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Ask to Join Geminos: ~Threads of Uncertainty~ (Discussion Thread)

Which 8 types should we use as Gyms?

  • Fire

    Votes: 11 34.4%
  • Water

    Votes: 14 43.8%
  • Flying

    Votes: 10 31.3%
  • Grass

    Votes: 10 31.3%
  • Steel

    Votes: 18 56.3%
  • Electric

    Votes: 13 40.6%
  • Ghost

    Votes: 16 50.0%
  • Fairy

    Votes: 13 40.6%
  • Ice

    Votes: 17 53.1%
  • Dark

    Votes: 19 59.4%
  • Dragon

    Votes: 20 62.5%
  • Rock

    Votes: 6 18.8%
  • Normal

    Votes: 9 28.1%
  • Fighting

    Votes: 11 34.4%
  • Bug

    Votes: 10 31.3%
  • Psychic

    Votes: 11 34.4%
  • Poison

    Votes: 13 40.6%
  • Ground

    Votes: 11 34.4%

  • Total voters
    32
Updated Map (Created through Inkarnate)
Geminos_Map.jpg


Updated Route 1 Biomes:
  1. Ponyta
  2. Growlithe
  3. Yoongus
  4. Comfey
  5. Sandshrew
  6. Electrike
  7. Bouffalant
  8. Phanpy
  9. Patrat
  10. Litleo
  11. Nidoran
  12. Blitzle
  13. Girafarig
  14. Rhyhorn
  15. Tauros
  16. Gulpin
  17. Shinx
  18. Togepi
  19. Sentret
  20. Rattata
  21. Chatot
  22. Poochyena
  23. Ledyba
  24. Snivy
  25. Cyndaquil
  26. Stantler
  27. Miltank
  28. Hoppip
  29. Khangaskan
  30. Mankey
  31. Rockruff
  32. Aron
  33. Drampa
  34. Machop
  35. Nosepass
  36. Jangmo-o
  37. Shuckle
  38. Spoink
  39. Skiddo
  40. Makuhita
  41. Magby
  42. Lileep
  43. Sawk
  44. Vullaby
  45. Rufflet
  46. Charmander
  47. Minior
  48. Absol
  49. Spinda
  50. Castform
  51. Throh
  52. Ferroseed
  53. Pidove
  54. Meinfoo
  55. Chingling
  56. Bagon
  57. Aerodactyl
  58. Doduo
  59. Cubone
  60. Torchic
  61. Abra
  62. Gulpin

Suggested Route 2 Biomes
Plains/Forest
  1. Venipede
  2. Petilil
  3. Tyrunt
  4. Grubbin
  5. Spritzee
  6. Togedemaru
  7. Karrablast
  8. Axew
  9. Litten
  10. Scatterbug
  11. Bellsprout
  12. Minccino
  13. Gothita
  14. Archen
  15. Teddiursa
  16. Turtwig
  17. Pachirisu
  18. Joltik
  19. Fletchling
  20. Sewaddle
  21. Oranguru
  22. Tangela
  23. Espurr
  24. Taillow
  25. Pikipek
  26. Pansear
  27. Nincada
  28. Purrloin
  29. Minior
  30. Passimian
  31. Whirlipede
  32. Hawlucha
  33. Burmy
  34. Stufful
  35. Weedle
  36. Oricorio
  37. Carterpie
  38. Bunnelby
  39. Buneary
  40. Pinsir
  41. Wurmple
  42. Bounsweet
  43. Panpour
  44. Starly
  45. Volbeat
  46. Illumise
  47. Paras
  48. Combee
  49. Tropius
  50. Oddish
  51. Cherubi
  52. Pansage
  53. Aipom
  54. Cottonee
  55. Hoothoot
  56. Pichu
  57. Natu
  58. Rowlet
  59. Bonsly
  60. Heracross
  61. Swablu
  62. Seedot
  63. Deerling
  64. Emolga
  65. Chikorita
  66. Shroomish
  67. Ponyta
  68. Growlithe
  69. Yoongus
  70. Comfey
  71. Sandshrew
  72. Electrike
  73. Bouffalant
  74. Phanpy
  75. Patrat
  76. Litleo
  77. Nidoran
  78. Blitzle
  79. Girafarig
  80. Rhyhorn
  81. Tauros
  82. Gulpin
  83. Shinx
  84. Togepi
  85. Sentret
  86. Rattata
  87. Rattata (Alolan)
  88. Chatot
  89. Poochyena
  90. Ledyba
  91. Snivy
  92. Cyndaquil
  93. Stantler
  94. Miltank
  95. Hoppip
  96. Khangaskan

