (after surpassing the opponent) doesn't matter.
5. Is it better to use stat increasing moves or stat decreasing moves in a general sense?
6. Is it better normally to increase your attack stat to get a good hit or use both of those turns to attack?
7.Tips on choosing moves? STAB is important but I want to go for unexpected moves as well. Should more accurate moves be favored to the more pwerful but less accurate ones? Are there status affects that just aren't worth the time inflicting?
8. Tips for creating a well rounded team: Should each pokemon be a distinct type and serve a role(stat-wise?)?
Thanks,
-Chance ^_^