Ladies and gentlemen, and other genders...
WELCOME TO MY CREATION!
Long ago, dragons (or Dovah) roamed the lands of Skyrim. They were slain by the Dovahkiin (or Dragonborn) and the land was put to rest.
10 years after those events, something cropped up across Tamriel...
The Daedra are coming...
Plot
A new Daedric Lord has arrived. One which could destroy us all.
You guys have a choice: fight with them, or against them. COMPLETELY up to you!
Races
Nords: Cover 42% of land.
Imperials: Cover 13% of land.
Bretons: Cover 12% of land.
Dunmer: Cover 8% of land.
Altmer: Cover 6% of land.
Orsimer: Cover 6% of land.
Redguard: Cover 5% of land.
Bosmer: Cover 3% of land.
Khajiit: Cover 3% of land.
Argonian: Cover 2% of land
Racial Traits
Default is 15.
Races that don't show up are Default.
Smithing
Nord: 20
Orsmier: 20
Redguard: 20
Heavy Armour
Imperial: 20
Orsmier: 25
Block
Imperial: 20
Nord: 20
Orsmier: 20
Redguard: 20
2-Handed
Nord: 25
Orsmier: 20
1-Handed
Imperial: 20
Khajiit: 20
Nord: 20
Orsmier: 20
Redguard: 25
Archery
Bosmer: 25
Khajiit: 20
Redguard: 20
Light Armour
Argonian: 20
Bosmer: 20
Dunmer: 20
Nord: 20
Sneak
Argonian: 20
Bosmer: 20
Dunmer: 20
Khajiit: 25
Lockpicking
Argonian: 25
Bosmer: 20
Khajiit: 20
Pickpocket
Argonian: 20
Bosmer: 20
Khajiit: 20
Speech
Breton: 20
Nord: 20
Alchemy
Bosmer: 20
Breton: 20
Dunmer: 20
Khajiit: 20
Illusion
Altmer: 25
Breton: 20
Dunmer: 20
Conjuration
Altmer: 20
Breton: 25
Destruction
Altmer: 20
Dunmer: 25
Imperial: 20
Redguard: 20
Alteration
Altmer: 20
Argonian: 20
Breton: 20
Dunmer: 20
Redguard: 20
Restoration
Altmer: 20
Argonian: 20
Breton: 20
Imperial: 25
Enchanting
Altmer: 20
Imperial: 20
Orsmier: 20
Birthsigns
Apprentice Birthsign: Higher Magicka, but lower Magic Resistance.
Atronach Birthsign: Cannot regain Magicka through rest, but can absorb spells.
Lady Birthsign: Higher Personality and Endurance.
Lord Birthsign: Can regenerate Life through anything, but lower Fire Resistance.
Lover Birthsign: Fortifies Agility, and confers the ability to paralyze an enemy once a day, at the cost of a small amount of Fatigue.
Mage Birthsign: Significantly higher Magicka.
Ritual Birthsign: Can restore Life at any time, and can turn the dead into zombies.
Serpent Birthsign: Can poison someone once a day, both curing the caster and lowering Fatigue.
Shadow Birthsign: Can become briefly invisible once a day.
Steed Birthsign: Significantly faster than anyone else without this Birthsign.
Thief Birthsign: Significantly higher Agility, Speed and Luck.
Tower Birthsign: Can set lock level to 'Average' or less once per day. Can also deflect damage once a day.
Warrior Birthsign: Higher Strength and Endurance.
Called Standing Stones in land: Skyrim.
Rules
Pokecharm rules apply
Romance is ok, PG12 only
No Dovahkiin characters (so no Shouting)
There are so many classes I can't name them, choose one from this The Elder Scrolls Wiki page or make one up.
Le character sheet
Name:
Gender:
Race:
Homeland:
Physical Appearance: (pics recommended)
Equipped Items:
Standing Stone: (Skyrim Only)
-Class Sheet-
Class:
Custom?: (Yes/No Question)
My Character
Name: Roland Witherscotch
Gender: Male
Race: Imperial
Homeland: Morrowind
Equipped Items:
-Class Sheet-
Class: Bladeborn
Custom?: Yes
Good At:
One-handed
Light Armour
Conjuration
(thanks to @D34N.U5R for the roleplay Elder Scrolls Insantity for the info)
WELCOME TO MY CREATION!