Suggested Unnamed 3rd CIty and Surrounding Biomes:
Forest/Swamp
  1. Venipede
  2. Petilil
  3. Tyrunt
  4. Grubbin
  5. Spritzee
  6. Togedemaru
  7. Karrablast
  8. Axew
  9. Litten
  10. Scatterbug
  11. Bellsprout
  12. Minccino
  13. Gothita
  14. Archen
  15. Teddiursa
  16. Turtwig
  17. Pachirisu
  18. Joltik
  19. Fletchling
  20. Sewaddle
  21. Oranguru
  22. Tangela
  23. Espurr
  24. Taillow
  25. Pikipek
  26. Pansear
  27. Nincada
  28. Purrloin
  29. Minior
  30. Passimian
  31. Whirlipede
  32. Hawlucha
  33. Burmy
  34. Stufful
  35. Weedle
  36. Oricorio
  37. Carterpie
  38. Bunnelby
  39. Buneary
  40. Pinsir
  41. Wurmple
  42. Bounsweet
  43. Panpour
  44. Starly
  45. Volbeat
  46. Illumise
  47. Paras
  48. Combee
  49. Tropius
  50. Oddish
  51. Cherubi
  52. Pansage
  53. Aipom
  54. Cottonee
  55. Hoothoot
  56. Pichu
  57. Natu
  58. Rowlet
  59. Bonsly
  60. Heracross
  61. Swablu
  62. Seedot
  63. Deerling
  64. Emolga
  65. Chikorita
  66. Shroomish
  67. Lotad
  68. Carnvine
  69. Croagunk
  70. Paras
  71. Exeggcute
  72. Crabrawler
  73. Skourpi
  74. Foongus
  75. Wooper
  76. Goomy
  77. Barboach
  78. Poliwag
  79. Morelull
  80. Froakie
  81. Mimikyu
  82. Shelmet
  83. Shroomish
  84. Mudkip
  85. Yanma
  86. Tympole
  87. Spinarak
  88. Solosis
 
Last edited:

comic

Previously turnt3chGodh34d
Oh wow, that is a cool map. I need to check out that Inkarnate thing you speak of.

Anyway, I'm gonna be thrusting myself into this to control a single Gym Leader. I got le acceptance.

Character Sheet
Name: Vladimir "Vlad" Duncan
Age: 33
Gender: Male
Description: I'll make this eventually once I get more of an idea of this rp, the region, and my character.
Personality: ^^^
History: None for now.
Likes/Dislikes: Under development.

Pokemon Gym Team
♀️Weavile
♀️Alolan Ninetales
♂️Beartic
Cryogonal
♂️Mamoswine

And for the sake that he may be used outside of the gym if you guys want it, I'll give him a personal team not issued by the League. I haven't checked the essentials of this rp, yet, so if there ISN'T a league that designates Pokemon teams for their Gym Leaders, then consider the above team his personal one.

Pokemon Personal Team
♀️Serperior
♀️Weavile
♀️Alolan Ninetales
♂️Swellow
♂️Machoke
♂️Lapras

I almost forgot to mention, but if you hadn't figured it out already, he's the Ice Gym Leader.
 
Last edited:
Oh wow, that is a cool map. I need to check out that Inkarnate thing you speak of.

Anyway, I'm gonna be thrusting myself into this to control a single Gym Leader. I got le acceptance.

Character Sheet
Name: Vladimir "Vlad" Duncan
Age: 33
Gender: Male
Description: I'll make this eventually once I get more of an idea of this rp, the region, and my character.
Personality: ^^^
History: None for now.
Likes/Dislikes: Under development.

Pokemon Gym Team
♀️Weavile
♀️Alolan Ninetales
♂️Glalie
♂️Beartic
Cryogonal

And for the sake that he may be used outside of the gym if you guys want it, I'll give him a personal team not issued by the League. I haven't checked the essentials of this rp, yet, so if there ISN'T a league that designates Pokemon teams for their Gym Leaders, then consider the above team his personal one.

Pokemon Personal Team
♀️Serperior
♀️Weavile
♀️Alolan Ninetales
♂️Swellow
♂️Machoke
♂️Lapras

I almost forgot to mention, but if you hadn't figured it out already, he's the Ice Gym Leader.
Welcome to the RP, however temporarily lel













I updated the first post with some things for the third city. Do review it and tell me what you think.
 
