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Open OC Stars (Discussion)

he used his bladed staff to stand up and the he flipped it so one blade was touching the ground and he balanced himself on top of the other blade to get a better view of the surroundings

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Psymallard

Previously mallard
I was going to warp the characters to a sprawling maze, were they still think the other platform's people are Peekaboo's friends. For those who discover the plot and band together against Peekaboo, they find out physical damage doesn't do shit. Only the characters who use non-physical damaging attacks (magic, psychic, astral) can do meaningful damage. The others still fight to cover their trump cards. After that's done, everyone is dropped into the present day. In NYC.
 
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Basically, Peekaboo the Clown just send out a bubble of energy that absorbed our characters before separating all of them and dropping them all in a large maze that looks pretty similar to the place Peekaboo already had them in, except for the fact that its a maze.
 
Oh gosh. I stopped getting alerts, and missed so much. I’m scared to look at the roleplay thread now. So... they got captured, put into some sort of maze..? Anything else?
 
Name: Ziph
Codename: None
Gender: Female
Race: Cauda Caelesti
Age: Ageless
Sexuality: Fluid
Height: 5’3 (~160.02 cm) (Humanoid)
2’8 (~81.28 cm) (Quadrupedal)
Weight: Unknopwn
Appearance:
- Hair and fur: Long Fluffy fur, mostly pearly white with silvery undertones, with light heights of pastel violets and blues
- Markings: Tribal/alien designs on legs, forearms, and ears
- Eye color: Diamond blue, with splashes of light pastel pinks and violets
- Other features: Very large ears, very long tail, roughly 2x - 3x the height of her body
Profession: Cosmic traveler/ investigator (Fixes anomalies and various other “strange” events across the universe)
Class: None
Caelesti Caste(s): Grand Hegemon of Artificing, Archon of Technological Research / Assimilation
Skill / Abilities/ Strengths:
• Shape shift between 4-legged and a 2-legged upright form
• Transforms itself into something that resembles a comet to travel long distances (Primary way of travelling through space)
• Eternal life / immortal
• Able to create and shoot out barbed spikes, shards, and serrated blades of a diamond-like material that it creates from its body at a very high speed, with an effective range of roughly 230 meters (~251.5 yards), and a max range of 275 meters (~301 yards). They are energy charged and highly unstable when not connected to Ziph’s body, when detached they will detonate within seconds, they release a pulse of energy in a sphere relative to the size of the spike that "erases" or "negates" any type of matter or energy including magic, in short the projectile and detonation deletes things from existence. It is not a state of death or transmutation, the effected is put into a state of non-existing. Her claws are made of this material making her physical attacks extremely deadly and unblockable without a shield or another object to be in the way to be shreded
o The spikes will penetrate any surface they come in contact with, usually they will embed themselves exactly half way though in relation to the length of the spike.
o Ziph is immune to her own spikes, since they will stabilize and not detonate, most likely, Ziph will reabsorb the projectile back into her
• A high level of psychokinetic and psychokinesis abilities able to reshape entire solar systems with ease
• Nullification field, emits an aura close on their body that nullifies/cancels radiation, magic, special abilities, negative/positive effects, etc. essientally reverts things back to a state of 0
• Indestructible body (to our sense of understanding)
• Super Genius intellect
• Supernatural speed, physical strength, guile, and senses
• Rapid healing/Regeneration
• Camouflage / invisibility
• Can survive/thrive in space (they are space travelers)
• Does not produce any bodily waste
• Does not require oxygen to survive (they travel through space with essentially nothing), but still uses extremely developed olfactory senses
• Learn and utilize knowledge through physical contact of another
Alignment: True Neutral

Personality: Ziph is always looking for fun things to do often appearing almost childlike. Being a creature that has out lived the lifespans of entire stars, civilizations, and entire galaxies, she has gone through every emotional phase possible several hundreds to thousands of times. As a result Ziph has become mostly carefree while investigating anomalies, always looking for a good time and exploring everything to satisfy her curiosity and thirst for knowledge, indulging herself in the many cultures of species along the way. Often speaking her mind, laughing, and optimistic, do not mistake her childlike, happy, and go lucky attitude as a lack of wisdom, maturity, or intellect. Ziph’s mind never stops thinking, calculating, theorizing etc. She has an affinity to children or the young of another species, often playing, interacting, and entertaining them, she senses their innocence and is generally playfully attracted to them.

