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The Paragons - Act I Discussion

Just thought of a way to make Shuzo a little cooler (name/appearance-wise, not in terms of superpower stuff) for no reason lol; I'll implement that makeover most likely once main plot stuff goes down, but I'll just put it here to reference for future posts:

Real Name: Shuzo Takeshi

Alias: (former) "Sparkblade"; (new) "Shogun"

Age/Gender: 33 / M

Race: East Asian; of Japanese descent

Alignment: Neutral Good

Personality: Shuzo's personality tends to be more "closed off"; acting as an underground hero, of sorts, he prefers to stay isolated, working his night job alone. He is also headstrong and stubborn, insisting on completing his work through his own efforts without the help of anyone else. However, he is required to put on a facade outside of hero work; his attitude becomes the slightest bit brighter, and he may occasionally engage in brief small talk with coworkers from his part-time career as a restaurant waiter.

Powers: Shuzo is able to conjure and manipulate electricity, but he cannot discharge it very far; the farthest reach his lightning has is maybe a few inches from his palm. However, he is able to send the current through anything that conducts electricity, hence the use of his weapons to amplify his ability. Shuzo can also manipulate the electricity to surround and course through his body, increasing his power, agility, and reaction time. He wields a daisho, a pair of Japanese blades with one shorter than the other.

Appearance: Shuzo has a slim but toned build and stands at 6'1; he has dull grey eyes (that will shine a bright red when his power was harnessed), short black hair swept to the left, and his skin tone is slightly more tan. For his hero outfit, he is clothed in black, hooded ninja garb adorned with lightweight samurai armor and plating on his torso, arms, and legs, and embellished sparsely with crimson lightning patterns. He also dons steel shoulder plates, painted black and also emblazoned with thin lightning patterns. Both his daisho blades are sheathed and hang at the left side of his hip. He wears a red oni half mask that covers his mouth and nose, into which is installed his voice modulator for when speaking becomes necessary; for his eyes, he wears a pair of goggles (pretty much the ones from the Winter Soldier) with matte black frames and red lenses.

Flaws: Because the range on his ability is limited, Shuzo is more of a close-quarters fighter and, as a result, has trouble fighting against opponents with more ranged attacks. His obstinate resolve to fight alone also proves to be a hindrance, often getting him in rather difficult situations.

Born an only child to humble electric power station workers, Shuzo quickly became an outcast at school who was shunned solely for his dislike of the Paragons. Even aside from the relentless attention they received from the media, he disagreed not with the good that they did, but the publicity that they seemed to fight to maintain. Nearly everyone wanted to be like the Paragons and join their group, but Shuzo could see through the selfish hearts of most supers he knew, silently rebuking aspiring heroes who were only in it for the celebrity status. In an attempt to escape from the stress of his classmates' animosity that had persisted for years throughout elementary school, he decided to accompany his understanding parents to their workplace, which always goes well, obviously.

It didn't, and in what was said to be a tragic accident (that may or may not have been caused by Patriot in a fight that he caused as a publicity stunt, hint hint), nearly the entire station exploded, apparently killing everyone onsite. Shielded by the arms of his parents, however, Shuzo survived, escaping the wreckage alive, but now alone. A sushi restaurant manager found him sleeping on the streets and, regarding him as merely a homeless child and not a homeless, unnamed child who had just survived one of the strangest disasters in New York City's history, took the boy in, feeding him, funding his academics at a different school, and offered him a job once he was of age. Shuzo discovered his ability a few days after he was taken in and, not wanting his father figure to abandon him out of fear, decided to keep his power a secret. However, his resolve to do good never faded, and after moving out to a new apartment once he graduated from college, he immediately committed himself to a life of heroism, working from outside the Paragons' radar to do his part and reduce crime within the city as Sparkblade a media-proclaimed moniker for which he didn’t really care much. Since his introduction to the public eye, no one has been able to put a name to the hooded face, not even the world-renowned hero association led by Patriot; the only proof of his existence is the burning of lightning into the concrete where he enters and leaves the crime scene, and the statements of those he captures.
 