So I went ahead and made a very rough proto-map for the entire region.

It only contains the towns so far, as well as where I think the other gyms would fall, and maybe some quirks for them. This is a Proto-map though, so comments, criticism, and changes are welcomed.

Notably, I think we might need to expand the region's size to accommodate more cities because it kinda feels cramped to me. Also, making the entire northern region Ice-bound was probably not a good idea in hindsight.

Geminous_Proto-Map.jpg


I'm not sure if you can read the text so I'll also write it out here:

Electric Gym City:
Habitat: Urban/Freshwater/Plains
Situated between the largest body of Freshwater and the Plains, runs on Hydro and Wind electricity.


Ground Gym City:
Habitat: Mountains/Caves/Swamp/Freshwater
The high mountains trap all rainfall leaving the land wet & marshy. Its already rugged terrain accommodates swamps, caves, and underground water reservoirs.

Mountains Blocking Rainfall also creates a desert on the other end.


Dragon Gym City: (Suggested 7th Gym)
Habitat: Mountains/Caves/Volcanos/Heated Areas
An extreme environment for the most extreme types. Even arriving is a challenge that tests the bond between trainer and Pokemon.

Ice Gym City:
Habitat: Plains/Forest (Northern Regional Variants Available)
Protected by perpetual winter and snowstorms, the unforgiving cold will be your greatest challenge.

Poison Gym (T.O.X City)
Habitat: Swamp
Centered in a Poison lake, a marshy City surrounded by a dense smog from the heavily industrialized development of potions, leaving most citizens wearing gas masks.

Ghost Gym:
Habitat: Forest (Deathly Hallows)
The Final Challenge, a lone, haunting island to the region's extreme south. Many trainers who fall here are never heard from again. Some suspect they roam the island as ghost type pokemon.
There's a side-quest to be had, maybe a highly dangerous set of ruins which overconfident trainers don't return from.





We'd still need some smaller towns for Contest Halls (unless we double-up), and non-gym towns, so the positions of the Towns will probably be shifted around regardless. This map is just a skeleton I came up with.

Also, we'll need space for the Pokemon League.

Building on the battle boat idea, the Pokemon League could be an island in the middle of the Lake central to the region. Once you get to the region you take on the Elite 4 and champion. My idea was that the Flying Elite 4 would be first, and then she'd relay that the rest of the Pokemon League is beneath the island, and trainers would need to use their Pokemon to Dive/Travel throughout the subterranean league.
 
So I went ahead and made a very rough proto-map for the entire region.

It only contains the towns so far, as well as where I think the other gyms would fall, and maybe some quirks for them. This is a Proto-map though, so comments, criticism, and changes are welcomed.

Notably, I think we might need to expand the region's size to accommodate more cities because it kinda feels cramped to me. Also, making the entire northern region Ice-bound was probably not a good idea in hindsight.

Geminous_Proto-Map.jpg


I'm not sure if you can read the text so I'll also write it out here:

Electric Gym City:
Habitat: Urban/Freshwater/Plains
Situated between the largest body of Freshwater and the Plains, runs on Hydro and Wind electricity.


Ground Gym City:
Habitat: Mountains/Caves/Swamp/Freshwater
The high mountains trap all rainfall leaving the land wet & marshy. Its already rugged terrain accommodates swamps, caves, and underground water reservoirs.

Mountains Blocking Rainfall also creates a desert on the other end.


Dragon Gym City: (Suggested 7th Gym)
Habitat: Mountains/Caves/Volcanos/Heated Areas
An extreme environment for the most extreme types. Even arriving is a challenge that tests the bond between trainer and Pokemon.

Ice Gym City:
Habitat: Plains/Forest (Northern Regional Variants Available)
Protected by perpetual winter and snowstorms, the unforgiving cold will be your greatest challenge.

Poison Gym (T.O.X City)
Habitat: Swamp
Centered in a Poison lake, a marshy City surrounded by a dense smog from the heavily industrialized development of potions, leaving most citizens wearing gas masks.

Ghost Gym:
Habitat: Forest (Deathly Hallows)
The Final Challenge, a lone, haunting island to the region's extreme south. Many trainers who fall here are never heard from again. Some suspect they roam the island as ghost type pokemon.
There's a side-quest to be had, maybe a highly dangerous set of ruins which overconfident trainers don't return from.





We'd still need some smaller towns for Contest Halls (unless we double-up), and non-gym towns, so the positions of the Towns will probably be shifted around regardless. This map is just a skeleton I came up with.

