Alright, so, idea, considering this has happened a few times now.
Normal roleplays keep going the way they are, as it's often conversation-based and there haven't been many probalems so far. However, with major battles like this one, there's been a reoccurring problem of everyone racing to do stuff asap and oftentimes a lot of people are ending up left out. I'd propose setting up the turn system of roleplaying basically just for battles like that, so that not nearly everyone is left out because they weren't online for a couple hours. As in, when a battle is starting, we can work out who posts first, then who posts after whom, etc, etc.
Also, how far away did Raven get teleported away? Probably too far, but just in case.