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I think the right call for any of the Paragons after learning what Patriot is up to in the background is to get the hell out of there. Like, the media looks for a reason to villify them already, and what Patriot is doing is the media equivalent of a nuclear bomb. The Paragons and anyone in them will be seen as grifters who only cared about fame rather than doing right.

Anyone with two braincells could put together than they need to not be associated with the Paragons at all with that bombshell. It would forever sully their image.
 
I also feel like now would be a good time to finally cement the storyline we'll be following from here; there's a handful of ideas being tossed around, so it'd be wise to decide on something @comic

Here's the list of ideas that have been suggested so far :
1. start with a big bad that brings the cast together -> Paragons win but not really because guess what -> fall of Paragons

2. start with Warren's anti-Paragon team -> Paragons win but not really because guess what -> fall of Paragons

3. big bad -> Warren doesn't like that Paragons destroyed big bad but also potentially the entire city/country/planet which is, uh, not very good-> anti-Paragon team -> Paragons win but not really because guess what -> fall of Paragons

4. Project Lazarus and whatever that entails

5. Warren gives people powers uh oh -> new people with powers are put against Paragons -> Paragons win but not really because guess what -> fall of Paragons

6. Warren is gonna try to take powers away uh oh

7. options 5 and 6 but Doctor Chrome is in on it too uh oh

8. Heralds -> everything is now on fire so Warren tries to make it not on fire by adding more flammable material like
-> fresh batch of people with implanted powers -> what could go wrong
or
-> a team of supers/villains to fight the Paragons after a group of Heralds already fought the Paragons -> what on earth could go wrong

-> things go wrong and now everything is on fire and a bit more -> Paragons win but not really because guess what -> fall of Paragons -> but maybe not so wrong because yay no more Paragons; namely, no more Patriot -> Warren won... but at what cost? because uh oh ->big bad that whose arrival was heralded by the heralds arrives as previously heralded so wtf -> maybe here we can do Paragons but not terrible

9. everything in option 8 but also Patriot's back because as much as the actually good Paragons hate him, he gives them a real fighting chance against the really big big bad, which can maybe result in:
-> Patriot decides to be actually good and helps, but once the really big bad is defeated, he thinks he's redeemed himself, and now there's a fight for control over what the Paragons are gonna be from now on
OR
-> wtf really big big bad senses Patriot's strength and corrupted heart and turns him into a Herald too (maybe this actually happened a while back during the really big big bad's first attempt to communicate with earth, prompting his gradual fall to corruption) -> even fiercer and more destructive battle than before, but -> real Paragons win and boom -> Paragons but not terrible yay

10. anything that leads to the fall of the Paragons -> Paragons but not terrible yay

11. alien invasion?? -> Paragons win but not really because guess what -> fall of Paragons -> Paragons but not terrible yay

For the sake of agreement as to what we're gonna do, a poll would probably be best to decide or some way to gather everyone's votes on what they want to do for the plot; I'm assuming, though, that the climax will eventually be the fall of the Paragons, so anything leading up to that is fair game to implement
 
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comic

Previously turnt3chGodh34d
I also feel like now would be a good time to finally cement the storyline we'll be following from here; there's a handful of ideas being tossed around, so it'd be wise to decide on something @comic

Here's the list of ideas that have been suggested so far :
1. start with a big bad that brings the cast together -> Paragons win but not really because guess what -> fall of Paragons

2. start with Warren's anti-Paragon team -> Paragons win but not really because guess what -> fall of Paragons

3. big bad -> Warren doesn't like that Paragons destroyed big bad but also potentially the entire city/country/planet which is, uh, not very good-> anti-Paragon team -> Paragons win but not really because guess what -> fall of Paragons

4. Project Lazarus and whatever that entails

5. Warren gives people powers uh oh -> new people with powers are put against Paragons -> Paragons win but not really because guess what -> fall of Paragons