Also, we'll need space for the Pokemon League.

Building on the battle boat idea, the Pokemon League could be an island in the middle of the Lake central to the region. Once you get to the region you take on the Elite 4 and champion. My idea was that the Flying Elite 4 would be first, and then she'd relay that the rest of the Pokemon League is beneath the island, and trainers would need to use their Pokemon to Dive/Travel throughout the subterranean league.
That last idea sounds pretty neat, and the side-quest is worth working on. I'll see if I can come up with something
 
That last idea sounds pretty neat, and the side-quest is worth working on. I'll see if I can come up with something
Thanks! and yea, we'd need to flesh out the towns in terms of quests, notable locations, and story things.

I actually got the idea from a hack version of Ruby, Ruby Destiny Reign of Legends, where the Pokemon League is actually in the second town, but you have to surf and then use waterfall to get onto a high-rise island.

So I went ahead and made a very rough proto-map for the entire region.

It only contains the towns so far, as well as where I think the other gyms would fall, and maybe some quirks for them. This is a Proto-map though, so comments, criticism, and changes are welcomed.

Notably, I think we might need to expand the region's size to accommodate more cities because it kinda feels cramped to me. Also, making the entire northern region Ice-bound was probably not a good idea in hindsight.

Geminous_Proto-Map.jpg


I'm not sure if you can read the text so I'll also write it out here:

Electric Gym City:
Habitat: Urban/Freshwater/Plains
Situated between the largest body of Freshwater and the Plains, runs on Hydro and Wind electricity.


Ground Gym City:
Habitat: Mountains/Caves/Swamp/Freshwater
The high mountains trap all rainfall leaving the land wet & marshy. Its already rugged terrain accommodates swamps, caves, and underground water reservoirs.

Mountains Blocking Rainfall also creates a desert on the other end.


Dragon Gym City: (Suggested 7th Gym)
Habitat: Mountains/Caves/Volcanos/Heated Areas
An extreme environment for the most extreme types. Even arriving is a challenge that tests the bond between trainer and Pokemon.

Ice Gym City:
Habitat: Plains/Forest (Northern Regional Variants Available)
Protected by perpetual winter and snowstorms, the unforgiving cold will be your greatest challenge.

Poison Gym (T.O.X City)
Habitat: Swamp
Centered in a Poison lake, a marshy City surrounded by a dense smog from the heavily industrialized development of potions, leaving most citizens wearing gas masks.

Ghost Gym:
Habitat: Forest (Deathly Hallows)
The Final Challenge, a lone, haunting island to the region's extreme south. Many trainers who fall here are never heard from again. Some suspect they roam the island as ghost type pokemon.
There's a side-quest to be had, maybe a highly dangerous set of ruins which overconfident trainers don't return from.





We'd still need some smaller towns for Contest Halls (unless we double-up), and non-gym towns, so the positions of the Towns will probably be shifted around regardless. This map is just a skeleton I came up with.

Also, we'll need space for the Pokemon League.

Building on the battle boat idea, the Pokemon League could be an island in the middle of the Lake central to the region. Once you get to the region you take on the Elite 4 and champion. My idea was that the Flying Elite 4 would be first, and then she'd relay that the rest of the Pokemon League is beneath the island, and trainers would need to use their Pokemon to Dive/Travel throughout the subterranean league.
@Mystic Zander
@Shen: King of the Mist
@Godjacob
@Retro Master
@5DigitNeb
@Grand Master Koop
@Swirled

Do read this and give your feedback.
 

Shen: King of Digimon

Previously Shen: King of the Mist
So I went ahead and made a very rough proto-map for the entire region.

It only contains the towns so far, as well as where I think the other gyms would fall, and maybe some quirks for them. This is a Proto-map though, so comments, criticism, and changes are welcomed.

Notably, I think we might need to expand the region's size to accommodate more cities because it kinda feels cramped to me. Also, making the entire northern region Ice-bound was probably not a good idea in hindsight.

Geminous_Proto-Map.jpg


I'm not sure if you can read the text so I'll also write it out here:

Electric Gym City:
Habitat: Urban/Freshwater/Plains
Situated between the largest body of Freshwater and the Plains, runs on Hydro and Wind electricity.


Ground Gym City:
Habitat: Mountains/Caves/Swamp/Freshwater
The high mountains trap all rainfall leaving the land wet & marshy. Its already rugged terrain accommodates swamps, caves, and underground water reservoirs.

Mountains Blocking Rainfall also creates a desert on the other end.