Long ago, dragons (or Dovah) roamed the lands of Skyrim. They were slain by the Dovahkiin (or Dragonborn) and the land was put to rest.
10 years after those events, something cropped up across Tamriel...
The Daedra are coming...
Plot
A new Daedric Lord has arrived. One which could destroy us all.
You guys have a choice: fight with them, or against them. COMPLETELY up to you!
Races
Nords: Cover 42% of land.
Imperials: Cover 13% of land.
Bretons: Cover 12% of land.
Dunmer: Cover 8% of land.
Altmer: Cover 6% of land.
Orsimer: Cover 6% of land.
Redguard: Cover 5% of land.
Bosmer: Cover 3% of land.
Khajiit: Cover 3% of land.
Argonian: Cover 2% of land
Racial Traits
Default is 15.
Races that don't show up are Default.
Smithing
Nord: 20
Orsmier: 20
Redguard: 20
Heavy Armour
Imperial: 20
Orsmier: 25
Block
Imperial: 20
Nord: 20
Orsmier: 20
Redguard: 20
2-Handed
Nord: 25
Orsmier: 20
1-Handed
Imperial: 20
Khajiit: 20
Nord: 20
Orsmier: 20
Redguard: 25
Archery
Bosmer: 25
Khajiit: 20
Redguard: 20
Light Armour
Argonian: 20
Bosmer: 20
Dunmer: 20
Nord: 20
Sneak
Argonian: 20
Bosmer: 20
Dunmer: 20
Khajiit: 25
Lockpicking
Argonian: 25
Bosmer: 20
Khajiit: 20
Pickpocket
Argonian: 20
Bosmer: 20
Khajiit: 20
Speech
Breton: 20
Nord: 20
Alchemy
Bosmer: 20
Breton: 20
Dunmer: 20
Khajiit: 20
Illusion
Altmer: 25
Breton: 20
Dunmer: 20
Conjuration
Altmer: 20
Breton: 25
Destruction
Altmer: 20
Dunmer: 25
Imperial: 20
Redguard: 20
Alteration
Altmer: 20
Argonian: 20
Breton: 20
Dunmer: 20
Redguard: 20
Restoration
Altmer: 20
Argonian: 20
Breton: 20
Imperial: 25
Enchanting
Altmer: 20
Imperial: 20
Orsmier: 20
Birthsigns
Apprentice Birthsign: Higher Magicka, but lower Magic Resistance.
Atronach Birthsign: Cannot regain Magicka through rest, but can absorb spells.
Lady Birthsign: Higher Personality and Endurance.
Lord Birthsign: Can regenerate Life through anything, but lower Fire Resistance.
Lover Birthsign: Fortifies Agility, and confers the ability to paralyze an enemy once a day, at the cost of a small amount of Fatigue.
Mage Birthsign: Significantly higher Magicka.
Ritual Birthsign: Can restore Life at any time, and can turn the dead into zombies.
Serpent Birthsign: Can poison someone once a day, both curing the caster and lowering Fatigue.
Shadow Birthsign: Can become briefly invisible once a day.
Steed Birthsign: Significantly faster than anyone else without this Birthsign.
Thief Birthsign: Significantly higher Agility, Speed and Luck.
Tower Birthsign: Can set lock level to 'Average' or less once per day. Can also deflect damage once a day.
Warrior Birthsign: Higher Strength and Endurance.
Called Standing Stones in land: Skyrim.
Rules
Pokecharm rules apply
Romance is ok, PG12 only
No Dovahkiin characters (so no Shouting)
There are so many classes I can't name them, choose one from this The Elder Scrolls Wiki page or make one up.
Le character sheet
Name:
Gender:
Race:
Homeland:
Physical Appearance: (pics recommended)
Equipped Items:
Standing Stone: (Skyrim Only)
-Class Sheet-
Class:
Custom?: (Yes/No Question)
My Character
Name: Roland Witherscotch
Gender: Male
Race: Imperial
Homeland: Morrowind
Equipped Items:
- Dwarvern Sword of Sparks
- Map
- Elven Sword Of Embers
- Full Elven Armour
- Spell: Summon Familiar
- Magic Whistle: Summon Horse
- RP obtained: Dawnbreaker
-Class Sheet-
Class: Bladeborn
Custom?: Yes
Good At:
One-handed
Light Armour
Conjuration
(thanks to @D34N.U5R for the roleplay Elder Scrolls Insantity for the info)
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