6. Warren is gonna try to take powers away uh oh

7. options 5 and 6 but Doctor Chrome is in on it too uh oh

8. Heralds -> everything is now on fire so Warren tries to make it not on fire by adding more flammable material like
-> fresh batch of people with implanted powers -> what could go wrong
or
-> a team of supers/villains to fight the Paragons after a group of Heralds already fought the Paragons -> what on earth could go wrong

-> things go wrong and now everything is on fire and a bit more -> Paragons win but not really because guess what -> fall of Paragons -> but maybe not so wrong because yay no more Paragons; namely, no more Patriot -> Warren won... but at what cost? because uh oh ->big bad that whose arrival was heralded by the heralds arrives as previously heralded so wtf -> maybe here we can do Paragons but not terrible

9. everything in option 8 but also Patriot's back because as much as the actually good Paragons hate him, he gives them a real fighting chance against the really big big bad, which can maybe result in:
-> Patriot decides to be actually good and helps, but once the really big bad is defeated, he thinks he's redeemed himself, and now there's a fight for control over what the Paragons are gonna be from now on
OR
-> wtf really big big bad senses Patriot's strength and corrupted heart and turns him into a Herald too (maybe this actually happened a while back during the really big big bad's first attempt to communicate with earth, prompting his gradual fall to corruption) -> even fiercer and more destructive battle than before, but -> real Paragons win and boom -> Paragons but not terrible yay

10. anything that leads to the fall of the Paragons -> Paragons but not terrible yay

11. alien invasion?? -> Paragons win but not really because guess what -> fall of Paragons -> Paragons but not terrible yay

For the sake of agreement as to what we're gonna do, a poll would probably be best to decide or some way to gather everyone's votes on what they want to do for the plot; I'm assuming, though, that the climax will eventually be the fall of the Paragons, so anything leading up to that is fair game to implement
i was under the impression everyone was pretty happy with the idea you presented when you amalgamed my suggestions.
 
So the fight is over- So what else do we have to get done before the timeskip? Obviously Techno and Loufe/OS are gonna have a lil' powwow or something of the sort to discuss the zombie lady who tried to kill them before having a breakdown, and Warren is expecting an apology with a lovely little bow on it from Forsythe. I'm pretty sure there will still be a few loose ends here and there. Should we just close up those ends for the purposes of moving forward?

I suppose I don't have much say in that since most of my characters are done with their interactions for now though :p
 

Gamingfan

Previously Gamingfan2
KICKS DOOR OPEN.

So a friend of mine recommended this RP to me, and I've been looking for a new RP to join in hopes of easing back onto the RP forums. Are you guys still accepting joiners, and what's the plot looking like so far? I really like this concept.

Okay, for the 5th time or so XD.

Yes, this is still open, and currently a timeskip to initiate the plot is being prepared, and will be put into effect one all the current interactions have finished, most of which have.
 
Assuming the timeskip will be introducing the big bad for this main arc, maybe we can have Forsythe be on his way to apologize to Warren at the beginning of the skip (either on his way or in the process of doing so); Shadow_Pup's post kinda helped to draw that whole interaction to a close, so it wouldn't be too abrupt to proceed with main plot things from there (once everyone in the Techno/Loufe/Necro group regains their bearings and the Leo/Angel interaction concludes as well), since another interaction between Forsythe and Warren now might hold things up further, and a number of people have been waiting to get back into the RP once the real stuff gets started.
 
I might just be dumb, but I don't think it was really clarified what villain(s) we'll be going with for this first arc; I still don't know whether or not we are doing the Heralds idea (I know that Burble and comic have showed some form of support for it but obviously it's 2 out of like 15), but I had already planned to make a villain that had a hand in the story regardless, so I'll put a sheet here and leave him on standby until his use is needed.

