Welcome one and ALL to Quara, the land of magic and weapons! For a while. Lately, our master Wizards have all been defeated by a greater evil...A hideous monster who we call Slaghound. He is a giant Boar-like beast with long horns. This creature hypnotized the Master Wizards, and only can a true warriors defeat him and claim the title 'Ultimate Hero'! The kingdom of Quara depends on it!
Rules:
-Normal Sight Rules
-No modern day stuff. This takes place in a time with kings and knights.
-We all know what a Mary Sue/Gary Stu is. If not, it is a overpowered character that everyone loves and is overpowered straight from the start.
-A group of hero's is THREE ONLY. When a group has three, another group is to be formed. This doesn't apply with battling the Slaghound, as you might wanna team up with other groups for that special hog.
-This is kinda RPG style, so when in a battle, state your LVL, The move you are using, and then write out what happens when you use it. No, we are not taking turns. It's kinda a free-for-all in battles.
-Say 'I'm Squidward' to prove you read this.
Royal Court
Almoner:
Butler:
Herald:
Royal Fool: Mockinnu
Lady(s)-In-Waiting:
Royal Cook:
King:
Queen:
General:
(Up to 3) Princess(s):
(Up to 3) Prince(s):
Wizards
Fire:
Water:
Earth:
Air:
Nature:
Undead:
Light:
Darkness:
Ice:
Time: Albanian
Electric:
Gas:
Poison:
Teck:
Warrior's
Mockinnu, @Blotch'd
Monsters
Slaghound, Leader of Beast, @Blotch'd
Name:
Gender:
Species:
Role:
Age:
Appearance:
Personality:
Weapon:
Weapon Appearance:
'Lvl':
Powers (If a Master Wizard or Mage):
Attacks (Up to 4, 7 for Master Wizards):
Other:
Name: Albanian
Gender: Female
Species: Elf
Role: Time Wizard
Age: 4,000 (About the human equivalent to 39)
Appearance: Albanian wears a long white wizard robe with black trimming and a grey Cloak. Brown leather boots. Her hair is blond, and is very long, going about a foot long past her shoulders. She wears black stockings (As in pants) under her robe.
Personality: Albanian can be very harsh and ungrateful, and has a love for fighting. She is also very clever, using advanced techniques and methods to defeat her opponents. She's very violent because of this, and shows no concern. However, when she becomes friends with somebody, they care deeply about their health and well being.
Weapon: A Magical Staff
Weapon Appearance: Albanian's weapon is a staff with a head that divides into two lines that end in tiny balls. The stick is decorated with a Clock-like accessory, where the hands point out '12:30' no matter the actual time. The end of the stick has a metal 'handle' ending in a crescent moon.
Lvl: 46 (Around the 5th one fought)
Powers: Rewinding time, Making time go forward, Pausing time, making others different ages (Or Lvl's), Warping time (Street Name: Teleportation), Time Alteration (Able to change things to other things)
Attacks:
Back, Forward, and Paused- Albanian spins her staff clockwise, or counterclockwise, and either way will stop spinning. To pause, she completely stops without slowing. To stop rewinding or moving time forward, she stops while reaching a slower speed. Any attacks played a turn before this move rewind, and can damage anyone.
Back Problems- Albanian points her half crescent moon end and shoots a focused beam of light at the opponent of choice, randomly altering their age to lower their level, or age. This effect reverses when hit. (Has a cool down)
Self Belief- A random person in battle is turned to a snail, cactus, or fox.
Clockwork- Everyone enters to a white void where black arrows randomly appear and shoot. (2nd Faze)
Backward, Forward, and Pausward- Like the first faze, but last longer and all attacks rewind faster.
Back Problems- Much like the first faze, but only turns the target to a senior. This effect wears off in 3 turns.
Self Reliance- A random person looses 1/4 of their health, and the health goes to a random person.
Other: None
Name: Mockinnu
Gender: Male
Species: ???
Role: Royal Fool/Warrior
Age: 29
Appearance: Mockinnu wears a black and white mask, and simple jester clothes, in a black and white pattern. His mask has a giant smile, and covers his face. His hat has three sprigs and ends in silver bells. His shoes also end in silver bells.
Personality: Mockinnu is very hard to understand at first, due to his very little speech. The words he DOES say are pretty deep and offensive. This shows he is rude and observational. He is also mysterious yet clever.
Weapon: His own two hands that use magic.
Weapon Appearance: Two hands with black gloves.
Lvl: 10 (The Starting LVL)
Powers: Mostly based on cartoon slapstick, including: Stretchy limbs, Shooting stars, flattening self like paper, forcing laughter on others
Attacks:
Slapstick- Forming a star on his hand, he slaps his opponent with this star power.
Stretch- Mockinnu stretches, dodging all physical attacks for one turn.
