I've currently been working on a Sun team. I'd like to know if there's anything I can improve or that I should change.
Ninetales @ Float Balloon
Modest
Drought
252 Sp. Atk/ 252 Spd/ 4 HP
-Fire Blast
-Solarbeam
-Hypnosis
-Sunny Day
This is my standard sun lead. Mainly just for dropping sun, but the max speed and hypnosis makes for a good lead. I want to replace Sunny day as I rarely have any use for it, but when I DO use it, it can be very useful. I also don't know what I'd replace it with.
Venusaur@ Black sludge
Timid
Chlorophyll
252 Sp. Atk/ 252 Spd/ 4 HP
-Giga Drain
-Sleep powder
-Growth
-Sluge Bomb/ HP (fire)
My ace in the hole. Chlorophyll makes him fast enough to outspeed even some scarfed pokemon. Sleep powder allows me to use growth once. Then Giga drain and black sludge let Venusaur sit and recover while it sweeps. Ideally, I'd have hidden power fire to avoid being walled by steels, but a specific HP is harder to get.
Charizard@ Fire Gem
Modest
Solar Power
252 Sp. Atk/ 252 Spd
-Flamethrower
-Air slash
-Focus blast
-Sunny day
Just a sweeper. Air Slash for STAB and Focus Blast for coverage and Heatrans. Flamethrower is a choice based on accuracy and the fact that STAB+Sun+Solar power+Fire Gem hurts things. Also, Sunny Day sees an INSANE amount of use on Charizard. Why does it make such a good weather inducer? I don't know and i don't question it.
Blastoise@Red Card
Bold
Rain Dish
252 HP/ 168 Sp. Def/ 88 Def
-Scald
-Rapid spin
-Toxic
-Dragon tail
A rapid spinner because my team dies to Stealth rocks. The red card solves a fundamental problem with having a rapid spinner. If they switch in a ghost type, I can let them attack, be forced out, then spin can go off. I'm not going to lie, I have no idea what I'm doing with this one.
Volcarona@ leftovers
Bold
Flame Body
252 HP/ 252 Def/ 4 Spd
-Fiery Dance
-Bug Buzz
-Quiver Dance
-Morning Sun
A standard Volcarona. The odd EV spread is actually VERY effective. It let's volcarona survive non STAB rock moves. Also morning sun and leftovers results in an 80% recovery if it ges off.
Haxorus@ Lum berry
Jolly
Mold Breaker
252 Atk/ 252 Spd/ 4 HP
-Dragon Dance
-Outrage
-Brick Break
-Dragon Claw
Standard Haxorus to handle special walls. Not much here.
Ninetales @ Float Balloon
Modest
Drought
252 Sp. Atk/ 252 Spd/ 4 HP
-Fire Blast
-Solarbeam
-Hypnosis
-Sunny Day
This is my standard sun lead. Mainly just for dropping sun, but the max speed and hypnosis makes for a good lead. I want to replace Sunny day as I rarely have any use for it, but when I DO use it, it can be very useful. I also don't know what I'd replace it with.
Venusaur@ Black sludge
Timid
Chlorophyll
252 Sp. Atk/ 252 Spd/ 4 HP
-Giga Drain
-Sleep powder
-Growth
-Sluge Bomb/ HP (fire)
My ace in the hole. Chlorophyll makes him fast enough to outspeed even some scarfed pokemon. Sleep powder allows me to use growth once. Then Giga drain and black sludge let Venusaur sit and recover while it sweeps. Ideally, I'd have hidden power fire to avoid being walled by steels, but a specific HP is harder to get.
Charizard@ Fire Gem
Modest
Solar Power
252 Sp. Atk/ 252 Spd
-Flamethrower
-Air slash
-Focus blast
-Sunny day
Just a sweeper. Air Slash for STAB and Focus Blast for coverage and Heatrans. Flamethrower is a choice based on accuracy and the fact that STAB+Sun+Solar power+Fire Gem hurts things. Also, Sunny Day sees an INSANE amount of use on Charizard. Why does it make such a good weather inducer? I don't know and i don't question it.
Blastoise@Red Card
Bold
Rain Dish
252 HP/ 168 Sp. Def/ 88 Def
-Scald
-Rapid spin
-Toxic
-Dragon tail
A rapid spinner because my team dies to Stealth rocks. The red card solves a fundamental problem with having a rapid spinner. If they switch in a ghost type, I can let them attack, be forced out, then spin can go off. I'm not going to lie, I have no idea what I'm doing with this one.
Volcarona@ leftovers
Bold
Flame Body
252 HP/ 252 Def/ 4 Spd
-Fiery Dance
-Bug Buzz
-Quiver Dance
-Morning Sun
A standard Volcarona. The odd EV spread is actually VERY effective. It let's volcarona survive non STAB rock moves. Also morning sun and leftovers results in an 80% recovery if it ges off.
Haxorus@ Lum berry
Jolly
Mold Breaker
252 Atk/ 252 Spd/ 4 HP
-Dragon Dance
-Outrage
-Brick Break
-Dragon Claw
Standard Haxorus to handle special walls. Not much here.