Real Name: Ignizio

Age/Gender
: M / ??? (Looks to be in his 30s)

Race
: Caucasian

Alignment
: varies between Lawful and Chaotic Evil

Personality
: His composed self, which is shown more often than the other, denotes a matter-of-fact attitude he carries about himself; he is refined but nonchalant in how he talks and fights, only speaking the truth at all times. Ignizio will inflict on you a horrible death filled with unspeakable pain and anguish and will tell you how he does it without batting an eye, indicating also his cold and ruthless way of killing. However, when forced into tight corners or experiencing an enough amount of stress, he will switch to a more deranged personality, unleashing the full depths of his power with reckless abandon in order to completely destroy everything in his path. Ignizio becomes unhinged and wild, completely burning away his prior sanity as he fights with frenzied attacks that can overwhelm even the strongest barriers and the most unwavering people.

Flaws
: The only way to destroy Ignizio is to force him to self-destruct. The sheer force of his calamitous power has also kindled in him a confidence that is further strengthened by the amount of lives he has taken in his long life. As a result, he is unfamiliar with loss, especially at his more berserk state, and this will cause him to have a "breakdown" of sorts, resulting in a combustive death that still threatens lives within a substantial radius.

Powers
: Blackfire — Essentially, Ignizio has complete mastery over the conjuration and manipulation of fire; however, his fire cannot be extinguished by water or other means when directly used and burns a deep black color (wow who could've known) along with wisps of bright blue. The aftermath of whatever his flames come into contact with can be extinguished, as anything still set aflame moments later will burn a bright orange and can be put out, albeit with much more effort than usually needed. Ignizio's Blackfire is also much hotter and more powerful than normal fire, able to exhaust and even incapacitate the likes of Patriot with enough exposure (gotta make him a major big bad somehow lel).

Backstory
:
A handful of rumors have been circulated and brought back to attention since the United States' westward expansion began; the few historians mad enough to pursue the truth behind what could have happened all lived and died with their work, searching tirelessly in vain.

It all began in a desert with explorers, searching for land to colonize and wandering aimlessly; the groups were instructed to only conduct reconnaissance and return with what they found. Hours, days, even weeks passed, and the colonies had no response from the recon team; growing worried, more explorers gathered and trekked through the area they had sent others to explore. Nothing was found; no remains, belongings, nothing. The only indication that something had been there was the strange, ash-like dust blowing in the wind along with the dunes of sand and the intense waves of heat that nearly incapacitated the entire group.

Similar events occurred occasionally throughout time: as the world advanced, so did efforts by the few committed historians and scientists to examine this phenomenon and pinpoint its source. There had been no link between the dates of each occurrence, and only the location had been confirmed, though no one was brave enough to explore the desert. Even a rather superstitious President of the United States had caught wind of this strange activity and had gone under the public radar to dispatch a covert military team and identify what could be a threat to national security without consulting Congress; in the end, military command lost communication with the recon company and presumed them to be dead. These happenings understandably drove researchers wild with insanity, torn with anguish over what they could not understand. The one conclusion that they reached, however, was the fact that the discovered drastic increases in temperature within a certain area in the Mojave desert occurred and lingered for enough time to imply that anyone who found the source saw it before meeting their fate.

Unfortunately, none of them would live to tell what they found; they and their secrets were all burned away, leaving nothing but ash, and every time, the rumors were laid to rest until woken once again in decades' time.

In its pursuit for conquest and reign over all planets in the universe, [insert big big bad that I'm assuming will be created by comic], having knowledge of the future and the conception of a powerful force on Earth that would provide a hindrance to his plans, sent a handful of individuals imbued with cosmic power to make contact with the planet near the beginning of its time.

[big bad] deployed his Heralds with simple instructions. Knowing also humanity's later cultivated compunction to explore every corner of the earth in search of something to conquest or procure, [big bad] instructed the Heralds to lay dormant in their dwelling places, only waking to do away with any curious explorers, soldiers, etc. who researched occurrences and killings of unknown origin in several parts of the world, allowing for more fear of what could be out there and as a result, instability among society as the rumors were spread.

However, the most important instruction with which [big bad] sent his Heralds: wait for its signal, and as soon as it came.... raise hell.
 