Laughing Stack- Mockinnu forces others to laugh, preventing any moves until he attacks again.
Star Dance- Stars dance along with him, and they shoot randomly at others. The amount of stars range from 6-15.
Rules:
-Normal Sight Rules
-No modern day stuff. This takes place in a time with kings and knights.
-We all know what a Mary Sue/Gary Stu is. If not, it is a overpowered character that everyone loves and is overpowered straight from the start.
-A group of hero's is THREE ONLY. When a group has three, another group is to be formed. This doesn't apply with battling the Slaghound, as you might wanna team up with other groups for that special hog.
-This is kinda RPG style, so when in a battle, state your LVL, The move you are using, and then write out what happens when you use it. No, we are not taking turns. It's kinda a free-for-all in battles.
-Say 'I'm Squidward' to prove you read this.
Royal Court
Almoner:
Butler:
Herald:
Royal Fool: Mockinnu
Lady(s)-In-Waiting:
Royal Cook:
King:
Queen:
General:
(Up to 3) Princess(s):
(Up to 3) Prince(s):
Wizards
Fire:
Water:
Earth:
Air:
Nature:
Undead:
Light:
Darkness:
Ice:
Time: Albanian
Electric:
Gas:
Poison:
Teck:
Warrior's
Mockinnu, @Blotch'd
Monsters
Slaghound, Leader of Beast, @Blotch'd
Name:
Gender:
Species:
Role:
Age:
Appearance:
Personality:
Weapon:
Weapon Appearance:
'Lvl':
Powers (If a Master Wizard or Mage):
Attacks (Up to 4, 7 for Master Wizards):
Other:
Name: Albanian
Gender: Female
Species: Elf
Role: Time Wizard
Age: 4,000 (About the human equivalent to 39)
Appearance: Albanian wears a long white wizard robe with black trimming and a grey Cloak. Brown leather boots. Her hair is blond, and is very long, going about a foot long past her shoulders. She wears black stockings (As in pants) under her robe.
Personality: Albanian can be very harsh and ungrateful, and has a love for fighting. She is also very clever, using advanced techniques and methods to defeat her opponents. She's very violent because of this, and shows no concern. However, when she becomes friends with somebody, they care deeply about their health and well being.
Weapon: A Magical Staff
Weapon Appearance: Albanian's weapon is a staff with a head that divides into two lines that end in tiny balls. The stick is decorated with a Clock-like accessory, where the hands point out '12:30' no matter the actual time. The end of the stick has a metal 'handle' ending in a crescent moon.
Lvl: 46 (Around the 5th one fought)
Powers: Rewinding time, Making time go forward, Pausing time, making others different ages (Or Lvl's), Warping time (Street Name: Teleportation), Time Alteration (Able to change things to other things)
Attacks:
Back, Forward, and Paused- Albanian spins her staff clockwise, or counterclockwise, and either way will stop spinning. To pause, she completely stops without slowing. To stop rewinding or moving time forward, she stops while reaching a slower speed. Any attacks played a turn before this move rewind, and can damage anyone.
Back Problems- Albanian points her half crescent moon end and shoots a focused beam of light at the opponent of choice, randomly altering their age to lower their level, or age. This effect reverses when hit. (Has a cool down)
Self Belief- A random person in battle is turned to a snail, cactus, or fox.
Clockwork- Everyone enters to a white void where black arrows randomly appear and shoot. (2nd Faze)
Backward, Forward, and Pausward- Like the first faze, but last longer and all attacks rewind faster.
Back Problems- Much like the first faze, but only turns the target to a senior. This effect wears off in 3 turns.
Self Reliance- A random person looses 1/4 of their health, and the health goes to a random person.
Other: None
Name: Mockinnu
Gender: Male
Species: ???
Role: Royal Fool/Warrior
Age: 29
Appearance: Mockinnu wears a black and white mask, and simple jester clothes, in a black and white pattern. His mask has a giant smile, and covers his face. His hat has three sprigs and ends in silver bells. His shoes also end in silver bells.
Personality: Mockinnu is very hard to understand at first, due to his very little speech. The words he DOES say are pretty deep and offensive. This shows he is rude and observational. He is also mysterious yet clever.
Weapon: His own two hands that use magic.
Weapon Appearance: Two hands with black gloves.
Lvl: 10 (The Starting LVL)
Powers: Mostly based on cartoon slapstick, including: Stretchy limbs, Shooting stars, flattening self like paper, forcing laughter on others
Attacks:
Slapstick- Forming a star on his hand, he slaps his opponent with this star power.
Stretch- Mockinnu stretches, dodging all physical attacks for one turn.
Laughing Stack- Mockinnu forces others to laugh, preventing any moves until he attacks again.
Star Dance- Stars dance along with him, and they shoot randomly at others. The amount of stars range from 6-15.
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