Hobbies: Fishing, diving, exploring and discovering things on whatever planet she may be on or reality she may be in.
Likes: Fish, crustaceans, shellfishes, just about anything edible but prefers seafood. Children, young kids, astronomy, meditating, eating food

Dislikes: Being interrupted when deep in thought, being attacked, any artificial obstacle that gets in the way of her current goals/tasks, pain. Unfriendly creatures

(For spell casters) Go-To Spells: does not utilize magic

Backstory: Ask for it

More info on the species, still working on it.


rough images of her appearance and markings, they are WIP project that i am still currently working on, final designs may change
HeadColors001.jpg PostTest001S.jpg PoseTest002TripleC.jpg
 

Psymallard

Previously mallard
@Foxex Jesus, that's pretty powerful. Before I accept though, there are just 2 questions/restrictions.
1. What do you mean, "to our sense of understanding"?
2. I'd like if you didn't have your character be the main force involved in the fights, and allow others to have a chance, but the carefree attitude would make it plausible.

To everyone else who nerfed their character for the sake of the RP, if you want to give them their original power, then change your bio and post your changes below.
 
1. So the Calestians as a species were created by something similar to greater Lovecraftian God and dropped into our universe as it began to basically keep balance, not necessarily peace but balance. as a result the Calestians are not kill-able to any of our definitions or classifications of the sense of a kill or death. as a civilization though they can be classified as a Type 5 or class 5 civilization, if your not sure what that means i would suggest looking up and reading about the Kardashev Scale, it's super cool and fascinating if your a sci-fi guy

2. and no Ziph will not actually get herself involved in a conflict unless she has to, refer to their purpose as a species in the 1st answer, she would rather study and figure things out. as such an advanced being she understands that violence is in most cases far from necessary, the universe is a big place and she's seen most of it, and countless permutations of it, so she would rather chill and observe, maybe advise, or lend a hand here and there
 

TheJustinMann

Previously TheJustinMan
Name: {Data Redacted}
Codename: RED
Age: 21
Gender: Male
Sexuality: Straight and uninterested
Height: 6'00
Weight: 185.00 lbs
Appearance: This fellow can be obviously told out in detail by his bright red suit. A mobster looking lighter red fedora with a dark band around it can be seen on his head. His face is forever cloaked by a Shadow Mask, a device used to shroud his facial features with black, just so you can see his red iris's and his facial outline. under his suit coat is a rather bland light grey dress shirt. A neatly tied tie, colored the same bright red as his suit, brandishes his neck and chest.
Personality: Calm, cool, collected, and charismatic, but rather silent. Is intelligent in the ways of stealth, strategy, and weapons/gadgets. Under pressure is where he works best.
Occupation: Mercenary, mostly for stealth/heist/assassination ops.
Alignment: Chaotic Neutral
Powers: Red Lightning- Capable of shutting off power grids and machines for short periods of time, unless zapped with immense power, which numbs him up.
Knife Cast- Allows him to cast bright red replicas of his trusty balisong. He can summon up to five at a time without strain being put on his body.
Assassins Sense- A red aura is emitted from his body. This aura means he's activated this ability. It allows for split second reactions, enhanced agility, and seemingly perfect strategic sense. Puts immense strain on the user if used too long in one period, and requires a cool down for each use.
CrAzE oUt- A seemingly red aura begins shooting out crazily and rapidly. The shadow around REDs face now brandishes a visible white and shining evil smile. RED’s Iris’s become a light emitting white, and his eye whites and pupils become bright red. He is able of summoning a knife cyclone, but only to trap his enemies in an area. He can craze out for up to 30 minutes, and it puts strain on his life force. His life force can take up to a month to fully regenerate(granted that the full 30 minutes has been used), and for that time he is weak and his power is limited. In order to activate this form, he must go without smoking for 2 minutes. When this form is activated, he never seems to smoke during this...
Weapons/Gadgets: 44. MAG Revolver, and a platinum plated balisong. He carries parts for a Thompson in his suit pockets, and about 100 rounds for it(two drums.) Has a watch which grants him invisibility for up to 3 minutes, but his outline can be seen if liquid covers him, or if he is bumped into. Has a disguise kit which allows him to disguise as anyone indefinitely(within reason, they have to be humanoid and normally shaped, no extra limbs or super tall figures.) The disguise can be deactivated with about a punch’s worth of force. Finally, he has a gadget that allows him for fake his death. This gadget commonly malfunctions after repetitive use, and takes a couple of days to make sure it doesn’t malfunction while using it again.(5 days per use)
Backstory(Optional): {Data Redacted}
Other(Optional): Is seen notably smoking at all times. Takes notes on people he meets so he can learn their powers, especially in the case that they may become potential victims.

I understand how some of this could seem OP, I tried to make the drawbacks as fair as possible. Let me know if you need anything changed.
 
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