Alright, now I have finally finished the character sheet for the Jangmo-o character! I have decided to put the two drafts of the abilities I had into something interesting for the Jangmo-o since they are both related. As stated from before, I will be introducing the character near
@Nebula-Newt. Beware that his history is a bit dark though. Everything that I am mentioning on the Jangmo-o's character sheet is actually real in Pokémon world here; even the tranquilizer gun and linked attacks! (If there is any concerns or clarification needed; especially on his ability and the section on his Emotional Levels, please feel free to privately talk to me via conversation.)
Pokémon Character Information:
Name: His name is currently unknown.
Species: Jangmo-o
Age: His age is unknown, but he looks rather young.
Gender: Male
Skills: He is able to maneuver around for longer periods of time, as he is also adept in close quarters combat.
Ability: Emotional Oscillation (The Pokémon's stats will change based on the Pokémon's current Emotional Level.
See below on the section of Emotional Levels for more information on this ability.)
History: Being a victim from a Team Skull raid that occurred months ago in his hometown of Seafolk Village, he had been taken by the police force after he had almost murdered a Team Skull grunt. Unfortunately, he ran off from the police after breaking free from Officer Jenny's strong grip. However, he soon collapsed from extreme exhaustion after being shot from a tranquilizer gun that Officer Jenny had on hand. He was taken to the hospital of Curaedium soon after, as the first thing that he saw when waking up was the hospital staff attempting to diagnose him for additional problems after finding out about his major anger issues. Alas, he attacked the hospital staff with a swift Dragon Tail when he saw one of the nurses preparing to insert medicine into a syringe. The rest of the staff in the room panicked, as screams and the pains of agony could be heard all over the area! Several rushing footsteps came by after a swift, urgent call was made, as three brawny security guards came in and restrained him with a dense grip. He was then calmed by an Audino, as the diagnosis was soon finished after he was pacified. He was discharged after the diagnosis was concluded, as he wandered around aimlessly; occasionally stopping by some berry bushes from time to time and eating some berries, along with having to ruthlessly battle other Pokémon sometimes. Eventually, after some months passed by, he had decided to go onto the ship of Businia because he wanted to forget about his dreadful past that. He went onto the ship by blending in along with the other Trainer's Pokémon unknowingly, so that the security guard would think that he was one of the Trainer's Pokémon.
Personality: He is one that is extremely hard to get along with, as he has no empathy for others; along with the fact that he is often ruthless towards others he despises. He can be very stubborn, especially towards the authority because he likes to have things his own way. He also has a minuscule temper, as he is prone to having episodes of infuriating rage rather easily. Although he may seem rather intimidating for his age, he can be beyond a friend if given proper time and sympathy.
Other: His name is etched in a foreign language on a silver anklet that is on his left leg.
Emotional Level Information:
Emotional Levels are what is used to describe how the Jangmo-o's emotions and mood are, as it can range from the levels of deep despair, to even the critical, unstable zone. It can also make Jangmo-o do better or worse in battle depending on the Emotional Level.
Despair: The lowest Emotional Level of them all. Jangmo-o will be most likely in tears, or even be seen cowering away from his foes in terror. He will do significantly worse in battle as his attack and special attack are dramatically reduced by three stages. His attacks will almost be guaranteed to miss and he becomes more vulnerable to his type weaknesses in addition to being more vulnerable to status problems.
Downcast: Jangmo-o can be normally seen sobbing or being rather paranoid around his surroundings. His combat performance will be substandard, as his attack and special attack are reduced by two stages. His attacks will miss more often and he will become more vulnerable to status problems.
Low: Jangmo-o will be having a slight feeling of sadness from most likely his memories or not having his way, as it can also be from having some tension. He will do slightly worse in battle, as his attack and special attack are reduced by one stage. In addition, his attacks may miss; even if he uses attacks that normally never miss.
Normal: The standard Emotional Level that Jangmo-o usually starts with in battle. He is content, as there are no stat changes whatsoever.
High: Jangmo-o's temper starts to rise, as his voice will become more louder and hostile towards others. His speed is increased by one stage, as he may start to disobey the Trainer's commands.
Volatile: Jangmo-o's fury is now more noticeable, as his eyes start to turn red; giving off the prominent sign of his anger. His speed stays only at one stage increased, though he is able to elude some projectile based attacks more easily now. His disobedience may start to become distinct at this point, as he may start to ruthlessly attack the target.
Unstable: The highest and dangerously critical Emotional Level that Jangmo-o can be in. He can often be seen yelling about at others, as extreme caution should always be taken care around him if he is in this state, because he will almost always attack anything in sight. His speed is increased by two stages now, as he is still able to elude some projectile based attacks more easily. In addition, he will sometimes execute linked attacks in combat. His disobedience towards Trainers will be immense, as he will almost always relentlessly attack the target; which may include friendly Pokémon if they get in his way.