If you're not creating a new character, please just jump straight in and start acting. Because now all I can do for you is give random filler.
Also, just FYI. The potion everybody currently has, the Dew of the Devout, is a reward for those that took part so far in the game. And when you die, your succeeding character will be given an additional free Dew of the Devout. This is why Dark Soul and Shiny both have 2 instead of 1. If you want more of this powerful potion, there's more than enough sharp objects lying around for you to fall on.
Luckii - No Roll Your fur bristles, its hairs tighten and stand on end. Is this fear? Or anticipation? You don't know. Whatever it is, you're not turning back now. You stand onto you feet and stretch, feeling every muscle in your body twitch with each motion. You eventually stop and inhale deeply, you are ready for what's ahead.
Also, thanks for pointing out my error. Though I would have preferred it if you sent me a PM, thanks anyway.
Shiny - 4 You are a noble duke/duchess (your gender isn't really clear). You spent your childhood pampered as any lord's child would. While your parents may have been protective, your grandfather made no hesitation in teaching you the ways of honour, glory, and the sword. Your saddest memory is the day your beloved grandfather died and relinquished his trusted weapon to his grandchild. In honour of his memory, you set out to achieve glory for your family, by seeking the Grail.
Weapon: Heirloom Sword - 1/6 chance to double damage when attacking.
Offhand: N/A
Armour: N/A (Lords Travel Clothes)
Accessory: Aristocratic Emblem - +2 when defending from flourishes
Potions: 2x Dew of the Devout - Full Recovery
Food: 15x Food
Runes: N/A
Dark Soul - 6 You are an elf, and a werewolf. Your elven traits have made you shunned and discredited, and your other traits have made you a monster. You spent your whole life running, from people, from pitchforks and torches, from yourself. Now however, you're tired of running. You have come to this dungeon to make a name for yourself that doesn't terrorise everyone you meet. If you could just bring back the Grail, perhaps people will stop seeing you as a monster, and more as a hero. If not, at least you can say that the chase has ended. Whatever happens, you are done running.
Weapon: Scimitar - +3 damage dealt during attacks
Offhand: Elven Bow - Roll for instant damage at start of a fight
Armour: Light Wanderer Gear - +10 max hp.
Accessory: N/A
Potions: 2x Dew of the Devout
Food: 30x Food
Runes: 5x Werewolf Form - (see transformations for details, when it's added at least)
3x Lifesap - 3 instant damage to opponents and 3 instant health to you
3x Ice shard - 3 instant ice damage to opponents
Dwayna Dragonfire - No Roll A gentle breeze tickles your scales, holding the scent of the late spring air. When you inhale it however, you don't taste it, you only taste this bitter feeling that drops down your gullet like a heavy weight and crashes into the bottom of your gut. Is this what true fear is? Do you really have what it takes to step into this deathtrap, every instinct tells you to turn away now and forget you were ever here. You close your eyes, and remember why you are here, and hold that reason close to your heart. It purges the fear from your body and leaves you clearheaded. You stand up, and prepare yourself for what lies ahead.
Chadwyck - No Roll Your shining armour glows faintly in the light of the fog. You look into the darkness that maws before you, you don't even need to know what this place is to know what sort of creatures are most certainly hiding in a dark place like this. You fought several such creatures, but there are probably monstrosities in here you never even considered to comprehend, could there be creatures more warped than what you have seen already? You haven't forgotten why you're here though, not for a moment. You kneel on the ground and give one last prayer to the gods. For all you know, this may be the last chance you'll ever get to kneel in their glory. That won't mean you won't be praying to them anymore. Every step you take, every motion you make, every breath you take, will be in honour of the gods that so far have kept you alive. When satisfied with your prayer, you stand back up and prepare to step into the darkness beyond.
Dinova2 - 3 You were once a paladin, one of the holy knights that fight darkness when it spreads across the land. However, you have turned your back on the order in pursuit of a lesser goal than the faith of the gods. You have come to this dungeon to find the grail in a quest to save your sister from impending doom, choosing your sister over the divine path the gods have planned for you. Would the gods still protect you from your fate? Can you endure the dungeon without their help? Are you even forsaking your path, and instead doing what you were truly destined to do? It is all unclear. You know however that even if you do fail, you'll at least be there to welcome your sister to heaven.
Weapon: Short Sword
Offhand: Shield
Armour: Chainmail
Accessory: Spell Charm - +2 damage to all offensive spells
Potions: 5x Bandages - +5 hp
Food: 20x Food
Runes: 5x Spark - 3hp shock damage