Character Name: Aero
Character Bio: A humanoid, who's years of training allow him to focus his energy in ways most people can't. He is able to focus energy through his weapons and use it to seemingly move through shadows (from one to another). Although powerful at first Aero can't exert himself too much as his energy force is quickly depleted.
outfit consists of a longer black jacket(suit like), white dress shirt unbuttoned at the top button, red skinny tie, dark pants.
weapons are 2 daggers (not sharp but have groves on one side where he focuses his energy into energy blades)
Standard Special Move: slash- just a simple slashing motion, Range is about 2 feet when charged fully, used as a quick attack its range is only about 9 inches
Up Special Move: upward slash- basically what it's called, distance thrown upwards only depends on opponents weight
Side Special Move: side kick- Aero uses his daggers to slash starting low which draws opponent inwards, and turns with the slash into a kick. (can be charged to extend blade and power of kick)
Down Special Move: counter- when an opponents attack strikes while using this Aero disappears into his own shadow and reappears from beneath the attacker striking from said attackers shadow
Final Smash: Shadow control - Aero's shadow extends along the stage, If anyone is caught in it they are frozen, Aero moves through the shadow to the caught opponent then deals hits in quick succession (racking up damage) then deals one final blow (similar to how link's final smash goes except you remain on the stage where you were caught and don't necessarily fly off) (after using this he must rest for a couple minutes only able to run, jump and dodge during this time)
Victory Quote: "easy enough" (he fixes his jacket and crosses his arms)
Stage: Aero's Sprite shop, a deserted building filled with smashed hopes and dreams, also your occasional spliced pokemon and pokemon trainer appear here
Stage Music/Theme: for now... Megaman ZX - Boss Battle Remix
Character Bio: A humanoid, who's years of training allow him to focus his energy in ways most people can't. He is able to focus energy through his weapons and use it to seemingly move through shadows (from one to another). Although powerful at first Aero can't exert himself too much as his energy force is quickly depleted.
outfit consists of a longer black jacket(suit like), white dress shirt unbuttoned at the top button, red skinny tie, dark pants.
weapons are 2 daggers (not sharp but have groves on one side where he focuses his energy into energy blades)
Standard Special Move: slash- just a simple slashing motion, Range is about 2 feet when charged fully, used as a quick attack its range is only about 9 inches
Up Special Move: upward slash- basically what it's called, distance thrown upwards only depends on opponents weight
Side Special Move: side kick- Aero uses his daggers to slash starting low which draws opponent inwards, and turns with the slash into a kick. (can be charged to extend blade and power of kick)
Down Special Move: counter- when an opponents attack strikes while using this Aero disappears into his own shadow and reappears from beneath the attacker striking from said attackers shadow
Final Smash: Shadow control - Aero's shadow extends along the stage, If anyone is caught in it they are frozen, Aero moves through the shadow to the caught opponent then deals hits in quick succession (racking up damage) then deals one final blow (similar to how link's final smash goes except you remain on the stage where you were caught and don't necessarily fly off) (after using this he must rest for a couple minutes only able to run, jump and dodge during this time)
Victory Quote: "easy enough" (he fixes his jacket and crosses his arms)
Stage: Aero's Sprite shop, a deserted building filled with smashed hopes and dreams, also your occasional spliced pokemon and pokemon trainer appear here
Stage Music/Theme: for now... Megaman ZX - Boss Battle Remix
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