Name: Shimizu Shonin
Age: 15
Gender: Male
Role: Support Class Student
Likes: Inventing new things, handiwork, being busy, soda
Dislikes: Having nothing to do, creative droughts, being injured/sick.
Appearance: Shonin is about 5'2", surprisingly small for someone who's already managed to grow a fair few beard follicles out of his chin and cheeks. Hell, if he grew any more, you could almost confuse him for a genuine dwarf! Just don't let him hear you say that though, or else expect a smack over the head with a wrench, a hammer.. or any kind of tool that's nearby, really. He typically tends to dress formally outside of physical work and, while in the workshop, tends to wear a large set of goggles and protective gear like anyone else.. not that it helps much to prevent debris from dirtying his clothing. Point of reference for his appearance is below.
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Personality: If one were to look up the definition of 'madman' and 'workaholic', Shonin would be the top result. He's crazy enthusiastic and eccentric about getting physical in any kind of workshop, with any kind of tool and any kind of material, with extra emphasis on the 'crazy' part. One could easily mistake his love for handiwork as someone just having let an insane person run wild in a workshop and try to invent whatever his maddened mind can think of when really.. it's exactly like that. But hey, at least his inventions are useful! ..when they work, that is!
Bio/Backstory: Even as a child, Shonin has ever felt the attraction towards making his own creations, first resulting in him building increasingly more intricate sandcastles, to then making them completely otherworldy with how bizarre and strange his designs kept becoming. It was when he discovered his quirk that he knew why he had such a love for creating things, and why he was so talented at it, too - for one day, when he was done making a bearenstein (a teddy made from patched parts of old, torn bears with four arms like a bug and four legs, one pair sewn to the bottom of the other) when it started moving in his hand and begun acting strange, as if it were alive when all he had done was breathe on its eyes to give them that little bit of polished shine!
Desired Development: I want to take him in a different direction than Hone. While Shonin won't be the complete asocial jerk that Omoshi is, he won't exactly be the most pleasant to talk to either, thanks to his consistent mad ramblings and mutters of speaking his thoughts aloud. So while he won't become a hero, he'll certainly still have much development to do.. such as not being such a weirdo and acting all crazy all-day, everyday.
Quirk Name (Type): Animation (Emitter)
Quirk Description: Shimizu is capable of breathing his own energy into his creations, which grants them life and makes them sentient and self-aware, as if they were their own individual. Depending on the complexity of the object, it may also grow the ability to communicate directly others, either through body language or actual language.
Quirk Pros and Cons:
+ Can animate inanimate objects, as if granting them life
- Complexity and design of the object differentiate its degree of sentience and speech capabilities.
- Animated objects differ from each other by gaining special properties based on their actual properties, functions, etc.
- Costs energy to use, with bigger designs costing proportionately more stamina to animate.
- Can only animate Shimizu's own projects and creations so far.
-/+ Some objects may end up being clingy to Shonin, like a dog, disallowing him from giving/selling them to others.
Growth: His potential awakening could involve breaking the barrier that ties his animations to his own creations, instead allowing him to breathe life into just about anything inanimate, opening up many more opportunities for his quirk's potential to flourish.