Dragon Gym City: (Suggested 7th Gym)
Habitat: Mountains/Caves/Volcanos/Heated Areas
An extreme environment for the most extreme types. Even arriving is a challenge that tests the bond between trainer and Pokemon.

Ice Gym City:
Habitat: Plains/Forest (Northern Regional Variants Available)
Protected by perpetual winter and snowstorms, the unforgiving cold will be your greatest challenge.

Poison Gym (T.O.X City)
Habitat: Swamp
Centered in a Poison lake, a marshy City surrounded by a dense smog from the heavily industrialized development of potions, leaving most citizens wearing gas masks.

Ghost Gym:
Habitat: Forest (Deathly Hallows)
The Final Challenge, a lone, haunting island to the region's extreme south. Many trainers who fall here are never heard from again. Some suspect they roam the island as ghost type pokemon.
There's a side-quest to be had, maybe a highly dangerous set of ruins which overconfident trainers don't return from.





We'd still need some smaller towns for Contest Halls (unless we double-up), and non-gym towns, so the positions of the Towns will probably be shifted around regardless. This map is just a skeleton I came up with.

Also, we'll need space for the Pokemon League.

Building on the battle boat idea, the Pokemon League could be an island in the middle of the Lake central to the region. Once you get to the region you take on the Elite 4 and champion. My idea was that the Flying Elite 4 would be first, and then she'd relay that the rest of the Pokemon League is beneath the island, and trainers would need to use their Pokemon to Dive/Travel throughout the subterranean league.

Aha you worked a bit on this. Nice job! The most elaborate and accurate map yet. Everything looks good for me. Though I do like the touch with the haunted island, fits Shen’s character lol
 
Thanks! and yea, we'd need to flesh out the towns in terms of quests, notable locations, and story things.

I actually got the idea from a hack version of Ruby, Ruby Destiny Reign of Legends, where the Pokemon League is actually in the second town, but you have to surf and then use waterfall to get onto a high-rise island.


@Mystic Zander
@Shen: King of the Mist
@Godjacob
@Retro Master
@5DigitNeb
@Grand Master Koop
@Swirled

Do read this and give your feedback.

Damn, this looks good! I think the mountain area could be a cool moment for Devin. All in all excellent work!
 
We'd still need some smaller towns for Contest Halls (unless we double-up), and non-gym towns, so the positions of the Towns will probably be shifted around regardless. This map is just a skeleton I came up with.

Wasn’t there supposed to be a Ranger centric town? Should place that somewhere too, probably a break town where our characters can take a break from Gyms/Contest.

I’m all for a few more chill town, y’all should know by now that I love wholesome slice of life stuff
 
Notably, I think we might need to expand the region's size to accommodate more cities because it kinda feels cramped to me. Also, making the entire northern region Ice-bound was probably not a good idea in hindsight.
If you think that’s necessary then go ahead, you’ve built the majority of the region after all so manipulating a little land mass shouldn’t be an issue. You could also just make the snow region smaller or add in more cold themed towns and cities
 
Wasn’t there supposed to be a Ranger centric town? Should place that somewhere too, probably a break town where our characters can take a break from Gyms/Contest.

I’m all for a few more chill town, y’all should know by now that I love wholesome slice of life stuff
Yea, there was supposed to be a number of break towns.
If you think that’s necessary then go ahead, you’ve built the majority of the region after all so manipulating a little land mass shouldn’t be an issue. You could also just make the snow region smaller or add in more cold themed towns and cities
Most definitely, a minor mix of both. I was thinking of a Snowy-Contest Hall, but I also intend to fill the space with some environments. Ice Mountains, Caves, Lakes, etc. So that there'll be available areas for all the Pokemon in the Biomes. E.g. Lapras only appearing in Icy Waters.
 

SageNeb

Previously 5DigitNeb
Adam
Final Team:
  • Karei — Gengar
  • Huriko — Qwilfish
  • Nalohine — Alolan Marowak
  • Natsuko — Leafeon
  • Fafnir — Dragonite
  • Inazuma — Alolan Raichu

And i’m catching all of them before the 3rd gym lmao
 

I approve 110%

On a side note, I was expecting a full Water-type team from Sandra
I love it

I thought about it, but I wanted some more Pokémon of other types to flesh out her research. Magnemite can deliver power to equipment and subdue aggressive Pokémon who are suffering from being trapped in plastic and Kangaskhan can care for them until they are healthy again. All Water would be a fun challenge, but I don't want to let Sandra walk around with only a Staryu until I get good rolls.
 
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