|Bread|
Previously 'Candle'
During a duel twelve years ago between North and South, a war has raged between the two. Each gaining at least West or East which was decided by the leaders known as Nobles. East has been declared working for North while West on South’s side. Multiple children of about the age of 11-13 have been chosen to represent West, East, South and North in a great battle in the middle of the four clans. It has been named The Death Cry by the elders of each clan. Though each of the children like each other or not, they will have to battle to the death to represent and stop the battle that has raged for twelve years.
But two knights from West have taken the children to their cottage located further down in West territory. The group has been hidden, making up careful plans to try and escape to the Far Lands.
[]
Right, so as the roleplay starts your character/characters will be located in the cottage in the forest. It has two floors, the bottom a living room and kitchen. The top is where the rooms are located, there will be two per room. This is a limited roleplay meaning it will be closed when we receive the limit of people which will be about twelve-Fifteen.
Okay so enough ranting onto the rules and etc.
• No power playing, this will not be tolerated. I will not hesitate to kick you from the roleplay.
• ALL Charms rules apply, always.
• Crushes are pretty much allowed please keep to a minimum of PG-13
• Swearing, I must say, will stay at another minimum of about small curses every few posts.
• Have fun!
• Please try and contact me if you plan on being gone long, so I can auto it. If not, it will be killed off or at least ignored.
[]
Character Bios, Other things that need to be put in a list:
Enjoy!
People Roleplaying; 1/12-15
@|Bread|
Reserved Spots; 1/5
@Moxxie the ultimate imp
But two knights from West have taken the children to their cottage located further down in West territory. The group has been hidden, making up careful plans to try and escape to the Far Lands.
[]
Right, so as the roleplay starts your character/characters will be located in the cottage in the forest. It has two floors, the bottom a living room and kitchen. The top is where the rooms are located, there will be two per room. This is a limited roleplay meaning it will be closed when we receive the limit of people which will be about twelve-Fifteen.
Okay so enough ranting onto the rules and etc.
• No power playing, this will not be tolerated. I will not hesitate to kick you from the roleplay.
• ALL Charms rules apply, always.
• Crushes are pretty much allowed please keep to a minimum of PG-13
• Swearing, I must say, will stay at another minimum of about small curses every few posts.
• Have fun!
• Please try and contact me if you plan on being gone long, so I can auto it. If not, it will be killed off or at least ignored.
[]
Character Bios, Other things that need to be put in a list:
Name:
Species:
Gender:
Sexuality:
Age: (11-13)
Clan:
Appearance:
Personality:
Relationships: Family, Friends anything else
Backstory: (Optional)
Magical Abilities: (UP TO THREE)
Species Ability:
Other:
Species:
Gender:
Sexuality:
Age: (11-13)
Clan:
Appearance:
Personality:
Relationships: Family, Friends anything else
Backstory: (Optional)
Magical Abilities: (UP TO THREE)
Species Ability:
Other:
Magical Abilities will be limited to about three per person, each having drawbacks
These will include things such as; Examples:
Wings
Fire
Water
Portal Creation
Cloning
(Anything you can think of.)
These will include things such as; Examples:
Wings
Fire
Water
Portal Creation
Cloning
(Anything you can think of.)
Species are found nearly everywhere within West, East, North, and South. Hybrids are a result of genetics caused on rare occasions, Elves and Angels (Humans with wings) are more likely to be Hybrids due to their rare genetics as well. There are other occasions where there are Goblin, Werewolf, Vampire (etc) hybrids but not as likely.
The species (And their Abilities are) are:
Angel- A human with wings, they don’t usually have halos floating above their heads; Abilities include: Using the power of Heaven, angels are able to enhance their ability to travel through the time if they own the ability. Healing - Angels can cause the wounds, diseases, and toxins of another being to heal instantaneously. Resurrection - Angels can bring the dead back to life.
-
Werewolf- A humanoid being able to switch forms at the sight of the moon; Abilities Include: They have super senses of sight, smell, and hearing. Furthermore, werewolves are very fast and have speedy healing abilities. A werewolf can share its thoughts with other werewolves.
-
Elves- A human, most likely associated with pointed ears and royalty; Ability’s include: Elves can control certain abilities through will and to many it is considered "Magic". These are two spells:
Goblins- A small, green human like species; Abilites include: The Green Goblin is a well-known supervillain who has various abilities like enhanced stamina, durability, agility, reflexes and superhuman strength due to ingesting a substance known as the "Goblin Formula".
-
Vampire- Pale human creatures, known to hate sunlight and garlic. Most Vampires located in the clans have no immortal life; Abilities Include: Control of animals: Power extends over many creatures, including insects, rats, fleas and bats. Eternal life: Varies in length; not all vampires are immortal. Scale walls: Vampires are nimble as spiders. Transformation: Vampires can turn in to bats, cats, dogs, wolves, and butterflies.
-
Human- A regular being; Abilities include: Humans do not have ability’s.
The species (And their Abilities are) are:
Angel- A human with wings, they don’t usually have halos floating above their heads; Abilities include: Using the power of Heaven, angels are able to enhance their ability to travel through the time if they own the ability. Healing - Angels can cause the wounds, diseases, and toxins of another being to heal instantaneously. Resurrection - Angels can bring the dead back to life.
-
Werewolf- A humanoid being able to switch forms at the sight of the moon; Abilities Include: They have super senses of sight, smell, and hearing. Furthermore, werewolves are very fast and have speedy healing abilities. A werewolf can share its thoughts with other werewolves.
-
Elves- A human, most likely associated with pointed ears and royalty; Ability’s include: Elves can control certain abilities through will and to many it is considered "Magic". These are two spells:
- Energy Constructs: The ability to craft tools, objects, weapons, or other items out of ambient energy.
- Elementumkinesis: The ability to manipulate All Elements even Voidthrough a will.
Goblins- A small, green human like species; Abilites include: The Green Goblin is a well-known supervillain who has various abilities like enhanced stamina, durability, agility, reflexes and superhuman strength due to ingesting a substance known as the "Goblin Formula".
-
Vampire- Pale human creatures, known to hate sunlight and garlic. Most Vampires located in the clans have no immortal life; Abilities Include: Control of animals: Power extends over many creatures, including insects, rats, fleas and bats. Eternal life: Varies in length; not all vampires are immortal. Scale walls: Vampires are nimble as spiders. Transformation: Vampires can turn in to bats, cats, dogs, wolves, and butterflies.
-
Human- A regular being; Abilities include: Humans do not have ability’s.
Enjoy!
People Roleplaying; 1/12-15
@|Bread|
Reserved Spots; 1/5
@Moxxie the ultimate imp
Last edited: