[size=8pt]Wow, Stel, you're humans are improving really quick-like :3
Even from the Gardenia picture you drew you can see that.
But, if it's alright, I do have a few tips if you want them :B
Nothing too big, really, just a few anatomical things.
The arms- you just have too keep in mind that the forearm plus the palm of the hand is the same length as the distance between the elbow and the shoulder. You can try and check it on yourself if you like, and notice that the fingers extend beyond that length. The middle finger is about as long as the palm, and you can assume the length of the others based upon that. And the length of the.. other part of the arm (can't remember what you call that x: the not-forearm.) is as long as the width of the shoulders. The shoulders themselves depend on the size of the head- or vice versa. Each shoulder should be one head-width away from the center of the neck. I usually base the body I draw on the head because I find it easier.
Now, the legs.
If you've ever seen someone REALLY flexible bending themselves over, you'll see that their torso and head are about the same length as their legs. HOWEVER, people can't bend completely in half because of those pesky hipbones. As a result, the legs will look longer on the flexible people. In a drawing, the legs should be as long as the Shoulders to the hipbones. Not counting the feet, of course. But the foot should, theoretically, be as long as the head is tall. I think. I can't remember because I never draw feet- my sketchbook is too small to fit more than the torso and the legs up to the knees.
I think you got most of the anatomy down-pat, but just in case I threw a bit of everything in there P:
-cough-
Anyway. I know that huge chunk of text looks really fugly, but maybe it'll help :3
That aside- I love that Rotom. Love it.
And plugging it into the guitar was a stroke of genius :3
And the guitar itself I adore, mostly because I can't draw inanimate objects and that one is total win.
Great job Stel