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| Korutesu |

Previously NotAPokemonRanger
Name: Nate Dragion
Alias: Dragion (Dark Dragon)
Age/Gender: 15/Male
Race: Human/Draco (Is a smaller Dragon without any fire-breathing)
Alignment: Neutral
Personality: Quiet and doesn't get noticed much is in currently i high-school, He isn't conversational with other people and when he talks he can be found as rude, in others eyes he seems to just be telling the truth, HE is very arrogant that sometimes get him into trouble with other superheroes/villains. He is a person who doesnt want to hurt anyone, In others words, Pacifist. But when you anger him, He will change his pacifist demeannor and change to a genocidal being
Flaws: Nate Cannot cooperate with other people even when battling superheroes/supervillains, Nate also can only see what is right or wrong for him, He could be fighting super heroes or super villains depending on his perspective that he sees. He is very arrogant getting fights with people, superheroes and supervillains alike, As it still seems that its based off of his perspective in life
Powers: Flight (Duh) Can control any living being (when Evil) Can use telekinesis to help other people or when fighting super villains (when good) He can transform his identity to someone else at anytime of day or night, the problem is, He can only use it for 5 minutes, Once a day, Nate only uses it when he need to get out of trouble and escape
Backstory: When Nate was born he lived in a different island far away from the main land and after his parents found out he was a Draco, HE was kicked off the island and into mainland, Which made him see the world differently than other people, And as he grew older with his also Draco Aunt He knew he had to do something about everything going on in the city, That's why he became a Superhero(or Super Villain)
 
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Void_Nugget

Previously Shadow_Pup
I've had this guy in the works for a while now so here he is. Forsythe's evil brother.
Real Name: Alexander Carter
Alias: Larua (Bogeyman or Ghost in Latin)
Age/Gender: 2727 (looks about 25)/Male
Race: Human
Alignment: Chaotic Evil
Personality: Larua is evil to put it simply. He is cunning and sadistic and enjoys seeing others in pain. He was once similar to his younger brother but years and years of living have rendered him viewing mortal's lives as meaningless. He is a lethal killer and a criminal genius.
Flaws: He has a weakness to lead that causes his physical traits to become weaker. Also he can be killed if enough damage ect is done he just comes back after.
Powers: Larua has immortality and super human abilities. His immortality means that he doesn't age and technically can't die, when he dies, his body goes through a process of repair that takes five minutes and then he is alive again. Super human abilities means that he has super speed, strength, reflexes, healing and so on. Basically he is on par with Patriot in terms of physical prowess. He also has the ability to copy powers, he can copy 3 at a time and doesn't suffer their flaws.
Backstory: Alexander used to always want to do what was right. So when he manifested incredible abilities he knew exactly what he wanted to do with them. He began to fight crime wherever he found it. But over time he became cold and distant and eventually left his brother and began to commit horrific crimes throughout history. He is to blame for most of history's worst crimes where he would usually be executed but would come back and escape (basically he is Jack the Ripper, Ted Bundy and so on).
 
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Regardless of whether or not @comic wants to go with a regular villain or the group of Heralds, anyone looking for Ignizio would have to research a lot into the events he caused, i.e. unnatural explosions and fires that took much longer than normal to extinguish. By the time this is posted, I'll have also started adding more to Ignizio's normal villain backstory; should we go with just normal villains that aren't Heralds, the hunt for Ignizio could provide an interesting subplot that'll later feed into the main story, namely, the anti-Paragon team Warren is looking to assemble.
 
I assumed so; normal-villain-wise, Ignizio has been dormant within a tomb of unknown origin in the Mojave Desert when he wasn't woken by "intruders" curious enough to look into what was inside (currently updating the backstory as I write this post), which makes it harder for any other immortals to recognize him, but Herald-wise, he has been as conspicuous as possible in what he does and how he acts, so he would still be rather hard to find and identify unless someone kept note of him for as long as he's been alive.
 
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