Wether it'll stick or not is the question. I've worked on this competitive team for... three days (Over the weekend) and found that I love the Trick Room moveset kinda team. It may be a little two Poke`mon dependant, but I like it.
============================================
Rhyperior
Rock-Ground Type
[-o-] Leftovers 252 HP/ 80 Atk/ 174 Def
Ability: Solid Rock Adament Nature (+Atk, -SAtk)
- Earthquake
- Rock Edge
- Megahorn
- Ice Fang
Bronzong
Steel-Psychic Type
[-o-]Macho Brace Debating 252 HP/ 152 Atk/ 106 SDef
Ability: Levitate Brave Nature (+ Atk, -Spd)
- Trick Room
- Gyro Ball
- Reflect
- Explosion
Swampert
Water-Ground Type
[-o-] Leftovers 252 HP/ 136 Def/ 120 SDef
Ability: Torrent Brave Nature (+Atk, -Spd)
- Curse
- Earthquake
- Waterfall
- Hammer Arm
Metagross
Steel-Psychic Type
[-o-] Muscle Band 252 Atk/ 152 Def/ 102 HP
Ability: Clear Body Adament Nature (+Atk, -SAtk)- Brave?
- Meteor Mash-Gyro Ball?
- Thunderpunch
- Magnet Rise
- Hammer Arm
Dusknoir
Ghost Type
[-o-] ??? 252 HP/ 204 SDef/ 52 Def
Ability: Pressure Relaxed Nature (+Def, - SDef)
- Will-o-Wisp
- Pain Split
- Sucker Punch
- Fire Punch
Solrock
Rock-Psychic Type
[-o-] ??? 204 Atk/ 204 Def/ 102 HP
Ability: Levitate Brave Nature (+Atk, -Spd)
- Trick Room
- Explosion
- Rock Slide
- Zen Headbutt
NOTE: Bronzong is rather disposable; My strategy is Dusk'
and 'Zong out, 'Zong Trick Rooms and then Explodes, being
replaced by a Sweeper like Rhyperior.
============================================
Now, tear it apart.
AL
*Poof*
============================================
Rhyperior
Rock-Ground Type
[-o-] Leftovers 252 HP/ 80 Atk/ 174 Def
Ability: Solid Rock Adament Nature (+Atk, -SAtk)
- Earthquake
- Rock Edge
- Megahorn
- Ice Fang
Bronzong
Steel-Psychic Type
[-o-]
Ability: Levitate Brave Nature (+ Atk, -Spd)
- Trick Room
- Gyro Ball
- Reflect
- Explosion
Swampert
Water-Ground Type
[-o-] Leftovers 252 HP/ 136 Def/ 120 SDef
Ability: Torrent Brave Nature (+Atk, -Spd)
- Curse
- Earthquake
- Waterfall
- Hammer Arm
Metagross
Steel-Psychic Type
[-o-] Muscle Band 252 Atk/ 152 Def/ 102 HP
Ability: Clear Body Adament Nature (+Atk, -SAtk)- Brave?
- Meteor Mash-Gyro Ball?
- Thunderpunch
- Magnet Rise
- Hammer Arm
Dusknoir
Ghost Type
[-o-] ??? 252 HP/ 204 SDef/ 52 Def
Ability: Pressure Relaxed Nature (+Def, - SDef)
- Will-o-Wisp
- Pain Split
- Sucker Punch
- Fire Punch
Solrock
Rock-Psychic Type
[-o-] ??? 204 Atk/ 204 Def/ 102 HP
Ability: Levitate Brave Nature (+Atk, -Spd)
- Trick Room
- Explosion
- Rock Slide
- Zen Headbutt
NOTE: Bronzong is rather disposable; My strategy is Dusk'
and 'Zong out, 'Zong Trick Rooms and then Explodes, being
replaced by a Sweeper like Rhyperior.
============================================
Now, tear it apart.
AL
*Poof*